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Tentacle Beasts are [[Animals]]. | {{Monster navbox|{{Monstertype}}|{{Animals}}}}Tentacle Beasts are [[Animals]]. | ||
Found in the rivers and moats of Act Two, Tentacle beasts are snake like monsters with a head that bites and spits, and tails that deal melee damage when attackers approach too closely. The tails can be killed without slowing the head, but if the head is taken out the tails will vanish beneath the surface, never to return. | Found in the rivers and moats of [[Act Two]], Tentacle beasts are snake like monsters with a head that bites and spits, and tails that deal [[melee]] damage when attackers approach too closely. The tails can be killed without slowing the head, but if the head is taken out the tails will vanish beneath the surface, never to return. | ||
These monsters never drop any items, but they can be leeched from and are worth experience points. | These monsters never drop any items, but they can be leeched from and are worth [[experience]] points. | ||
* All values are listed by difficulty level: '''Normal / Nightmare / Hell.''' | * All values are listed by difficulty level: '''[[Normal]] / [[Nightmare]] / [[Hell]].''' | ||
=Statistics= | ==Statistics== | ||
Tentacle Beasts are stationary and have no movement speed. They do not drop items of any kind and are never found in champion or boss forms. | Tentacle Beasts are stationary and have no movement speed. They do not drop items of any kind and are never found in champion or boss forms. | ||
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=Offense= | ==Offense== | ||
The poison spit attack is a magical projectile and therefore always hits (barring blocking or avoid type skills). The damage is the same on all difficulty levels, which is surely a bug/oversight by the programmers. | The poison spit attack is a magical projectile and therefore always hits (barring blocking or avoid type skills). The damage is the same on all difficulty levels, which is surely a bug/oversight by the programmers. | ||
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=Defenses= | ==Defenses== | ||
* Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec. Some monsters regen 50% or 100% faster. | * Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec. Some monsters regen 50% or 100% faster. | ||
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none. | * Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none. | ||
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=Resistances= | ==Resistances== | ||
The heads and tails have identical resistances for each type of Tentacle Beast. | The heads and tails have identical resistances for each type of Tentacle Beast. | ||
* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack. | * Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack. | ||
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| 0% / 0% / <font color="#FF0000">110%</font> | | 0% / 0% / <font color="#FF0000">110%</font> | ||
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