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[[Image:Mon-talic.jpg|frame]]Talic is an [[Animals|Animal]]. | [[Image:Mon-talic.jpg|frame|left]] | ||
{{Monster navbox|{{Monstertype}}|{{Animals}}|{{SuperUniques}}}}Talic is an [[Animals|Animal]]. | |||
Talic (along with [[Madawc]] and [[Korlic]]) and is one of the three Barbarian statues that come to life and must be defeated in the [[Quests_Act_Five#Quest_Five:_Rite_of_Passage|Rite of Passage quest]]. He boasts a flaming sword and fiery red armor, and can use the Whirlwind skill to land multiple hits with one flaming pass. | Talic (along with [[Madawc]] and [[Korlic]]) and is one of the three Barbarian statues that come to life and must be defeated in the [[Quests_Act_Five#Quest_Five:_Rite_of_Passage|Rite of Passage quest]]. He boasts a flaming sword and fiery red armor, and can use the Whirlwind skill to land multiple hits with one flaming pass. | ||
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* All values are listed by difficulty level: '''Normal / Nightmare / Hell.''' | * All values are listed by difficulty level: '''Normal / Nightmare / Hell.''' | ||
=Statistics= | |||
==Statistics== | |||
* The TC/Rune drops listed are the highest [[Treasure Class]]/[[Rune Group]] a normal monster of that type can drop. | |||
** Champions and Bosses can sometimes drop from the next higher TC. | |||
** The max TC/Rune possible depends on which level a monster spawns in, and can vary slightly from the listed values (monsters that spawn in later levels can drop higher level items). See the item [[calculators]] to ascertain precisely what a monster from a given area can drop. | |||
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==Offense== | |||
=Offense= | |||
Talic and the other 2 Barbarian Guardians do not have any permanent [[Monster Modifiers|modifiers]], but they all gain, at random, 1 on Nightmare and 2 on Hell. | Talic and the other 2 Barbarian Guardians do not have any permanent [[Monster Modifiers|modifiers]], but they all gain, at random, 1 on Nightmare and 2 on Hell. | ||
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=Defenses= | ==Defenses== | ||
Like all SuperUniques, Talic does not regenerate hit points. | Like all SuperUniques, Talic does not regenerate hit points. | ||
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=Resistances= | ==Resistances== | ||
* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack. | * Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack. | ||
* <font color="#FF0000">Immunities</font> can be "broken" by skills that lower resistance, if the value drops below 99%. See the [[Resistances#Immunities|Resistances]] page for more details. | * <font color="#FF0000">Immunities</font> can be "broken" by skills that lower resistance, if the value drops below 99%. See the [[Resistances#Immunities|Resistances]] page for more details. | ||
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=Locations= | ==Locations== | ||
All SuperUniques (except for [[Uber Diablo]]) are found in roughly the same location every game, on all three difficulty levels. (Except for the [[Uber Monsters]] who are only found on Hell Difficulty.) | All SuperUniques (except for [[Uber Diablo]]) are found in roughly the same location every game, on all three difficulty levels. (Except for the [[Uber Monsters]] who are only found on Hell Difficulty.) | ||
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=Lore= | ==Lore== | ||
Talic is from the Western Shores of the Barbarian Kingdom. At a young age, Talic had already mastered several of the barbarian skills. He was only 19 when he was called to serve the Ancients. Before his calling, he had only heard legends of Mt. Arreat. The Kae Huron mountain range, where lies Arreat, isn't even visible from warm waters he grew up around. | Talic is from the Western Shores of the Barbarian Kingdom. At a young age, Talic had already mastered several of the barbarian skills. He was only 19 when he was called to serve the Ancients. Before his calling, he had only heard legends of Mt. Arreat. The Kae Huron mountain range, where lies Arreat, isn't even visible from warm waters he grew up around. | ||
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{{D2 Monster Nav|bosses_a5}} | |||