Stun
Required Level: 12
Prerequisites: Bash
Synergies: Stun receives bonuses from:
- Bash: +8% Damage Per Level
- Concentrate: +5% Attack Rating Per Level
- War Cry: +5% Duration Per Level
Details: Stun leaves a monster standing motionless, a spinning circle over their head, for some time.
- This can be used on multiple targets in rapid succession, or to keep one target stunned for risk-free killing.
- Stun does not add bonus damage, so this is best used when needed for defensive purposes, while other attack skills are utilized to more quickly kill the target.
- Act Bosses can not be stunned.
- Most boss monsters, including SuperUniques, have a high resistance to stun, but will succumb to repeated stunning blows.
Lore: An experienced Barbarian can learn to strike an opponent in areas that promote the maximum effect. By putting enough strength behind a well-placed blow, he can leave an opponent dazed and unable to strike back or flee.
| Mana Cost: | 2 |
|---|
| Skill Level Progression [e] |
|---|
| Slvl | AR +X%
|
Duration (seconds)
|
Slvl | AR +X%
|
Duration (seconds)
|
Slvl | AR +X%
|
Duration (seconds)
|
Slvl | AR +X%
|
Duration (seconds)
|
|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 15% | 1.2 | 6 | 40% | 2.2 | 11 | 65% | 3.2 | 16 | 90% | 4.2 |
| 2 | 20% | 1.4 | 7 | 45% | 2.4 | 12 | 70% | 3.4 | 17 | 95% | 4.2 |
| 3 | 25% | 1.6 | 8 | 50% | 2.6 | 13 | 75% | 3.6 | 18 | 100% | 4.3 |
| 4 | 30% | 1.8 | 9 | 55% | 2.8 | 14 | 80% | 3.8 | 19 | 105% | 4.4 |
| 5 | 35% | 2.0 | 10 | 60% | 3.0 | 15 | 85% | 4.0 | 20 | 110% | 4.5 |
