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Experience Chart: Difference between revisions

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This chart is designed to show where the best experience can be gained. The limitations of this chart are how fast you can kill monsters, amount of monsters in a level, and random bosses.
This chart is designed to show where the best experience can be gained. The limitations of this chart are how fast you can kill monsters, amount of monsters in a level, and random bosses.
<br>Some symboles will be use in the charts.
<br>Some symboles will be use in the charts.
<br>* means there is some thing in that area that skews the value on the chart.
* * means there is some thing in that area that skews the value on the chart.
<br>~ means a value has been rounded
* ~ means a value has been rounded


<br>
<br>
<br>
<br>
<br>
== Act One Normal ==
== Act One Normal ==


[[Image:Act1normexpchart.png]]
[[Image:Act1normexpchart.png|none|thumb|950px]]
<br>BMoor= Blood Moor
<br> It is recomended to leave Act one at 8-17 to achieve good experience when the charactor gets to Act two.
<br>DoE= Den of Evil
*BMoor= Blood Moor
<br>CP= Cold Plains
*DoE= Den of Evil
<br>BG= Buriel Grounds
*CP= Cold Plains
<br>C/M= The Crypt/Mausoleum
*BG= Buriel Grounds
<br>SF = Stoney Field
*C/M= The Crypt/Mausoleum
<br>*Trist= Tristram, Skewed data because of the many random bosses in the area.
*SF = Stoney Field
<br>UGP= Underground Passage
*Trist= Tristram  
<br>DW= Dark Woods
**Skewed data because of the many random bosses in the area.
<br>BM= Black Marsh, Skewed data because of the blood hawk nests.
*UGP= Underground Passage
<br>Hole= The Hole
*DW= Dark Woods
<br>*FT= Forgotten Tower, Skewed data because of the many random bosses in the area.
*BM= Black Marsh  
<br>TH/MG= Tamoe Highland/Monistary Gate
**Skewed data because of the blood hawk nests.
<br>Pit= The Pit
*Hole= The Hole
<br>OC= Outer Cloister
*FT= Forgotten Tower  
<br>B= Barracks
**Skewed data because of the many random bosses in the area.
<br>Jail= Jail
*TH/MG= Tamoe Highland/Monistary Gate
<br>C/IC= Cathedral/Inner Cloiser
*Pit= The Pit
<br>Cata= Catacombs
*OC= Outer Cloister
*B= Barracks
*Jail= Jail
*C/IC= Cathedral/Inner Cloiser
*Cata= Catacombs
== Act Two Normal ==
[[Image:A2normexpchart.png|none]]
 
<br> It is recomended to leave Act two at 16-24 to achieve good experience when the charactor gets to Act three.
*Sewer= Sewers
*RockW= Rockey Waste
*STomb= Stoney Tomb
*DHill= Dry Hills
*HotD= Halls of the Dead
*Oasis= Far Oasis
*Mag L= Maggot Lair
*LostC= Lost City
*AnTun= Ancient Tunnels
*ClawT= Claw Viper Temple
*Harem=Harem
*Pcellr= Palace Celler
*Arcan= Arcane Sanctuary
*CotM= Canyon of the Magi
*Tombs= Tal Rasha's Tombs
== Act Three Normal ==
[[Image:A3exmpnorm.png|none|thumb|950px]]
<br> It is recomended to leave Act three at 20-30 to achieve good experience when the charactor gets to Act four.
 
*Spi F= Spider Forest
*Spi C= Spider Cavern
*Arach= Arachnid Lair
*Marsh= Great Marsh
*FlayJ= Flayer Jungle
*SwPit= Swampy Pit
*FlayD= Flayer Dungeon
*Lower= Lower Kurast
*Baazr= Kurast Baazar
*Upper= Upper Kurast
*Causa= Kurast Causaway
*Trav= Trancival
*Duran= Durance of Hate
== Act 4 Normal==
[[Image:A4norm.png|none]]
*Ostep= Outer Steppes
*Plains= Plains of Dispair
*CotD= City of the Damned
*River= River of Flame
*Chaos= Chaos Sanctuary
== Act Uniques Normal==
 
[[Image:A1normboss.png]]
 
 
 
 
[[category:basics]]
[[category:calculations]]

Latest revision as of 22:03, 26 April 2009

This chart is designed to show where the best experience can be gained. The limitations of this chart are how fast you can kill monsters, amount of monsters in a level, and random bosses.
Some symboles will be use in the charts.

  • * means there is some thing in that area that skews the value on the chart.
  • ~ means a value has been rounded






Act One Normal

Act1normexpchart.png


It is recomended to leave Act one at 8-17 to achieve good experience when the charactor gets to Act two.

  • BMoor= Blood Moor
  • DoE= Den of Evil
  • CP= Cold Plains
  • BG= Buriel Grounds
  • C/M= The Crypt/Mausoleum
  • SF = Stoney Field
  • Trist= Tristram
    • Skewed data because of the many random bosses in the area.
  • UGP= Underground Passage
  • DW= Dark Woods
  • BM= Black Marsh
    • Skewed data because of the blood hawk nests.
  • Hole= The Hole
  • FT= Forgotten Tower
    • Skewed data because of the many random bosses in the area.
  • TH/MG= Tamoe Highland/Monistary Gate
  • Pit= The Pit
  • OC= Outer Cloister
  • B= Barracks
  • Jail= Jail
  • C/IC= Cathedral/Inner Cloiser
  • Cata= Catacombs

Act Two Normal

A2normexpchart.png


It is recomended to leave Act two at 16-24 to achieve good experience when the charactor gets to Act three.

  • Sewer= Sewers
  • RockW= Rockey Waste
  • STomb= Stoney Tomb
  • DHill= Dry Hills
  • HotD= Halls of the Dead
  • Oasis= Far Oasis
  • Mag L= Maggot Lair
  • LostC= Lost City
  • AnTun= Ancient Tunnels
  • ClawT= Claw Viper Temple
  • Harem=Harem
  • Pcellr= Palace Celler
  • Arcan= Arcane Sanctuary
  • CotM= Canyon of the Magi
  • Tombs= Tal Rasha's Tombs

Act Three Normal

A3exmpnorm.png


It is recomended to leave Act three at 20-30 to achieve good experience when the charactor gets to Act four.

  • Spi F= Spider Forest
  • Spi C= Spider Cavern
  • Arach= Arachnid Lair
  • Marsh= Great Marsh
  • FlayJ= Flayer Jungle
  • SwPit= Swampy Pit
  • FlayD= Flayer Dungeon
  • Lower= Lower Kurast
  • Baazr= Kurast Baazar
  • Upper= Upper Kurast
  • Causa= Kurast Causaway
  • Trav= Trancival
  • Duran= Durance of Hate

Act 4 Normal

A4norm.png
  • Ostep= Outer Steppes
  • Plains= Plains of Dispair
  • CotD= City of the Damned
  • River= River of Flame
  • Chaos= Chaos Sanctuary

Act Uniques Normal

A1normboss.png