The Diablo 2 Wiki
The Diablo 2 Wiki archive is available for anyone looking for information on Diablo 2. All information here is pre-D2R but contains a lot of useful information that is still relevant. Updated sections for new D2R features can be found on the PureDiablo Diablo 2 section

Tainted: Difference between revisions

From Diablo 2 Wiki
No edit summary
 
Line 121:Line 121:


=Resistances=
=Resistances=
All types of Tainted enjoy a natural affinity for lightning, and as such are highly resistant or even immune to damage from it. They have few other resistances, though.


* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.

Revision as of 12:58, 18 March 2008

Tainted are Demons.

Large, dog-like, lightning-based demons, Tainted have a melee range bite, and the ability to spit lightning orbs over a distance. They can be dangerous in packs, especially with tough Monster Modifiers and the SuperUunique boss Pitspawn Fouldog and his minion pack are often quite dangerous to new characters.

  • All values are listed by difficulty level: Normal / Nightmare / Hell.


Statistics

TypeLevelExperienceHit Points
Misshapen5 / 37 / 6956 / 3431 / 3681310-21 / 363-670 / 2117-5210
Disfigured8 / 40 / 7081 / 4206 / 3851218-34 / 429-793 / 2172-5348
Tainted11 / 42 / 72105 / 4815 / 4191024-46 / 473-874 / 2284-5624
Afflicted12 / 43 / 73113 / 5151 / 4360826-50 / 496-916 / 2341-5762
Damned27 / 57 / 84473 / 12555 / 6229573-142 / 806-1489 / 2957-7280


Offense

TypeMelee Attack 1Attack Rating 1Lightning Projectile
Misshapen3-4 / 15-31 / 40-8025 / 831 / 30803-4 / 43-55 / 128-160
Disfigured4-6 / 16-33 / 40-8051 / 891 / 31214-6 / 46-59 / 128-160
Tainted5-8 / 17-35 / 40-8174 / 930 / 32056-8 / 49-63 / 129-162
Afflicted6-9 / 18-36 / 41-8385 / 950 / 32476-8 / 50-64 / 132-166
Damned12-18 / 23-47 / 47-94207 / 1227 / 370712-18 / 65-84 / 150-188


Defenses

  • Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
  • Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
TypeDefenseBlockingDrain EffectivenessChill Effectiveness
Misshapen19 / 486 / 12335%100 / 85 / 7550 / 40 / 33
Disfigured30 / 518 / 12488%100 / 85 / 7550 / 40 / 33
Tainted41 / 540 / 127910%100 / 85 / 7550 / 40 / 33
Afflicted45 / 550 / 129611%100 / 85 / 7550 / 40 / 33
Damned102 / 702 / 147022%100 / 85 / 7550 / 40 / 33


Resistances

All types of Tainted enjoy a natural affinity for lightning, and as such are highly resistant or even immune to damage from it. They have few other resistances, though.

  • Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
  • Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.
TypePhysicalMagicFireColdLightningPoison
Misshapen0% / 0% / 25%0% / 0% / 0%0% / 0% / 0%0% / 0% / 0%40% / 70% / 110%0% / 0% / 0%
Disfigured0% / 0% / 25%0% / 0% / 0%0% / 0% / 0%0% / 0% / 0%50% / 70% / 115%0% / 0% / 0%
Tainted0% / 0% / 25%0% / 0% / 0%0% / 0% / 0%0% / 0% / 0%50% / 80% / 105%0% / 0% / 0%
Afflicted0% / 0% / 25%0% / 0% / 0%0% / 0% / 0 %0% / 0% / 0 %70% / 85% / 100%0% / 75% / 0 %
Damned0% / 0% / 25%0% / 0% / 0%0% / 0% / 0 %0% / 0% / 0 %80% / 100% / 120%0% / 0% / 0 %