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Druid Shape Shifting Skills

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Shape Shifting allows the Druids to manipulate their own flesh and form, taking on characteristics and capabilities of the beasts they have sworn to protect. Druidic warriors follow two paths: the path of the bear, and the path of the wolf. Some Shape-shifting skills are available only to a single animal form, while others are common to both wolf and bear forms.

There is only one graphic for Werewolf or Werebear form. Weapons and armor do not show up, but your equipment is as important as it is for every other character. Weapons do just what they would in human form, but are given substantial bonuses by the wolf or bear modifiers. Listen to the sound of your weapon and pay attention to when you hit your weapon switch; it's possible to change to the wrong weapon and not realize it since there's no visual indication of the change.

Druids in fur form can not fire or throw ranged weapons. Bows and other such items can be used, but they will deal their normal damage with melee hits. A big damage bow can be quite an effective melee weapon, though.

Druids lose the ability to cast almost all of their elemental skills while in fur form.

Werewolf

Casting Delay: 1 Second
Required Level: 1
Prerequisites: None
Details: Transforms the Druid into a Werewolf. Adds substantial attack speed, attack rating, life, and stamina.

Level1234567891011121314151617181920
Mana Cost: 15
Duration: 40 Seconds
Attack Speed +%2028354045485153565759616263646666676868
Attack Rating +%50658095110125140155170185200215230245260275290305320335
Life +25%
Stamina: +25%


Lycanthropy

Required Level: 1
Prerequisites: Werewolf
Details: This skill adds a passive bonus that allows the Druid to remain in fur form much longer. There is also a substantial hit point boost.

Level1234567891011121314151617181920
Max Life +%20253035404550556065707580859095100105110115
Duration +X Seconds406080100120140160180200220240260280300320340360380400420

Werebear

Casting Delay]: 1 Second
Required Level: 6
Prerequisites: None
Details: This skill enables the Druid to transform into a Werebear. It includes substantial bonuses to his defense, damage, and life.

Level1234567891011121314151617181920
Mana Cost: 15
Duration: 40 Seconds
Damage +%5057647178859299106113120127134141148155162169176183
Defense +%253035404550556065707580859095100105110115120
Life +50%


Maul

Required Level: 12
Prerequisites: Werebear
Details: This skill adds a damage bonus that increases with consecutive hits of the skill. An orbiting, glowing orb grows in size to indicate the degree to which this skill is charged up.

  • Only usable when in Werebear form.
  • Attack Bonus: 3%, +3% Per Level
Level1234567891011121314151617181920
Mana Cost: 3
Duration: 20 Seconds
Damage +%20-6020-8020-8020-10020-10020-12020-12020-14020-14020-16020-16020-18020-18020-20020-20020-22020-22020-24020-24020-260
Attack +%2030405060708090100110120130140150160170180190200210
Stun Length (Seconds)0.91.31.61.92.22.32.52.62.72.82.9333.13.23.23.23.33.33.4


Feral Rage

Required Level: 12
Prerequisites: Werewolf
Details: This skill enables life steal, and adds substantial bonuses to damage, attack rating, and movement speed, while active. The skill can be powered up for three levels; an orbiting, glowing red orb grows in size to indicate the degree to which this skill is charged up. The usual technique is to charge this up, and then switch to Fury for the faster hits and greater damage that skill allows.

  • The movement and life steal bonuses
  • Druid must be in Werewolf form to use this skill.
  • Effect lasts for 20 seconds after last hit. (Charge it up with the last hit on a pack, so it will still be in effect when you reach the next one.)
Level1234567891011121314151617181920
Mana Cost: 3
Duration: 20 Seconds
Damage +%50556065707580859095100105110115120125130135140145
Attack +%2030405060708090100110120130140150160170180190200210
Life Steal %4-124-164-204-244-284-324-364-404-444-484-524-564-604-644-684-724-764-804-844-88
Walk/Run Speed +%19-3119-3619-3619-4019-4019-4319-4319-4519-4519-4719-4719-4919-4919-5019-5019-5219-5219-5319-5319-55


Fire Claws

Required Level: 18
Prerequisites: Werewolf, Werebear, Feral Rage, Maul
Synergies: Fire Claws receives substantial damage bonuses from a number of Elemental skills.

  • Firestorm: +22% Fire Damage Per Level
  • Molten Boulder: +22% Fire Damage Per Level
  • Fissure: +22% Fire Damage Per Level
  • Volcano: +22% Fire Damage Per Level

Details:: This skill adds fire damage and attack rating.

  • Druid must be in either fur form to use this skill.
Level1234567891011121314151617181920
Mana Cost: 4
Fire Damage15-2023-2831-3639-4447-5255-6063-6871-7683-8895-100107-112119-124131-136143-148155-160167-172187-194207-216227-238247-260
Attack +%50658095110125140155170185200215230245260275290305320335


Rabies

Required Level: 18
Prerequisites: Werewolf, Feral Rage
Synergies: Poison Creeper grants +18% Poison Damage Per Level.Details: A poison damage skill that is highly contagious. One infected monster will spread the poison to all the monsters in a group.

  • Rabies is inflicted with a bite; this skill is worth using once in a while just to see the animation.
  • Rabies is very useful for PVP, since antidote potions will not cure it.
Level1234567891011121314151617181920
Mana Cost: 10
Poison Damage Over...18-4334-6152-8273-10596-131121-159150-190180-223219-264261-308306-356354-406405-460460-517517-577578-640658-723742-810831-901924-996
... X Seconds44.44.85.25.666.46.87.27.688.48.89.29.61010.410.811.211.6
Attack +%5057647178859299106113120127134141148155162169176183


Shock Wave

Required Level: 24
Prerequisites: Werebear, Maul
Details: This skill splashes a sort of energy wave, dealing minor damage and major stun to anything it strikes.

  • Only usable while in Werebear form.
  • Shock Wave can stun multiple targets with a single use.
  • Like other stun skills, bosses can resist it, but it will affect them if used repeatedly. Act Bosses can not be stunned.
Level1234567891011121314151617181920
Mana Cost: 7
Damage10-2013-2316-2619-2922-3225-3528-3831-4136-4641-5146-5651-6156-6661-7166-7671-8178-8885-9592-10299-109
Stun Length (Seconds)1.62.22.83.444.65.25.86.477.68.28.89.41010.611.211.812.413


Hunger

Required Level: 24
Prerequisites: Werewolf, Werebear, Feral Rage, Maul, Fire Claws.
Details:: This skill steals life and mana, and also includes an attack rating bonus, but comes with a substantial damage penalty.

  • Most Druids find life and mana steal from equipment more than sufficient, and do not bother with this slow, low damage attack.
Level1234567891011121314151617181920
Mana Cost: 3
Damage: -75%
Attack +%5060708090100110120130140150160170180190200210220230240
Life Steal %7290104116125132138143149152156159162165167170171173174176
Mana Steal %7290104116125132138143149152156159162165167170171173174176


Fury

Required Level: 30
Prerequisites: Werewolf, Feral Rage, Rabies.
Details:: The werewolf's most popular skill; this one works just like the Paladin's Zeal, allowing the Werewolf to strike up to five times in rapid succession.

  • All hits will strike a single foe. If there are multiple enemies in range, the hits will alternate between them.
Level1234567891011121314151617181920
Mana Cost: 4
Attack +%5057647178859299106113120127134141148155162169176183
Damage +%100117134151168185202219236253270287304321338355372389406423
Hits23455555555555555555