The Poisoned Water Supply quest is found only in single player games of Diablo and Hellfire, and never in multiplayer games. The quest requires you to enter a sub level off of the second level of the dungeon and kill a variety of fallen and goatmen. The reward is the unique Ring of Truth.
Poisoned Water Supply
- Quest Name: Poisoned Water Supply
- Triggered By: Starting the game. If the water in the well is yellow when you first enter town, this quest is active in that game.
- Frequency: Single player only. Half the time (this or The Skeleton King, but never both)
- Given by: Pepin, after you first return from the dungeon.
- Location: Sub level off of dungeon level 2.
- Reward: The Ring of Truth unique ring (found only in single player).
Pepin the healer tells your character that the town's water supply is tainted, that it's making the townspeople ill, and that they don't have enough reserves to last much longer. You are charged with investigating the matter. Conveniently, you'll find a conspicuous doorway in the dungeon wall on the second level of the dungeon, labeled the Dark Passage.
Entering the passage takes you to a long, narrow cave-like level with a few branching forks. In the cave you will find a variety of Fallen, as well as several Goatmen. You must kill all of the monsters in the Dark Passage, not just the ones near the stream at the end of the level. When you do, heroic music sounds and the yellow stream turns blue. When you return to town after clearing the Dark Passage, the water in the well is also blue, and when you speak with him Pepin surmises that the mere presence of the demons was enough to poison the water.
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Ring of Truth |
He also rewards you for your efforts with a unique ring. Once identified, it is revealed to be the Ring of Truth, which should be a substantial upgrade over whichever (if any) rings your low level character has thus far obtained.
The quest is not complicated, but the goatmen in the Dark Passage are the highest level monsters yet encountered, and should be a challenge for a low level character. The level itself adds to the difficulty, since it's narrow and quite linear. There is nowhere to run that's far enough to lose pursuing monsters, and there are no doorways to bottleneck the demons. Advancing very cautiously is the key, since while one goatman can be an ordeal at this early stage in the game, two or three at once is a very dangerous situation.
