→Quest Six: Eve of Destruction
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Baal's Guardians, in order of appearance. Note that the packs appear in order of the acts of the game; Fallen are an Act One monster, Greater Mummies are from Act Two, and so on. | Baal's Guardians, in order of appearance. Note that the packs appear in order of the acts of the game; Fallen are an Act One monster, Greater Mummies are from Act Two, and so on. | ||
* [[Image:Quests-a5-q6-boss-colenzo.jpg|Colenzo the Annihilator]] -- Fallen Shaman | * [[:Image:Quests-a5-q6-boss-colenzo.jpg|Colenzo the Annihilator]] -- Fallen Shaman | ||
* [[Image:Quests-a5-q6-boss-achmel.jpg|Achmel the Cursed]] -- Greater Mummy | * [[:Image:Quests-a5-q6-boss-achmel.jpg|Achmel the Cursed]] -- Greater Mummy | ||
* [[Image:Quests-a5-q6-boss-bartuc.jpg|Bartuc the Bloody]] -- High Council | * [[:Image:Quests-a5-q6-boss-bartuc.jpg|Bartuc the Bloody]] -- High Council | ||
* [[Image:Quests-a5-q6-boss-ventar.jpg|Ventar the Unholy]] -- Balrog | * [[:Image:Quests-a5-q6-boss-ventar.jpg|Ventar the Unholy]] -- Balrog | ||
* [[Image:Quests-a5-q6-boss-lister.jpg|Lister the Tormenter]] -- Baal's Minions | * [[:Image:Quests-a5-q6-boss-lister.jpg|Lister the Tormenter]] -- Baal's Minions | ||
One major issue with these packs is the computer lag when they load. Early in the beta it was very bad, with several seconds of lag on your end as your computer loaded in the monster graphics. If you were right where they appeared, you could be killed before you were able to move at all. This was improved in v1.08, and the lag was backloaded, so it came up after each battle, when Baal was laughing and vanishing the corpses. After v1.09 the lag was largely removed, and these days, thanks to computers in 2008 being so much more powerful than they were in 2001 when the game was new, the lag in this area isn't an issue. | One major issue with these packs is the computer lag when they load. Early in the beta it was very bad, with several seconds of lag on your end as your computer loaded in the monster graphics. If you were right where they appeared, you could be killed before you were able to move at all. This was improved in v1.08, and the lag was backloaded, so it came up after each battle, when Baal was laughing and vanishing the corpses. After v1.09 the lag was largely removed, and these days, thanks to computers in 2008 being so much more powerful than they were in 2001 when the game was new, the lag in this area isn't an issue. | ||
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''May the Eternal Light shine upon you and your descendants for what you've done this day. The continued survival of mankind if your legacy. Above all else, you have earned a rest from the endless battle."</blockquote> | ''May the Eternal Light shine upon you and your descendants for what you've done this day. The continued survival of mankind if your legacy. Above all else, you have earned a rest from the endless battle."</blockquote> | ||
[[Image:Quests-a5-q6-congrats.jpg | [[Image:Quests-a5-q6-congrats.jpg|thumb|250px|New Congratulations Render]]Once Tyrael has delivered this rather unsettling message, he opens a red portal. The screen shakes and keeps shaking worse and worse, and chunks of crystal keep spinning by, moving up or down. When you click on the portal you pop to the new Congratulations screen, and after that view the final cinematic. In it Tyrael does indeed destroy the WorldStone, which is somewhat of a surprise. Many people suspected from the Act Five info during the beta (which did not include the new Cinematics) that it wasn't really Tyrael, and was instead a trick of Baal's, or by one of the other Lesser Evils, such as Belial, to get control of the Worldstone themselves. Apparently the game plot was much more straight-forward than some of us suspected. | ||
If you've already killed Baal, Tyrael doesn't appear, and you don't get the red portal. | If you've already killed Baal, Tyrael doesn't appear, and you don't get the red portal. | ||
