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Guide:Javazon v1.09, by Flux, Part I

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Complete LF Javazon Guide

  • Author: Flux
  • Version: LoD v 1.09


Introduction

Javazons, Amazons who use javelins (often called "stix") to throw at targets (usually with Lightning Fury as their main/exclusive skill) are a newly-popular character, and a lot of fun to play. Vastly improved from their FPS-unplayable state in D2, many of the top ladder characters are now Javazons. Very versatile, Javazons are able to clear any area in the game, magic find very well, and best of all, play solo while racking up massive experience, far more than the party exp leeches stuck in Bloody Hills runs.

Javazons don't require much specialized equipment, the skills to add to are quite simple, and though techniques vary, any Javazon with decent gear and some playing skill can kill things very quickly in just about any area of the game, and dominate the level-up race once she reaches the Nightmare and Hell Secret Cow Levels.

Javazons aren't especially good for boss killing, especially in big games and especially Act Bosses, though they can be effective Hell Meph runners with good equipment (teleport amulet). Their best item run, other than the cows, is a Pindleskin run, or a full Act Five 3 SuperUnique run. Javazons are the fastest possible character for that run, and all these runs are described in detail in the Specific Area section.

Some common abbreviations used in this guide.

I = Immune. Lightning, Fire, Cold, Physical. LI, FI, CI, PI.
E = Enchanted. Boss Modifier. FE, CE, LE, etc.
MS = Multi Shot, Boss modifier. MSLE is very bad.
lvl = Level. Character, Monster, Item, Skill. Clvl, Mlvl, Ilvl, Slvl.
LF = Lightning Fury, your main skill.
MF = Magic Find. Item modifier you want. Read about it here.
GF = Gold Find.


Complete Guide?

This guide has my recommendations on how to best play a Javazon at high levels. I've tested a lot of styles, half a dozen Spearazons back in D2c, a 40's Javazon there also, as well as 56, 91, and 97 Javazons in D2X, all with a variety of skills to compliment LF, and this guide recommends what I've found to be by far the most powerful build.

If you want to have an uber-powerful character, follow the steps in here. It's certainly possible to have some success with other styles of play, using a spear or jabbing with your javelin or slowly killing with Plague Javelin, but this isn't a guide that explains every possible variant, regardless of how effective (or not) they are.

My current Javazon is Clvl 97, Hardcore. She has around 450% MF, 500% GF, very low resistances, (15 F/-45 C/40 L/-45 P with Rhyme) no +skills other than Titans and Harlequin, 7% mana leech, 8% life leech (all from Titans), 1250 hps, 310 mana, 75% blocking, and 50% Dodge/Evade with about 15 Valk and 26/24 LF/Pierce. If I went to all the best +skills, resistance, +stats, leech etc equipment, I could probably add 800 hps (including charms) have max resistance to all, 20% dual leech, +10 to all skills, 500 mana, etc etc. But why, when I'm killing quickly now, and surviving?

My goal on all characters is to wear as much magic find and gold find as possible (as you'll see in the equipment recommendations) to make the character very profitable, while still surviving and killing quickly. This Javazon build is perfect for that goal.

The equipment recommendations in this guide cover a wide variety of play styles though, so whether you go all riches, or all power, or somewhere in between, you'll find what you want. [Top]


End Game

The "end game" refers to the eventual goal of a character, where they are going to wind up, if successful. For example if you were making a MF Barbarian or Sorceress, you might plan to level them to 80 or 82, and then do Hell Meph runs exclusively. So your strategy along the way would be skewed to getting them to the stats and skills you wanted at that point, when you'd switch their equipment around and specialize them for one purpose.

A Javazon has no real end game. Her end game is her middle game, and her level game; that is the Hell Cows. You can certainly level her up to specialize for Meph runs, or A5SU runs (both detailed later in this guide), but her specialty is doing the Cows, and doing them very quickly. Therefore you might as well profit while you do them, eh? Other characters have to delay their gratification, they have to toil away to get to a higher level, when they can perhaps be strong enough to put on more MF/GF gear and try to start finding good stuff.

A Javazon does that all along. Her end game begins around Clvl 60 (usually), and continues indefinitely. Once you play for some time with a lot of MF, compared to your normal equipment, you'll wonder how you ever played without the magic find.

The Cows aren't real profitable normally. You get a lot of gold, but they are mostly normal monsters, who have very low odds of dropping anything better than magical items. Lots of MF helps greatly on improving your loot there, and after all, it's your end game. You are going to be doing Hell cows from now on to infinity, so you might as well profit as much as possible while doing them, right?