Matriarch Lizzie, eBoTD Enchantress.
Level: 85
St – 106 (178)
Dx – 40 (96)
Vt – 334 (381)
En – 35 (72)
HP 1288
Mana 603
Damage after Enchant: 6023 – 8921
AR after BA Merc: 7753
Defence after Shiver Armour: 4945
Resists:
Fire: 75
Cold: 75
Ltning: 75
Poison: 75
Skills:
Enchant: 20/34 (on switch)
Warmth: 20/28
Fire Mastery: 20/28
Shiver Armour: 20/27
Static Field: 9/16
Fire Bolt & Fire Ball: 1/9
Telekinesis, Teleport, Frozen Armour, Ice Bolt & Ice Blast: 1/8
Equipment:
Weapon 1:
1.07 eth BoTD Berserker Axe
“Dream” Troll Nest
Weapon 2:
“Leaf” Gnarled Staf
“Um” Harlequin Crest
”Chains of Honour” Archon Plate
Laying of Hands
Gore Rider
Nosferatu's Coil
Mara's Kaleidoscope
SoJ & Raven Frost
Merc (Act 2 – BA)
Vampire Gaze
“Um” eth Shaftstop
“Infinity” eth Thresher
Random musings:
This, for reasons that completely escape me, has been the most fragile character I have ever made. One of the most powerful I’ll grant you, but the most fragile. And I really don’t see why! The combination of the fire damage from the Enchant, the lightning damage from the Dream shield, the small amount of damage I got from both the Poison Nova and the Shiver armour and the nice chunky amount of physical damage from the BoTD meant I was constantly doing big damage. The Infinity topped it all off and put a cherry on top. Damage galore!!! Confusion gave me a huge advantage in crowd control. Static Field whittled anything with unbreakable Fire Immunity with ease and even the merc could be trusted to do his share of killing. Still she must have died about thirty times. It seemed that once she was under the Amplify Damage curse she would die. I’m not saying that every time she was cursed she would die, but I do not recall dying when she was not cursed. And it was basically full HP to dead so fast I had no time to react, often in a single hit. I know I’ve got reaction times that a jellyfish would be ashamed of, but really this was not nice at all.
I decided to go for the BA merc rather than a Might one, thinking that I was already going to be doing enough damage and I think that was a good call. I started her off using a 1.09 Raven Claw and in conjunction with Enchant I was able to run at /p8 until the BoTD was available at level 69. Other than the many deaths the character went exactly to plan and, when I wasn’t going back to retrieve my body, the build was a great deal of fun.
So, that’s three down in my BoTD sept:
1. Heeeere’s Johnny, Frenzy Barb
2. Rev_Quick, Avenger
3. Lizzie, Enchantress
Level: 85
St – 106 (178)
Dx – 40 (96)
Vt – 334 (381)
En – 35 (72)
HP 1288
Mana 603
Damage after Enchant: 6023 – 8921
AR after BA Merc: 7753
Defence after Shiver Armour: 4945
Resists:
Fire: 75
Cold: 75
Ltning: 75
Poison: 75
Skills:
Enchant: 20/34 (on switch)
Warmth: 20/28
Fire Mastery: 20/28
Shiver Armour: 20/27
Static Field: 9/16
Fire Bolt & Fire Ball: 1/9
Telekinesis, Teleport, Frozen Armour, Ice Bolt & Ice Blast: 1/8
Equipment:
Weapon 1:
1.07 eth BoTD Berserker Axe
“Dream” Troll Nest
Weapon 2:
“Leaf” Gnarled Staf
“Um” Harlequin Crest
”Chains of Honour” Archon Plate
Laying of Hands
Gore Rider
Nosferatu's Coil
Mara's Kaleidoscope
SoJ & Raven Frost
Merc (Act 2 – BA)
Vampire Gaze
“Um” eth Shaftstop
“Infinity” eth Thresher
Random musings:
This, for reasons that completely escape me, has been the most fragile character I have ever made. One of the most powerful I’ll grant you, but the most fragile. And I really don’t see why! The combination of the fire damage from the Enchant, the lightning damage from the Dream shield, the small amount of damage I got from both the Poison Nova and the Shiver armour and the nice chunky amount of physical damage from the BoTD meant I was constantly doing big damage. The Infinity topped it all off and put a cherry on top. Damage galore!!! Confusion gave me a huge advantage in crowd control. Static Field whittled anything with unbreakable Fire Immunity with ease and even the merc could be trusted to do his share of killing. Still she must have died about thirty times. It seemed that once she was under the Amplify Damage curse she would die. I’m not saying that every time she was cursed she would die, but I do not recall dying when she was not cursed. And it was basically full HP to dead so fast I had no time to react, often in a single hit. I know I’ve got reaction times that a jellyfish would be ashamed of, but really this was not nice at all.
I decided to go for the BA merc rather than a Might one, thinking that I was already going to be doing enough damage and I think that was a good call. I started her off using a 1.09 Raven Claw and in conjunction with Enchant I was able to run at /p8 until the BoTD was available at level 69. Other than the many deaths the character went exactly to plan and, when I wasn’t going back to retrieve my body, the build was a great deal of fun.
So, that’s three down in my BoTD sept:
1. Heeeere’s Johnny, Frenzy Barb
2. Rev_Quick, Avenger
3. Lizzie, Enchantress