BAC mana problems in classic
OK so far from the experiences I've had
and seeing what some other players are going through in classic on hardcore over there it looks like the biggest issue we are having by far is mana. Specifically leeching it for mana intensive builds.
There are the obvious ways to get a little extra mana (saphires, weapon with leech or + mana/kill, jewelry, meditation, redemption, + mana on equipment, warmth)
There are a few that take a little research. And thats what I've done.
Here is a list of all the uniques and sets that give either a large chunk to total mana, decent amount of % mana regen, % damage to mana, and Mana leech.
Much of this you probobly knew but here is the list so you can know what to be on the lookout for:
Unique Armor:
Lenymo, Lvl 7, +15 mana, 30% mana regen
Night smoke, Lvl 20, +20 mana, +50% damage to mana
Silks of the Victor, Lvl 28, 5% mana leech
Heavenly Garb, Lvl 29, +15 energy, +25% mana regen
Gorefoot Lvl 9, 3% mana leech
hand of Broc Lvl 5, 3% mana leech, +20 mana
Magefist Lvl 23, +25% mana regen
Frostburn Lvl 29, +40% mana
Howltusk Lvl 25, 35% damage to mana
Wall of the Eyeless Lvl 20, +5 mana/kill, 3% mana leech
SoJ Lvl 29, +25% to mana
Manald heal Lvl 15 (!), +4%-7% mana leech
Wepons:
Deathspade Lvl 9 (!), +4 mana/kill
Skull splitter Lvl 21, +20% mana regen
Chieftain Lvl 19, +6 mana/kill
Brainhew Lvl 25, 10%-13% mana leech
Pluckeye Lvl 7, 3% mana leech :lol:
Blastbark Lvl 28, 3% mana leech
Spectral Shard Lvl 25, +50 mana
General's Tan do li ga Lvl 21, %5 mana leech
soul harvest Lvl 19, 10% mana leech
Grim Reaper Lvl 29, 5% mana leech
Serpent lord Lvl 9, 100& mana leech(!!!)
spire of lazurus Lvl 18, +15 energy, +43% mana regen
skewer of krintz Lvl 10, 7% mana leech
Hellplague Lvl 22, 5% mana leech
Soulflay Lvl 19, 4%-10% mana leech
ripsaw Lvl 26, 6% mana Leech
Shadow Fang Lvl 9, 9% mana steal
Grave spine Lvl 20, 5% mana steal, +25-50 mana
Ume's lament Lvl 28, +40 mana
Sets/partial sets:
Angelic 3 items +50 mana
Arcanas Staff + 1 item 50 mana, any 2 items 25 mana, full set 25 mana and 5% mana steal
cathans Staff + 1 item 50 mana, full set 20 mana
clegs full set = 6% mana steal.
infernal cap = 20% damage to mana, full set = 6% mana steal
Milabregas Full set 10% mana steal
Tancreds full set 5% mana steal
A few things that stick out....
Imagine WoE and deathspade on your sorc or hammerdin (+9 mana per kill!) even just deathspade from level 9 is very nice for +4 mana/kill.
For Javazons who IMO are hurt the most by the mana issues in classic (Can do a WoE at level 20 but until then not much that helps a lot...
2 words... manald heal. Hand of broc and gorefoot if you can get them sure but for the level, manalds are tough to beat for Mana leech. Trade whatever you have to for this. I would suggest obtaining one or two before even starting a java.
the staff serpent lord has a sexy 100% mana leech bt who in their right mind melees with a low damage staff?? (ok ok I used it on a char in LoD once but I'm not proud of it!)
Once again cleg's set comes in strong especially if we happen to have a twitch to help the bad blocking become reasonable. Deadly strike crushing blow, + to max damage per level and 6% mana leech. I can see this being really effective on say a frost zealot since on things that are cold immune/highly resistant he is still getting in crushing blow and DS.
Among most of the other stuff it seems to me like we are looking at either 2 high lvl req, too low damage, or some other problem (like the weapon being 2 handed) to make much use of it to help much while trying to get started.
I hope this can be useful in planning for the mana needs of any classic chars you start in our little club. :flip:
OK so far from the experiences I've had
and seeing what some other players are going through in classic on hardcore over there it looks like the biggest issue we are having by far is mana. Specifically leeching it for mana intensive builds.
There are the obvious ways to get a little extra mana (saphires, weapon with leech or + mana/kill, jewelry, meditation, redemption, + mana on equipment, warmth)
There are a few that take a little research. And thats what I've done.
Here is a list of all the uniques and sets that give either a large chunk to total mana, decent amount of % mana regen, % damage to mana, and Mana leech.
Much of this you probobly knew but here is the list so you can know what to be on the lookout for:
Unique Armor:
Lenymo, Lvl 7, +15 mana, 30% mana regen
Night smoke, Lvl 20, +20 mana, +50% damage to mana
Silks of the Victor, Lvl 28, 5% mana leech
Heavenly Garb, Lvl 29, +15 energy, +25% mana regen
Gorefoot Lvl 9, 3% mana leech
hand of Broc Lvl 5, 3% mana leech, +20 mana
Magefist Lvl 23, +25% mana regen
Frostburn Lvl 29, +40% mana
Howltusk Lvl 25, 35% damage to mana
Wall of the Eyeless Lvl 20, +5 mana/kill, 3% mana leech
SoJ Lvl 29, +25% to mana
Manald heal Lvl 15 (!), +4%-7% mana leech
Wepons:
Deathspade Lvl 9 (!), +4 mana/kill
Skull splitter Lvl 21, +20% mana regen
Chieftain Lvl 19, +6 mana/kill
Brainhew Lvl 25, 10%-13% mana leech
Pluckeye Lvl 7, 3% mana leech :lol:
Blastbark Lvl 28, 3% mana leech
Spectral Shard Lvl 25, +50 mana
General's Tan do li ga Lvl 21, %5 mana leech
soul harvest Lvl 19, 10% mana leech
Grim Reaper Lvl 29, 5% mana leech
Serpent lord Lvl 9, 100& mana leech(!!!)
spire of lazurus Lvl 18, +15 energy, +43% mana regen
skewer of krintz Lvl 10, 7% mana leech
Hellplague Lvl 22, 5% mana leech
Soulflay Lvl 19, 4%-10% mana leech
ripsaw Lvl 26, 6% mana Leech
Shadow Fang Lvl 9, 9% mana steal
Grave spine Lvl 20, 5% mana steal, +25-50 mana
Ume's lament Lvl 28, +40 mana
Sets/partial sets:
Angelic 3 items +50 mana
Arcanas Staff + 1 item 50 mana, any 2 items 25 mana, full set 25 mana and 5% mana steal
cathans Staff + 1 item 50 mana, full set 20 mana
clegs full set = 6% mana steal.
infernal cap = 20% damage to mana, full set = 6% mana steal
Milabregas Full set 10% mana steal
Tancreds full set 5% mana steal
A few things that stick out....
Imagine WoE and deathspade on your sorc or hammerdin (+9 mana per kill!) even just deathspade from level 9 is very nice for +4 mana/kill.
For Javazons who IMO are hurt the most by the mana issues in classic (Can do a WoE at level 20 but until then not much that helps a lot...
2 words... manald heal. Hand of broc and gorefoot if you can get them sure but for the level, manalds are tough to beat for Mana leech. Trade whatever you have to for this. I would suggest obtaining one or two before even starting a java.
the staff serpent lord has a sexy 100% mana leech bt who in their right mind melees with a low damage staff?? (ok ok I used it on a char in LoD once but I'm not proud of it!)
Once again cleg's set comes in strong especially if we happen to have a twitch to help the bad blocking become reasonable. Deadly strike crushing blow, + to max damage per level and 6% mana leech. I can see this being really effective on say a frost zealot since on things that are cold immune/highly resistant he is still getting in crushing blow and DS.
Among most of the other stuff it seems to me like we are looking at either 2 high lvl req, too low damage, or some other problem (like the weapon being 2 handed) to make much use of it to help much while trying to get started.
I hope this can be useful in planning for the mana needs of any classic chars you start in our little club. :flip: