Ken the great said:
Please don't take this like I'm being smart with you, because I'm not. How do you know this? What link is available to show this as fact, other then "thats what I heard"?
Take a look here.
http://www.battle.net/diablo2exp/items/magic/largecharms.shtml
Pay particular attention to the "Vita" suffix. Look to the right and it says:
(77)[36-40](91)[41-45](110)[46-50]
This means that in order for the GC to get the 36-40 life mod, it must have an ilvl of 77 or greater, which most (all?) monsters in Hell at least have.
In order for the GC to get the 41-45 life mod, it must have an ilvl of 91 or greater, and only Hell Diablo, Nihlathak, and Baal satisfies that requirement. This is why only Hell Diablo, Nihlathak, and Baal GCs are so valuable.
We'll ignore the last part of the quote for now (the ilvl 110(46-50life)), since the only monsters that are ilvl 110 are DC and the Ubers, and they cannot drop grand charms anyways.
Of course, grand charms can also spawn with "lesser" life suffixes such as "of Life (+5-20life)" and "of Sustenence(+21-35life)", and these lesser life suffixes can spawn on GCs found earlier parts of the game.
Note-to the stats gurus, this Arreat Summit page isn't horribly outdated right? :undecided:
Ken the great said:
My point I guess is that alot of folks could be rolling charms, but they don't because they feel like they have no chance of getting a skiller/life mod charm UNLESS they get the charm from baal. Which is entirely untrue.
There are many misconceptions about the game, and this is just one of many. The point is that you learn the correct information. If some others want to believe that "only Baal GCs can spawn with +life", then that's their own misfortune. Perhaps the misconception arose when people misread the things they see, or perhaps it's because some people have the tendency to believe anything they hear in a public Baal game.