Fredsta54's javazon cow mf mini guide

fredsta54

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Fredsta54's javazon cow mf mini guide

Just another mini guide

Its a lightning javazon built for the sole purpose of mfing nm + hell cows.

It does its job well, is cheap, and is an mfer that will get you rich

Cows drop huge gold + good uniques like shard, silks, skin, and of course potentially godly rares too

Stats-
nuff strength for gear
nuff dex for gear
~100 to energy, more is fine, i wouldnt go w/o less
rest vita



Skills-
lvl 16 peirce after + skills
no valk,u dont need a tank, and she can be annoying
D/E/A can be looked at, but i wouldnt bother
Max light fury
max charged strike
max lightning strike
rest to synergyies

Gear- Throwing javelin. -10 base speed + 80 stack, they are the best. get a 15ed / 3 ar for style

Sigons boots, gloves, and shield. The best you can get. Block, mf, needed ias. r/w. nothing else comes close, cuz you need 60 ias and using sigs is only way to achieve this (no, deaths will not do)

Tarnhelm or 3ptopaz helm- up to you

+2 zon ammy - Look for mf on this one, along with + mana

Dual sojs are best, but nagels will do

Goldwrap- you need the ias on this one, and it has mf + gf also. the best

Twitch- needed ias, its also godly. nothing comes close



Things to remember,

60 ias is needed with -10 speed java for fastest attack

The 100 to energy is just so you dont need to mana pot as often, on my mf javazon i have 1 row healing rest energy. The cows die before they get close to you. With max block + dodge + at least 600 life you wont die

This setup gives no resists, wtf? this is cows people, they only do physical dmg. Some uniques do elemental dmg, killl them before they get close to you and you wont worry

This zon can easily run 1-8 player cow games, more efficient than any other character actually.


The strategy? Throw light furys to kill crowds, herd the cows. Use charged strike to mop up any survivors.









Fred
 
I agree, an MF cow LF zon is an excellent means to finding gear for other characters. I have found that the Angelic Set is a good way of getting good MF % until serious MF gear is needed- the armor, amulet and two rings gives +100% MF and +1 skill and 75 life so you can be MFing as you level up in normal cows and NM cows. Tarn+Angelic combo + Goldwrap + miscellaneous from rare boots and gloves is pretty impressive MF, at least by my standards.

I try keeping base energy and use Wall of the Eyeless and don't have any mana problems. The +5 mana per kill means that I don't have to use potions too often in the cow level, since the number of kills is quite high. I use a 3 diamond shield when outside the cow level to get non-terrible resists without swapping out much gear. I'm not getting the IAS and skills from Sigon's but I think Eyeless is an option to consider to avoid putting points into energy. I don't like the strength requirement for Sigon's and since the other gear doesn't have many requirements, I can put almost everything in vitality to deal with the inevitable lag moments. I think my lvl 63 season 3 HC fury cowazon has strength 45 maybe, and base dex (so I can't use throwing javelins with their bigger stack size of 80 vs 60).

If your zon is going to venture outside the cow level much, then a valk is a huge plus, so for more general-purpose LF zon, I would vote for putting points in Valk instead of the last LF synergy, Lightning Strike, which I haven't found to be very useful.
 
could you write how to level her up, please?


could you also write how to build a FOHer/charger palladin? Im having a hard time leveling (stuck at level 20)

my bowazon is stuck at level 25
 
fredsta54 said:


I have to disagree with you on a few things. This is how I have made my javazon this ladder and in past seasons with success.

Stats:
Strength: base
Dexterity: base
Energy: base
Vitality: everything

Skills:
same as you suggested, max LF, high lvl pierce, rest into synergies (should do charged strike first)
valk and those dodge and evade things only reduce your dmg - and with every point going into vitality you will be able to take a beating anyway.

my gear setup is different from Fred's:

Helm: 3 P topaz mask - specifically a mask (less str req of all 3 socket headwear) could also wear tarn

*Ammy: +2 zon skills (+life +str +mana +mf/gf are also desirable)
*Rings: +mf/gf (+life +mana +str also desirable)
*note: you will need a total of +7 str in order to be able to wear twitch, this shouldnt be a problem

Armor: Twitch
Belt: Deaths (or goldwrap)
Gloves: Deaths (or chancies)
Boots: rare with 30 r/w (other things to look for: 10 fhr, mf, gf)
Weapon: Javelins (no str or dex req)
note: you CAN buy javelins in NM and Hell (hint: try gambling)
Shield: Eyeless

If you feel that you need the larger stack that comes with throwing spears (which you dont), then you can get the 30 dex you will need from the rings and ammy.
Sigons require waaaaaaaaaay too much str IMO.

This build and gear choices are for cows only, outside cows, resists will be needed.

With the eyeless, mana shouldnt be much of a problem, you may run out when using charge strike, but just drink a potion.

I dont know if you get the fastest possible attack with this gear, but it is fast enough, and I dont see the need for anything faster.

This build can even kill the never before seen species of hell bovine that exist in hell difficulty. (you will however need a few mana pots)

The great thing about this build is that the most expensive piece of equipment is . . .um . .. deaths i guess. very cheap build. I dont think sojs really provide much of an advantage, mana isnt a concern, and +2 skills will increase your dmg but isnt needed, and most importantly 2 sojs increase the cost of this build by about 12397214907842%.

Eyeless + twicth = sufficient blocking A high str req tower shield is not needed.

Like I said, this build has been very effective for me.

Um. . . I think thats all for now. Any comments welcome.
 
WhiteLightning said:
long post.

Although your setup is pretty good, imo it doesnt hold a candle to mine

60 ias is needed for the last throwing breakpoint with a javelin or throwing javelin

Sigons require 2 much strength? lol. On this build stats are not importnat at all

Although all to vit is the standard, and i reccomend it, i dont die with 100 to energy, and it just makes me mana pot less


I also disagree with you over mana, it is a huge issue imo. ALmost as much as a war cry baba

Mf/GF rings are cool, but i think nagels beat them. Sojs are king, but if you cant get them... no big deal


Then again, each to his own










Fred
 
One thing that is important with javazons who are throwing is doing what you can to avoid too many trips to town to replenish your javelins, particularly if you are using stacks of 60 instead of 80. It can be quite annoying running out, particularly when you run completely out, since the merchant in town may not have any javelins in stock to sell you that you can actually use. Charsi in normal always sells normal javelins, but they might not be sold in whatever act/difficulty you are currently in. Or you may prefer harpoons if you have the strength for them, and it is a pain to run out of those since those are hard to find for sale period.

If you carry multiple stacks in your inventory, they will automatically get used up as you go. So if you start out with 4 stacks, you will be down to one stack before you get the "red arrow" warning that you are about to run out. This is annoying since one stack is not as useful as 4.

So I present the following method for not running out of javs and yet not having too many trips to Charsi to repair:

  1. Get 4 stacks of your desired javelins, harpoons, whatever.
  2. Keep 3 in your cube in your inventory and just the one stack you are using.
  3. Go visit your friendly cows, throw happily and enjoy their mooing.
  4. When you get the "red arrow" warning, stop at a convenient spot and then swap the mostly depleted stack from your weapon slot with one of the full spare stacks in your cube.
  5. Throw happily again until you again get the warning, swap, and then repeat.
  6. When all four stacks are basically depleted, go to town, put them all in your inventory, visit Charsi and repair them all back to full stacks, put three back in your cube, and you are good to go again.
One thing to be careful about is when swapping stacks or moving them around is not to accidentally combine two depleted stacks of the same kind of javelin that total less than a full stack, as those will get combined into one stack which is not what you want if you are using the multiple stack strategy above.

This is not a huge deal, of course, but if you are doing lots of cowing, for example, it is nice not visiting Charsi so often.
 
WhiteLightning said:
Weapon: Javelins (no str or dex req)
note: you CAN buy javelins in NM and Hell (hint: try gambling)
I had no idea- and feel like an idiot for not realizing. I just tried it and indeed they can appear, though it may take many refreshes! They were overpriced, of course. If I did run out of plain javs in a hell game, it seemed to take enough gambling tries to get plain javelins in hell that it would be quicker to leave the game, make a normal game, pop in on Charsi and then come back.

WhiteLightning said:
Eyeless + twicth = sufficient blocking A high str req tower shield is not needed.

I have also found Eyeless and Twitch a great combo for LF cowazons. Sigon's shield is nice for the +1 skill, great blocking and with boots and gloves is a very useful setup. So I think either way can work well.
 
fredsta54 said:

I just dont understand why you feel that hitting the fastest attack speed breakpoint is needed. With my build I am only one frame slower, and its not like this build is designed to be surrounded by monsters and in need of attacking as fast as possible to avoid death.

Mana may be an issue with you, but it is only because you have no way of getting mana back. All you need is eyeless and then mana is not an issue at all (in nm, in hell you will need a couple). I dont have mana problems (you can read that as dont need mana pots), and I also live, with base energy and about 400-500 more life than you if I do get in a jam.

I prefer mf to gf just about everywhere, so I do where nagels on my zon.

IMO by sinking those pts into str and using sigons shield you arent taking advantage of what I consider the best mod on Twitch, the increase chance to block (although I'm sure you see the best thing about Twitch as being the IAS, since that last breakpoint is so important).

In your original post you talk about how this build is great for gaining initial wealth, yet you recommend using two sojs. How can someone who is poor and is looking to gain wealth supposed to build a character that uses two sojs? Now sure, I have found several sojs in NM cows with this character, but it takes a bit of cowing, and I think that one thing we can definately agree on is that nagels are more common than sojs.

+ skills are always nice, but the extra mana from wearing two sojs is only useful with your sigon zon build. Im not sure if you go around throwing LF at single cows or what, but if you herd the cows and only throw LF at groups while wearing an eyeless and you will find that base energy is just fine.

About buying javs in NM/Hell, yeah - it can take several refreshes before you find a stack. If you keep an eye on your equiped stack (and most importantly dont try to LF every single cow) you should be able to switch it out before using it up. I only carry one extra stack, and that is plenty for NM cows. But if you are forgetful about checking your stack, then purp's method would work quite well.

Also in your original post, you say "cows drop huge gold" yet your gear does not take advantage of this. 80% extra gold (at the most) wont make much of a difference if you want big gold.

And one reason to use deaths instead of goldwrap: ever use charge strike to finish off a cold enchanted unique? with way negative cold resists, that cold takes a while to wear off slows you down a lot.

With my build you will have lots of life. In your guide you mention having 600 life. I think my zon had 600 life at lvl 30 and over twice that by lvl 70. In case you havent noticed, cows can hurt. If you do get mobbed, 600 life wont last very long. And with your belt filled mostly with mana pots, you can get yourself in a pickle pretty quick. Note: this is assuming that since you are mfing, you will be by yourself and therefore wont have BO.

IMO sigons loses its flair after about lvl 12.

But I suppose that we will just have to agree to disagree on this one.
 
One thing I forgot to say about the high-level Valk issue on cows is that you need to be careful about accidentally killing the Cow King, at least on normal. That can be a major annoyance if you make your own cow games. As pointed out earlier, a Valk is mainly a hindrance on the cow level (interferes with herding, though Decoy can be useful for gathering the cow herds to enjoy a lightning show) but sometimes I just cast Valk reflexively after getting a Battle Command or a skill shrine and one of those times my Valk wandered and killed off the normal cow king before I even realized I was anywhere near the fort. That would have been more embarrassing if there had been anyone else in the level at the time who could make cows, as they would have every right to be upset at the "Milk Drop" of stamina potions.
 
WhiteLightning said:
I just dont understand why you feel that hitting the fastest attack speed breakpoint is needed. With my build I am only one frame slower, and its not like this build is designed to be surrounded by monsters and in need of attacking as fast as possible to avoid death.

Mana may be an issue with you, but it is only because you have no way of getting mana back. All you need is eyeless and then mana is not an issue at all (in nm, in hell you will need a couple). I dont have mana problems (you can read that as dont need mana pots), and I also live, with base energy and about 400-500 more life than you if I do get in a jam.

I prefer mf to gf just about everywhere, so I do where nagels on my zon.

IMO by sinking those pts into str and using sigons shield you arent taking advantage of what I consider the best mod on Twitch, the increase chance to block (although I'm sure you see the best thing about Twitch as being the IAS, since that last breakpoint is so important).

In your original post you talk about how this build is great for gaining initial wealth, yet you recommend using two sojs. How can someone who is poor and is looking to gain wealth supposed to build a character that uses two sojs? Now sure, I have found several sojs in NM cows with this character, but it takes a bit of cowing, and I think that one thing we can definately agree on is that nagels are more common than sojs.

+ skills are always nice, but the extra mana from wearing two sojs is only useful with your sigon zon build. Im not sure if you go around throwing LF at single cows or what, but if you herd the cows and only throw LF at groups while wearing an eyeless and you will find that base energy is just fine.

About buying javs in NM/Hell, yeah - it can take several refreshes before you find a stack. If you keep an eye on your equiped stack (and most importantly dont try to LF every single cow) you should be able to switch it out before using it up. I only carry one extra stack, and that is plenty for NM cows. But if you are forgetful about checking your stack, then purp's method would work quite well.

Also in your original post, you say "cows drop huge gold" yet your gear does not take advantage of this. 80% extra gold (at the most) wont make much of a difference if you want big gold.

And one reason to use deaths instead of goldwrap: ever use charge strike to finish off a cold enchanted unique? with way negative cold resists, that cold takes a while to wear off slows you down a lot.

With my build you will have lots of life. In your guide you mention having 600 life. I think my zon had 600 life at lvl 30 and over twice that by lvl 70. In case you havent noticed, cows can hurt. If you do get mobbed, 600 life wont last very long. And with your belt filled mostly with mana pots, you can get yourself in a pickle pretty quick. Note: this is assuming that since you are mfing, you will be by yourself and therefore wont have BO.

IMO sigons loses its flair after about lvl 12.

But I suppose that we will just have to agree to disagree on this one.

Couple things-

I like the 9 frame breakpoint, so i use it. This build kills faster than urs, and so does more mf runs in x amount of time

I only use sigons shield b/c you need to use sigs glove + belt for 9 frame. The partial set bonuses reedeem it.

if i went w/ a 10 frame build, i would use eyeless.

My original build had 1.2k life (pure vit)

I remade for 600 life and pnts to energy, never died in nm or hell cows

Sojs are better, but 99% of ppl who makes this build are gonna use nagel. Its obvious.

Deaths como is better most of the time, however... this is a 9 frame build

If i c a cold enchanted i just dont get close, and even if the frost nova hits me... OMG! i just use a thawing pot

We agree on everything,

but when all is said and done...

This is a 9 frame build. 10 frame is fine. 9 frame is better. 10 frame is more balanced and lets you be more flexible w/ gear. 9 frame is 1337









Fred
 
I got to level 57 with this build now, I completely own nm cows in 8 player games, but my mfing isn't going so well, I've found most of my good stuff on the way to get the leg (eyeless, nagel.) Now I don't have all the gear you guys both suggested, but I was wondering if you guys noticed a very low AR on this char, I'm using clegs shield and gloves so I have +570 Attack Rating but I'm scared if I take them off I won't be able to hit anything. You guys have trouble with this as well?
 
I think we dont need any ar, because the lightnings are spells and always hit

I didnt put a single point into critical (does it affect only the melee java? or the lightning damage too?)
Ive no idea why penetrate (+ar?) was suggested
no idea about pierce (that level 30 skill)





I leveled to something around 55 too

Im using twitch, tarn 49 (!!), goldwrap, bloodfists, 2manalds (I will switch them to nagel 16 and 24 later), and the rare boots that steal mana (need to switch them to something better..) and a +1, +9 str, crappy res amu

Im using iratha's to level + a 3sock shield

however my problem is LOW damage
only 777 with fury, 1k with that funny level 18 attack, 1k with the strange lightning attack

wtf, I cant kill a single monster in hell cs.. they regenerate faster.. wtf
 
fledgeling said:
I think we dont need any ar, because the lightnings are spells and always hit

I didnt put a single point into critical (does it affect only the melee java? or the lightning damage too?)
Ive no idea why penetrate (+ar?) was suggested
no idea about pierce (that level 30 skill)





I leveled to something around 55 too

Im using twitch, tarn 49 (!!), goldwrap, bloodfists, 2manalds (I will switch them to nagel 16 and 24 later), and the rare boots that steal mana (need to switch them to something better..) and a +1, +9 str, crappy res amu

Im using iratha's to level + a 3sock shield

however my problem is LOW damage
only 777 with fury, 1k with that funny level 18 attack, 1k with the strange lightning attack

wtf, I cant kill a single monster in hell cs.. they regenerate faster.. wtf

no ar is needed. Lvl 16 peirce after + skills. Read the guide more carefully :P








Fred
 
Is it possible to buy/gamble/find war javelins(exceptional javelins) in classic and if it is where should i look for them? My javazon is in nightmare difficulty right now and so far and i haven't found even a single stack of them, npcs seem not to sell it either.
 
DaveSSC said:
Is it possible to buy/gamble/find war javelins(exceptional javelins) in classic and if it is where should i look for them? My javazon is in nightmare difficulty right now and so far and i haven't found even a single stack of them, npcs seem not to sell it either.


It is possible to find them. I dont think they can be bought from npcs though :(

of course, they arent much use, if you want a javelin with physical damage use a harpoon








Fred
 
They just need to make throwing weapons able to be magic and rare in classic. No need for the powerful unique ones from LoD, but some nice magic and rare ones would be nice.
 
Byrdie said:
they need to make javs IMBUEABLE! Would be SO cool to see Jab duels come back!

Jabbing with a harpoon and cb/ow gear is viable for melee duels... dont expect anything great though,,, ww barbs will eat you alive... but they fare vs zealers/etc.








Fred
 
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