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Skeleton

From Diablo 2 Wiki
Revision as of 12:52, 19 April 2008 by 82.41.176.69 (talk)

Skeletons are Undead.

The risen, animated bones of dead adventurers, skeletons fight tenaciously with a variety of melee weapons. Since they are just bones, they are highly resistant to various elemental attacks. They do not deal a great deal of damage or move very quickly, but take a lot of punishment before dying and can swarm the unwary adventurer.

  • All values are listed by difficulty level: Normal / Nightmare / Hell.


Statistics

TypeLevelExperienceHit PointsSpeedMax TC/Rune
Skeleton2 / 37 / 6834 / 2333 / 238787-11 / 391-559 / 2219-422733 / -, 42 /Io, 75 / Ber
Returned6 / 38 / 6968 / 2498 / 2503317-25 / 415-593 / 2279-434246 / -, 42 / Io, 69 / Lo
Bone Warrior14 / 61 / 83143 / 10778 / 4120545-62 / 965-1379 / 3124-595246/-, 42/Io, 87/Zod
Burning Dead13 / 43 / 74130 / 3502 / 3080940-58 / 534-764 / 2581-4917515 / Nef, 45 / Ko, 72 / Ber
Horror14 / 44 / 78143 / 3747 / 3542945-62 / 557-797 / 2823-5377515 / Nef, 48 / Ko, 75 / Ber
Guest Monsters (Act Five, NM/Hell only)
Returned-- / 63 / 83-- / 12111 / 41205-- / 1012-1447 / 4166-59525--. 63/Vex, 87/Zod
Bone Warrior-- / 61 / 83-- / 10778 / 41205-- / 965-1379 / 4166-59525-- / 60/Ist, 87/Zod


Offense

TypeAttackAttack RatingElemental Damage
Skeleton1-3 / 12-31 / 31-7812 / 907 / 3314--
Returned2-5 / 12-32 / 32-8041 / 928 / 3360--
Bone Warrior4-10 / 20-51 / 37-94125 / 1425 / 3998--
Burning Dead4-9 / 14-36 / 34-76113 / 1036 / 3289Fire Damage: 50% chance of:
1-4 / 9-19 / 21-46
Horror4-10 / 14-37 / 35-89125 / 1058 / 3770Lightning Damage: 60% chance of:
3-6 / 11-18 / 26-44
Guest Monsters (Act Five, NM/Hell only)
Returned-- / 20-52 / 37-94-- / 1530 / 4165Cold Damage, 60% chance of:
-- / 15-31 (3sec) / 28-56 (5sec)
Lightning Damage, 60% chance of:
-- / 15-31 (3sec) / 28-56 (5sec)
Bone Warrior-- / 20-51 / 37-94-- / 1485 / 4165Cold Damage, 60% chance of:
-- / 15-30 (3sec) / 28-56 (5sec)
Lightning Damage, 60% chance of:
-- / 15-30 (3sec) / 28-56 (5sec)


Defenses

No life or mana can be drained from skeletons in v1.11.

  • Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
  • Blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
  • Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
  • Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
TypeDefenseBlockingRegen RateDrain EffectivenessChill Effectiveness
Skeleton10 / 540 / 135210%1.2%0% / 0% / 0%50% / 40% / 25%
Returned30 / 552 / 137015%1.2%0% / 0% / 0%50% / 40% / 25%
Bone Warrior70 / 828 / 161630%1.2%0% / 0% / 0%50% / 40% / 25%
Burning Dead65 / 520 / 61225%1.2%0% / 0% / 0%50% / 40% / 25%
Horror70 / 624 / 152830%1.2%0% / 0% / 0%50% / 40% / 25%
Guest Monsters (Act Five, NM/Hell only)
Returned-- / 852 / 161630%1.2%-- / 0% / 0%-- / 40% / 25%
Bone Warrior-- / 828 / 161630%1.2%-- / 0% / 0%-- / 40% / 25%


Resistances

  • Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
  • Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.
TypePhysicalFireColdLightningPoisonMagic
Skeleton0% / 0% / 33%0% / 0% / 0%0% / 0% / 0%0% / 0% / 0%0% / 0% / 100%50% / 75% / 75%
Returned0% / 0% / 33%0% / 0% / 0%0% / 0% / 0%0% / 0% / 0%0% / 0% / 0%50% / 75% / 100%
Bone Warrior0% / 0% / 33%20% / 40% / 70%0% / 25% / 50%0% / 0% / 25%60% / 80% / 100%50% / 75% / 105%
Burning Dead0% / 0% / 33%0% / 0% / 0%50% / 75% / 100%0% / 0% / 0%0% / 0% / 0%50% / 75% / 75%
Horror0% / 0% / 33%20% / 40% / 70%0% / 0% / 0%0% / 0% / 0%60% / 80% / 120%50% / 75% / 75%
Guest Monsters (Act Five, NM/Hell only)
Returned-- / 0% / 33%-- / 25% / 50%-- / 0% / 25%-- / 80% / 100%-- / 75% / 110%-- / 0% / 0%
Bone Warrior-- / 0% / 33%-- / 25% / 50%-- / 0% / 25%-- / 80% / 100%-- / 75% / 105%-- / 40% / 70%

Locations

  • Guest Monsters are found only in Act Five, and only on Nightmare and Hell difficulty levels.
  • Monsters in areas marked "Boss Only" will only appear as random bosses or champions.
  • Monsters in areas marked "No Boss" will never appear as random bosses or champions.
TypeNormal, Nightmare, and Hell
SkeletonAct 1: Cave 1-2, Burial Grounds (No boss), Crypt, Mausoleum, Field of Stones
ReturnedAct 1: Black Moor, Tristram.
Act 2: Halls of the Undead 1-3
Bone WarriorAct 1: The Pit 1-2.
Act 2: Claw Viper Temple 1-2 (no boss),
Burning DeadAct 2: Sewers 1-3, Tal Rasha's Tombs 1-7 (no boss).
HorrorAct 2: The Stony Tomb 1-2, Sewers 1-3 (no boss on 1-2).
Guest Monsters (Act Five, NM/Hell only)
ReturnedHalls of Anguish
Bone WarriorGlacial Trail