I take it as the supreme compliment that the night kill mafia viewed me as a threat and took me out night #1. Go town!
I think we're well into gambler's fallacy territory, by the way, on me having /never/ landed a mafia role.
Wow, and you have played quite a bit too. So investigate you first next game!
If I were alive one more day FOE would be dead way earlier.
I stole a playing card from him the night I died.
Congrats Town.
Could have been someone else. Like Gambit! Wait a second...
cant believe that I thought that Gwaihir was town

, still a fun game, go go town:thumbsup:
Hard to suspect a pretty face like poison ivy, isn't it!
Oh and the poisoners did try to poison kestegs the night I thought they would. Just a pathetic bodyguard getting in the way.
Yeah, that was really unfortunate. Stupid thefrank and using his powers in the best possible manner
When I reread the thread,I saw you had never claimed the ability name,I saw that someone had said something about mimic and looked it up,it didn't match your ability that I could see so I just wanted to see what you would say, when you said shape shifter that did it for me and BA confirmed my thoughts,but I still had suspisions about CG, his jest post seemed almost gloating to me, if you had come up with a good ability name I may have voted CG
Good detective work on your part. Also on CG's for pointing out that NK mafia had no names available to them. One of the very difficult parts of the game for the mafia.
I still think this game was unbalanced towards for the town to win, but we did. If the town hadn't made good use of their power roles they would have been quickly wiped out.
Have to still say I disagree. In a 2 mafia set up, town should not have the same chance to win as in a normal setup. So it should feel harder. Especially when the 2 mafia have no crossfire and no failed kills, one of them a poison! That means it should be very hard on the town with a lot of power roles, requiring correct choices to win. Especially with a huge mason group that makes it much harder to get a townie lynched (and when it includes 2 investigator roles!).
Imagine how differently the game could have gone. Let's say that BPC had been the trigger for "Last Laugh". In that case you come back to life on day 8 and the mafia win. The game could have completely swung just based upon a tiny little detail.
How about we go with a more likely scenario. Imagine that omg was not mod killed and spent his second shot killing FOE the day I was lynched. Where would that put the game? Town would have run away with it.
I made sooooo many hopeless fails and slip-ups that I was suprised to live as long as I did. Terrible game from my side. Ofc Gwaihir's late day uber bussing of both his remaining teammates didn't help our cause either :badteeth: .
...yeah, once again sorry for that. I was sick and not thinking so well. Completely forgot cdm actually was a lover, and not just his false claim. Messed that one up.
Also a good point to bring up kegs - damn you for winning that WIFOM battle. I thought I had Gory, no problem. Then you had to completely predict me. Sigh.
It was an extremely well balanced and well thought out game and was loads of fun. The roles were great. As discussed in the dead thread, you HAVE to balance with the assumption of cross fire. And if kestegs had gone down early, mafia probably would have skated through this game. If you run this game 100 times, I bet we would see some pretty even results

. Very fun
I have an idea for the gladiator role. Why not let the person activating it select two people instead of automatically pitting themselves in the battle? I could find it very hard to vote for the activator of the gladiator in any game, but a mafia gladiator would change my feelings. WIFOA!
1st paragraph: Exactly my thoughts. I have only played 2 other games with 2 mafia that I remember, and this one was the most balanced. Excellent job Pyro. The thought and work put into this was very impressive.
2nd paragraph: Hah, that would be a really interesting role, and way easier to give to the mafia. I like it!
If there was one thing I did not like, it was the inability of mafia to hide. Cop, watcher, tracker, rolecop, party hoster (kinda). 5 kills we could not use names of because of masons. Makes it real hard for mafia to claim or hide from investigators. My mafia only had a one-shot redirect that we somehow managed to use at exactly the right time.
That said, posioner/seducer was one of the most intense roles I have played in a long time and I absolutely loved it.