The Diablo 2 Wiki
The Diablo 2 Wiki archive is available for anyone looking for information on Diablo 2. All information here is pre-D2R but contains a lot of useful information that is still relevant. Updated sections for new D2R features can be found on the PureDiablo Diablo 2 section

Bunnies: Difference between revisions

From Diablo 2 Wiki
No edit summary
 
No edit summary
Line 1:Line 1:
[[Image:Image:Npc-bunnies1.jpg|frame]]Bunnies are found hopping around the surface areas of Act Five, and may sometimes be seen within the city walls as well, much like the chickens of Act One.
[[Image:Npc-bunnies1.jpg|frame]]Bunnies are found hopping around the surface areas of Act Five, and may sometimes be seen within the city walls as well, much like the chickens of Act One.


Unlike the chickens, but just like the large scarab beetles in Act Two, the bunnies can be [[:Image:Npc-bunnies2.jpg|squashed]] if walked over, though they are quick and somewhat difficult to step on. (Try walking, it's much easier to stomp objects in ''Diablo II'' at a slow walking speed, rather than running.) Amusing/gruesomely, this was apparently a huge debate within Blizzard North pre-release. Should the bunnies be "squishable" or not?
Unlike the chickens, but just like the large scarab beetles in Act Two, the bunnies can be [[:Image:Npc-bunnies2.jpg|squashed]] if walked over, though they are quick and somewhat difficult to step on. (Try walking, it's much easier to stomp objects in ''Diablo II'' at a slow walking speed, rather than running.) Amusing/gruesomely, this was apparently a huge debate within Blizzard North pre-release. Should the bunnies be "squishable" or not?


Like many minor features in a game under development, the squishable switch was flipped on and off numerous times, and whether they little white rabbits were untouchable of not tended to change depending on whichever employee was the last to fool around in the data files before a build was compiled.  
{{NPCs Act Five}}Like many minor features in a game under development, the squishable switch was flipped on and off numerous times, and whether they little white rabbits were untouchable of not tended to change depending on whichever employee was the last to fool around in the data files before a build was compiled.  


Ultimately, the bunnies were made squishable, much to most everyone, but [http://www.peta.org PETA's], delight.
Ultimately, the bunnies were made squishable, much to most everyone, but [http://www.peta.org PETA's], delight.

Revision as of 12:40, 5 June 2008

Npc-bunnies1.jpg

Bunnies are found hopping around the surface areas of Act Five, and may sometimes be seen within the city walls as well, much like the chickens of Act One.

Unlike the chickens, but just like the large scarab beetles in Act Two, the bunnies can be squashed if walked over, though they are quick and somewhat difficult to step on. (Try walking, it's much easier to stomp objects in Diablo II at a slow walking speed, rather than running.) Amusing/gruesomely, this was apparently a huge debate within Blizzard North pre-release. Should the bunnies be "squishable" or not?


Fairytale trash full.pngDelete requestedFairytale trash full.png
This article is a candidate for deletion, because: deprecated.
If you believe this article should not be deleted, explain it on this discussion.
Act Five NPCs

Like many minor features in a game under development, the squishable switch was flipped on and off numerous times, and whether they little white rabbits were untouchable of not tended to change depending on whichever employee was the last to fool around in the data files before a build was compiled.

Ultimately, the bunnies were made squishable, much to most everyone, but PETA's, delight.

A non-squished bunny can be seen prospering under the loving care of one of the Barbarian NPCs.