Thank you!Welcome! A summoner necro is probably the least gear-dependent build in the game, so you've made a wonderful choice to start off. I assume you're still in Normal - there isn't any specific piece of equipment you absolutely need, so I'd just shop for a wand with + Raise Skeletons every time you're in town, and focus on moving through the game. Runes will come later, as will other items. Seriously, people have played through all three difficulties with an unequipped necromancer, so you shouldn't worry about holding back or searching for any one item. Good luck to you!
Now in Act 2, should I switch the archer for a paladin?Welcome! A summoner necro is probably the least gear-dependent build in the game, so you've made a wonderful choice to start off. I assume you're still in Normal - there isn't any specific piece of equipment you absolutely need, so I'd just shop for a wand with + Raise Skeletons every time you're in town, and focus on moving through the game. Runes will come later, as will other items. Seriously, people have played through all three difficulties with an unequipped necromancer, so you shouldn't worry about holding back or searching for any one item. Good luck to you!
Cool. Thanks!Sure, an Offense merc with Blessed Aim should help your skellies hit. The real boost will come once you hit Act 2 Nightmare, where you can hire a merc with Might. He'll double your damage.
An incredibly useful runeword when you get the runes will be Insight in a polearm (RalTirTalSol). It'll give the merc a Meditation aura, which in turn will give you basically unlimited mana. You'll find a maxxed out Corpse Explosion will be your primary killer once your skellies and merc have given you the first kill, and with unlimited mana you can spam it like crazy. In the meantime, I'd just stockpile whatever runes you find and keep an eye out for a four socket polearm.
Good luck!
I have been reading about summoner necro. It says pure summoner can last until ACT V in Hell but generally would still require items. Does that mean I should be doing mf runs throughout nightmare or something? What kind of equipment should I be looking for?Sure, an Offense merc with Blessed Aim should help your skellies hit. The real boost will come once you hit Act 2 Nightmare, where you can hire a merc with Might. He'll double your damage.
An incredibly useful runeword when you get the runes will be Insight in a polearm (RalTirTalSol). It'll give the merc a Meditation aura, which in turn will give you basically unlimited mana. You'll find a maxxed out Corpse Explosion will be your primary killer once your skellies and merc have given you the first kill, and with unlimited mana you can spam it like crazy. In the meantime, I'd just stockpile whatever runes you find and keep an eye out for a four socket polearm.
Good luck!
I am pretty much a fishymancer, except I put some points in mage. If I have like 13 mages and use lower resist, would they still do low damage in hell?You can always look into a Fishymancer...those were fun back in the day.