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Barbarian Warcries: Difference between revisions

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'''Required Level:''' 1<br />
'''Required Level:''' 1<br />
'''Prerequisites''': None<br />
'''Prerequisites''': None<br />
'''Details:''' Target a monster corpse with this skill and the corpse will splat up some blood, and possibly a potion too. All levels of potions are found; increasing in quality with the act. The odds of potion type are as follows:
'''Details:''' Target a monster corpse with this skill and the corpse will splat up some blood, and possibly a potion too.  
* Healing: 60%
* Once Find Potion has been used on a corpse, no other corpse skills will work on it, including Find Item or Corpse Explosion. Monster shamans will not be able to resurrect it either.
* Mana: 30%
* The vastly superior Find Item skill will often find potions as well.
* Rejuvenation: 10%
* All levels of potions are found; increasing in quality with the act. The odds of potion type are as follows:
 
** Healing: 60%
{|
** Mana: 30%
| <font size="-1" face="arial,helvetica"><center>'''Life and Mana'''</center>Act 1:(Normal) Light Healing/Mana<br /> Act 1 (Night): Greater Healing/Mana<br /> Act 1 (Hell): Super Healing/Mana<br /> Act 2: (Normal) Healing/Mana<br /> Act 2: (Night) Greater Healing/Super Mana<br /> Act 2: (Hell) Super Healing/Mana<br /> Act 3: (Norm) Greater Healing/Mana<br /> Act 3: (Night) Super Healing/Mana<br /> Act 3: (Hell) Super Healing/Mana<br /> Act 4 (Norm): Greater Healing/Mana<br /> Act 4 (Night): Super Healing/Mana<br /> Act 4: (Hell) Super Healing/Mana<br /> Act 5: (Norm) Greater Healing/Mana<br /> Act 5 (Night): Super Healing/Mana<br /> Act 5: (Hell) Super Healing/Mana<br /></font>
** Rejuvenation: 10%
| valign="top" | <font size="-1" face="arial,helvetica"><center>'''Rejuvenation'''</center>Act 1: Rejuvenation Potions<br /> Act 1: (Night/Hell) Full Rejuvenation Potions<br /> Act 2: (Norm) Rejuvenation Potions<br /> Act 2: (Night/Hell) Full Rejuvenation Potions<br /> Act 3: (Norm/Night/Hell) Full Rejuvenation Potions<br /> Act 4 (Norm/Night/Hell): Full Rejuvenation Potions<br /> Act 5:(Norm/Night/Hell) Full Rejuvenation Potions</font>
|}
 
Use Find Potion on a corpse to prevent it from being raised by monsters such as Shamans.
 
{|  
{|  
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|}
| width="200" align="center" valign="bottom" |
 
[http://www.battle.net/images/battle/diablo2exp/images/skills/findpotion01.jpg  [[Image:findpotion01.gif]]]
 
|-
{|  
| align="center" valign="top" | <font size="-1" face="arial,helvetica"> <small><font color="#ffffff"> [ Click to Enlarge - 91 KB ] </font> </small> </font>
| '''Life and Mana''' Act 1:(Normal) Light Healing/Mana<br />
|}</center><br /><br /><br /><br />{| cellspacing="10"
Act 1 (Night): Greater Healing/Mana<br />
| valign="top" |
Act 1 (Hell): Super Healing/Mana<br />
[[Image:shout.jpg|Shout]]
Act 2: (Normal) Healing/Mana<br />
| valign="top" | <font size="-1" face="arial,helvetica"> <font color="#00c400">'''Shout'''</font><br />'''Required Level:''' 6<br />'''Prerequisites''': [http://www.battle.net/diablo2exp/skills/barbarian-warcries.shtml#howl Howl] [1]<br /></font>
Act 2: (Night) Greater Healing/Super Mana<br />
|}Barbarian warriors are born to command in battle. When a warrior learns this skill he can raise his voice above the din of combat to shout warnings of impending blows to his comrades in arms. This will alert them in time to allow them to guard against the incoming attack.'''Effect''': Increases the defense of friendly units. {|  
Act 2: (Hell) Super Healing/Mana<br />
Act 3: (Norm) Greater Healing/Mana<br />  
Act 3: (Night) Super Healing/Mana<br />  
Act 3: (Hell) Super Healing/Mana<br />  
Act 4 (Norm): Greater Healing/Mana<br />  
Act 4 (Night): Super Healing/Mana<br />  
Act 4: (Hell) Super Healing/Mana<br />  
Act 5: (Norm) Greater Healing/Mana<br />  
Act 5 (Night): Super Healing/Mana<br />  
Act 5: (Hell) Super Healing/Mana<br />
| '''Rejuvenation''' Act 1: Rejuvenation Potions<br />
Act 1: (Night/Hell) Full Rejuvenation Potions<br />
Act 2: (Norm) Rejuvenation Potions<br />
Act 2: (Night/Hell) Full Rejuvenation Potions<br />
Act 3: (Norm/Night/Hell) Full Rejuvenation Potions<br />
Act 4 (Norm/Night/Hell): Full Rejuvenation Potions<br />
Act 5:(Norm/Night/Hell) Full Rejuvenation Potions
|}
 
 
==Shout==
'''Required Level:''' 6<br />
'''Prerequisites''': Howl<br />
'''Synergies:''' Shout receives bonuses from:
* Battle Orders: +5 Seconds Per Level
* Battle Command: +5 Seconds Per Level
'''Details:''' Boosts the defense of the Barbarian and all other characters and minions in his party.
{|  
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! align="left" | <font size="-1" color="#00c400" face="arial,helvetica"><small>Shout Receives Bonuses From
 
|-
 
| align="left" | <font size="-1" face="arial,helvetica"><small>Battle Orders: +5 Seconds Per Level
==Taunt==
|-
'''Required Level:''' 6<br />
| align="left" | <font size="-1" face="arial,helvetica"><small>Battle Command: +5 Seconds Per Level
'''Prerequisites''': Howl<br />
|}<center>{| cellpadding="3"
'''Details:''' Taunt maddens monsters and causes them to advance into melee range of the Barbarian. This spell is most useful against shamans, ranged attackers, and other monsters that run away or move erratically.
| width="200" align="center" valign="bottom" |
* Taunt does not work on players in PVP mode.
[http://www.battle.net/images/battle/diablo2exp/images/skills/shout01.jpg  [[Image:shout01.gif]]]
* Taunt will not work on Berserk, Possessed, Fanatic, or other creatures immune to Terror or Confuse, nor SuperUniques, Champions, or Bosses.
|-
{|  
| align="center" valign="top" | <font size="-1" face="arial,helvetica"> <small><font color="#ffffff"> [ Click to Enlarge - 98 KB ] </font> </small> </font>
|}</center><br /><br /><br /><br />{| cellspacing="10"
| valign="top" |
[[Image:taunt.jpg|Taunt]]
| valign="top" | <font size="-1" face="arial,helvetica"> <font color="#00c400">'''Taunt'''</font><br />'''Required Level:''' 6<br />'''Prerequisites''': [http://www.battle.net/diablo2exp/skills/barbarian-warcries.shtml#howl Howl]<br /></font>
|}Pinpointing an opponent's physical weakness is not the only talent a warrior of the Steppes possesses. He can often ascertain what emotional weakness might allow the barbarian to goad an opponent into a fight. A Barbarian taunting an opponent into a blind rage hopes to capitalize on the mistakes enemies may make while so angered. It is this ability that causes Barbarians to have a poor reputation as drinking partners.'''Effect''': Taunts a monster to walk to you and engage in melee range combat with you. Useful against spell casters and archer types. <br /><br />'''Player vs Player''' - This will not work on other Players.
* Taunt will not work on Berserk, Posessed, Fanatic, or other creatures immune to Terror or Confuse, nor Super Unique Monsters, Champions, and Bosses.
* Taunt is useful against Monsters that run away from you.{|  
! Level
! Level
! 1
! 1
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|}<center>{| cellpadding="3"
|}
| width="200" align="center" valign="bottom" |
 
[http://www.battle.net/images/battle/diablo2exp/images/skills/taunt01.jpg  [[Image:taunt01.gif]]]
 
|-
==Battle Cry==
| align="center" valign="top" | <font size="-1" face="arial,helvetica"> <small><font color="#ffffff"> [ Click to Enlarge - 100 KB ] </font> </small> </font>
'''Required Level:''' 18<br />
|}</center><br /><br /><br /><br />{| cellspacing="10"
'''Prerequisites''': Howl, Taunt.<br>
| valign="top" |
'''Details:''' Battle Cry hobbles all the monsters within range, lowering their defense and damage.  
[[Image:battlecry.jpg|Battle Cry]]
{|  
| valign="top" | <font size="-1" face="arial,helvetica"> <font color="#00c400">'''Battle Cry'''</font><br />'''Required Level:''' 18<br />'''Prerequisites''': [http://www.battle.net/diablo2exp/skills/barbarian-warcries.shtml#howl Howl] [1], [http://www.battle.net/diablo2exp/skills/barbarian-warcries.shtml#taunt Taunt] [6]<br /></font>
|}Gifted Barbarian warriors can benefit from their connection to their totem animals to exploit the primal fears of their opponents. Once a Barbarian unleashes the Battle Cry, even the legions of the dead will become so distracted that they falter in their quest for victory. This permits the warrior an easy kill.'''Effect''': Frightens nearby enemies, lowers their defense, and damage. <br /><br />{|  
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|}
| width="200" align="center" valign="bottom" |
 
[http://www.battle.net/images/battle/diablo2exp/images/skills/battlecry01.jpg  [[Image:battlecry01.gif]]]
 
|-
==Find Item==
| align="center" valign="top" | <font size="-1" face="arial,helvetica"> <small><font color="#ffffff"> [ Click to Enlarge - 62 KB ] </font> </small> </font>
'''Required Level:''' 12<br />
|}</center><br /><br /><br /><br />{| cellspacing="10"
'''Prerequisites''': Find Potion<br>
| valign="top" |
'''Details:''' Find Item is one of the most lucrative skills in the game. It has a good % chance to cause a monster to drop an item once they're already dead. Using this skill can cause problems in big fields of the dead, as so many items, potions, gold stacks, and other loot builds up that the Barbarian is forced to click up dozens of potions and drink them just to be able to see what else is lying around.
[[Image:finditem.jpg|Find Items]]
* Drop odds depend on the skill level, not the number of players in the game. (As the odds of an initial drop do.)
| valign="top" | <font size="-1" face="arial,helvetica"> <font color="#00c400">'''Find Item'''</font><br />'''Required Level:''' 12<br />'''Prerequisites''': [http://www.battle.net/diablo2exp/skills/barbarian-warcries.shtml#findpotion Find Potion] [1]<br /></font>
* Item quality is determined just as usual, with the Barbarian's Magic Find factored in. It's therefore ideal to cast Find Item after weapon switching to higher MF% equipment.
|}To most people, searching the bodies of the recently slain is a distasteful chore. Quite happy with procuring whatever items are readily visible and moving on, most people often miss useful items. The Barbarian people have never had the luxury of abundance, and their harsh existence has taught them to scavenge every part of the dead for the items they need to survive. What use do the dead have of gold?'''Effect''': Grants a chance that an item can be found on a corpse.  
* Find Item works on all corpses except for Act Bosses and a few SuperUniques. Regular boss monsters, champions, and other bonus types are the best targets, for their higher quality drops. When a second drop is triggered, it acts just like the first drop: i.e. bosses drop 4 potions and an item, champions usually drop 2 potions and a large stack of gold, etc.
* Find item is pretty much a second chance at looting the same monster.
* Find Item can not be used on monsters that shatter and leave no corpse.
* Find Item will not work on some monsters.
* Once Find Potion has been used on a corpse, no other corpse skills will work on it, including Find Item or Corpse Explosion. Monster shamans will not be able to resurrect it either.
* When Find Item is used on a corpse, it gives an X% chance of doing a drop as if you had killed the monster normally. The same treasure classes will be used, but the chance of a successful drop is determined by the level of Find Item, not by the number of players in game.
{|  
* Using Find Item on Superunique monsters that have corpses gives a good chance of getting rare, set or unique items again.
* Once a corpse has been used (like with Find Potion), Find Item will not work on it. This can also be said about find potion and grim ward.  Use Find Item on a corpse to prevent it from being raised by monsters such as Shamans.{|  
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|}
| width="200" align="center" valign="bottom" |
 
[http://www.battle.net/images/battle/diablo2exp/images/skills/finditem01.jpg  [[Image:finditem01.gif]]]
 
|-
==Battle Orders==
| align="center" valign="top" | <font size="-1" face="arial,helvetica"> <small><font color="#ffffff"> [ Click to Enlarge - 48 KB ] </font> </small> </font>
'''Required Level:''' 24<br />
|}</center><br /><br /><br /><br />{| cellspacing="10"
'''Prerequisites''': Howl, Shout<br/>
| valign="top" |
'''Synergies:''' Battle Orders is granted bonuses from:
[[Image:battleorders.jpg|Battle Orders]]
* Shout: +5 Seconds Per Level
| valign="top" | <font size="-1" face="arial,helvetica"> <font color="#00c400">'''Battle Orders'''</font><br />'''Required Level:''' 24<br />'''Prerequisites''': [http://www.battle.net/diablo2exp/skills/barbarian-warcries.shtml#howl Howl] [1], [http://www.battle.net/diablo2exp/skills/barbarian-warcries.shtml#shout Shout] [6]<br /></font>
* Battle Command: +5 Seconds Per Level
|}Although skillful in single combat, the Barbarian warrior also has a talent for group tactics. It is this ability that makes him a natural leader in combat. An experienced warrior can use this skill to better array his forces in battle, enhancing their ability to overcome the enemy. <br /><br />'''Effect''': Increases Mana, Life, and Stamina of party members. {|  
'''Details:''' Increases the Mana, Life, and Stamina of the Barbarian and all players and minions in his party.  
{|  
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! align="left" | <font size="-1" color="#00c400" face="arial,helvetica"><small>Battle Orders Receives Bonuses From:
 
|-
 
| align="left" | <font size="-1" face="arial,helvetica"><small>Shout: +5 Seconds Per Level
==Grim Ward==
|-
'''Required Level:''' 24<br>
| align="left" | <font size="-1" face="arial,helvetica"><small>Battle Command: +5 Seconds Per Level
'''Prerequisites''': Find Potion, Find Item<br />
|}<center>{| cellpadding="3"
'''Details:''' This skill erects a gruesome, bone and gristle scarecrow from the corpse of a targeted monster, that casts the Terror curse on any monsters that draw near it, causing them to run away. This is one of the coolest and most clever skills in the game, but has hardly any practical use since few Barbarians are weak enough to want monsters to run away from them. Has some corpse-recovery utility, but few players will spend a skill point in it for just that purpose.
| width="200" align="center" valign="bottom" |
* Grim Ward will not work against Super Unique Monsters and Bosses.
[http://www.battle.net/images/battle/diablo2exp/images/skills/battleorders01.jpg  [[Image:battleorders01.gif]]]
{|  
|-
| align="center" valign="top" | <font size="-1" face="arial,helvetica"> <small><font color="#ffffff"> [ Click to Enlarge - 79 KB ] </font> </small> </font>
|}</center><br /><br /><br /><br />{| cellspacing="10"
| valign="top" |
[[Image:grimward.jpg|Grim Ward]]
| valign="top" | <font size="-1" face="arial,helvetica"> <font color="#00c400">'''Grim Ward'''</font><br />'''Required Level:''' 24<br />'''Prerequisites''': [http://www.battle.net/diablo2exp/skills/barbarian-warcries.shtml#findpotion Find Potion] [1], [http://www.battle.net/diablo2exp/skills/barbarian-warcries.shtml#finditem Find Item] [12]<br /></font>
|}This skill allows the Barbarian to fashion a totem out of the carcass of his slain enemies. The resulting talisman serves as a grave warning to all of the minions of the Prime Evils. The mere sight of the Totem causes monsters to flee in terror. With additional training the warrior can increase the potency of the ward.'''Effect''': Turns a corpse into a fetish that will frighten monsters away. '''Player vs Player''' - This will not work on other Players.Grim Ward is a more strategic spell, used to permanently block off areas so that monsters will not attack you from that side. They can also be used to channel monsters into specific areas so that the Barbarian can deal with them in an easier fashion. Basically, it has a specific use that is effective and different from any other spell.Grim Ward will not work against Super Unique Monsters and Bosses.{|  
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| Duration 40
| Duration 40
|  
|  
|}<center>{| width="100%" cellpadding="5"
|}
| width="50%" align="center" valign="top" |
 
[http://www.battle.net/images/battle/diablo2exp/images/skills/grimward01.jpg  [[Image:grimward01.gif]]]
 
| width="50%" align="center" valign="top" |
==War Cry==
[http://www.battle.net/images/battle/diablo2exp/images/skills/grimward02.jpg  [[Image:grimward02.gif]]]
'''Required Level:''' 30<br />
|-
'''Prerequisites''': Howl, Taunt, Shout, Battle Cry, Battle Orders.<br>
| width="50%" align="center" valign="top" | <font size="-1" face="arial,helvetica"><small><font color="#ffffff"> [ Click to Enlarge - 94 KB ] </font> <br />
'''Synergies:''' War Cry receives the following synergistic bonuses:
| width="50%" align="center" valign="top" | <font size="-1" face="arial,helvetica"><small><font color="#ffffff"> [ Click to Enlarge - 104 KB ] </font> <br />
* Howl: +6% Damage Per Level
|}</center><br /><br /><br /><br />{| cellspacing="10"
* Taunt: +6% Damage Per Level
| valign="top" |
* Battle Cry: +6% Damage Per Level
[[Image:warcry.jpg|War Cry]]
'''Details:''' Damages and stuns all monsters in range.  
| valign="top" | <font size="-1" face="arial,helvetica"> <font color="#00c400">'''War Cry'''</font><br />'''Required Level:''' 30<br />'''Prerequisites''': [http://www.battle.net/diablo2exp/skills/barbarian-warcries.shtml#howl Howl] [1], [http://www.battle.net/diablo2exp/skills/barbarian-warcries.shtml#taunt Taunt] [6], [http://www.battle.net/diablo2exp/skills/barbarian-warcries.shtml#shout Shout] [6], [http://www.battle.net/diablo2exp/skills/barbarian-warcries.shtml#battlecry Battle Cry] [18], [http://www.battle.net/diablo2exp/skills/barbarian-warcries.shtml#battleorders Battle Orders] [24]<br /></font>
* The stunning effect of this skill, especially at higher durations, is extremely useful.
|}Summoning the ancient powers known to his people, a Barbarian warrior can call on his spirit animal and lash out at his enemies with a cry that halts them in their tracks-a powerful anguish rising to burn the depths of their being. It is this skill that gives rise to the legends of Barbarians being able to sap the life from a creature with a single word.'''Effect''': Damages and stuns your enemies. <br /><br />{|  
* The damage is not high enough to make it a serious killing weapon, past small games in Nightmare. The mana cost is quite high as well.
* War Cry has a rather small radius, much smaller than any of the other War Cries.
{|  
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| 4.8
|}<br />{| cellpadding="1"
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! align="left" | <font size="-1" color="#00c400" face="arial,helvetica"><small>War Cry Receives Bonuses From
 
|-
 
| align="left" | <font size="-1" face="arial,helvetica"><small>Howl: +6% Damage Per Level
==Battle Command===
|-
'''Required Level:''' 30<br />
| align="left" | <font size="-1" face="arial,helvetica"><small>Taunt: +6% Damage Per Level
'''Prerequisites:''' Howl, Shout, Battle Orders.<br />
|-
'''Synergies:''' Battle Command is boosted by the following skills:
| align="left" | <font size="-1" face="arial,helvetica"><small>Battle Cry: +6% Damage Per Level
* Shout: +5 Seconds Per Level
|}<center>{| cellpadding="3"
* Battle Orders: +5 Seconds Per Level
| width="200" align="center" valign="bottom" |
'''Details:'''Battle Command adds a +1 to all of the Barbarian's skills, and does the same for all characters and minions in his party.
[http://www.battle.net/images/battle/diablo2exp/images/skills/warcry01.jpg  [[Image:warcry01.gif]]]
* Higher levels are useful for the longer duration.
|-
* This warcry should always be cast first, before Battle Orders or Shout, so those skills will be cast at +1.
| align="center" valign="top" | <font size="-1" face="arial,helvetica"> <small><font color="#ffffff"> [ Click to Enlarge - 65 KB ] </font> </small> </font>
{|  
|}</center><br /><br /><br /><br />{| cellspacing="10"
| valign="top" |
[[Image:battlecommand.jpg|Battle Command]]
| valign="top" | <font size="-1" face="arial,helvetica"> <font color="#00c400">'''Battle Command'''</font><br />'''Required Level:''' 30<br />'''Prerequisites''': [http://www.battle.net/diablo2exp/skills/barbarian-warcries.shtml#howl Howl] [1], [http://www.battle.net/diablo2exp/skills/barbarian-warcries.shtml#shout Shout] [6], [http://www.battle.net/diablo2exp/skills/barbarian-warcries.shtml#battleorders Battle Orders] [24]<br /></font>
|}Using this skill a Barbarian can examine the abilities of his companions and, during battle, determine how best the group should apply their various skills. It is this skill as well as their natural abilities as leaders that are gradually shedding the long held stereotype that the Barbarian people are merely ignorant savages.'''Passive Effect''': Temporarily increases the skills of party members by 1. <br /><br /> Battle Commands increases all of your skills and the skills of party members by one. Placing additional points into Battle Commands will lengthen its duration. Battle Commands will make you a party favorite, so offer this skill to your party members whenever possible. This will increase the effectiveness of your whole party in most situations.{|  
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! align="left" | <font size="-1" color="#00c400" face="arial,helvetica"><small>Battle Command Receives Bonuses From:
|-
| align="left" | <font size="-1" face="arial,helvetica"><small>Shout: +5 Seconds Per Level
|-
| align="left" | <font size="-1" face="arial,helvetica"><small>Battle Orders: +5 Seconds Per Level
|}<center>{| cellpadding="3"
| width="200" align="center" valign="bottom" |
[http://www.battle.net/images/battle/diablo2exp/images/skills/battlecommand01.jpg  [[Image:battlecommand01.gif]]]
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[[category:Barbarian]]
[[category:Barbarian]]

Revision as of 16:46, 6 February 2008

The Barbarian's Warcries are among the most powerful support skills in the game. Virtually all Barbarians max our Battle Cry for the huge hit point bonus, and Shout is very useful as well. Warcries can be used as attacks as well, either to damage monsters or to weaken them.


Howl

Required Level: 1
Prerequisites: None
Details: Skill causes affected monsters to flee in terror. This skill does not work on other players in PVP mode.

Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Mana Cost: 4
Enemy Runs (yards) 16 19.3 22.6 26 29.3 32.6 36 39.3 42.6 46 49.3 52.6 56 59.3 62.6 66 69.3 72.6 76 79.3
Enemy runs (seconds) 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22


Find Potion

Required Level: 1
Prerequisites: None
Details: Target a monster corpse with this skill and the corpse will splat up some blood, and possibly a potion too.

  • Once Find Potion has been used on a corpse, no other corpse skills will work on it, including Find Item or Corpse Explosion. Monster shamans will not be able to resurrect it either.
  • The vastly superior Find Item skill will often find potions as well.
  • All levels of potions are found; increasing in quality with the act. The odds of potion type are as follows:
    • Healing: 60%
    • Mana: 30%
    • Rejuvenation: 10%
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Mana Cost: 2
Chance to Find % 15 27 36 44 50 55 59 62 66 68 71 73 75 77 78 80 81 82 83 84


Life and Mana Act 1:(Normal) Light Healing/Mana

Act 1 (Night): Greater Healing/Mana
Act 1 (Hell): Super Healing/Mana
Act 2: (Normal) Healing/Mana
Act 2: (Night) Greater Healing/Super Mana
Act 2: (Hell) Super Healing/Mana
Act 3: (Norm) Greater Healing/Mana
Act 3: (Night) Super Healing/Mana
Act 3: (Hell) Super Healing/Mana
Act 4 (Norm): Greater Healing/Mana
Act 4 (Night): Super Healing/Mana
Act 4: (Hell) Super Healing/Mana
Act 5: (Norm) Greater Healing/Mana
Act 5 (Night): Super Healing/Mana
Act 5: (Hell) Super Healing/Mana

Rejuvenation Act 1: Rejuvenation Potions

Act 1: (Night/Hell) Full Rejuvenation Potions
Act 2: (Norm) Rejuvenation Potions
Act 2: (Night/Hell) Full Rejuvenation Potions
Act 3: (Norm/Night/Hell) Full Rejuvenation Potions
Act 4 (Norm/Night/Hell): Full Rejuvenation Potions
Act 5:(Norm/Night/Hell) Full Rejuvenation Potions


Shout

Required Level: 6
Prerequisites: Howl
Synergies: Shout receives bonuses from:

  • Battle Orders: +5 Seconds Per Level
  • Battle Command: +5 Seconds Per Level

Details: Boosts the defense of the Barbarian and all other characters and minions in his party.

Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Mana Cost: 6
Defense Bonus % 100 110 120 130 140 150 160 170 180 190 200 210 220 230 240 250 260 270 280 290
Duration (seconds) 20 30 40 50 60 70 80 90 100 110 120 130 140 150 160 170 180 190 200 210


Taunt

Required Level: 6
Prerequisites: Howl
Details: Taunt maddens monsters and causes them to advance into melee range of the Barbarian. This spell is most useful against shamans, ranged attackers, and other monsters that run away or move erratically.

  • Taunt does not work on players in PVP mode.
  • Taunt will not work on Berserk, Possessed, Fanatic, or other creatures immune to Terror or Confuse, nor SuperUniques, Champions, or Bosses.
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Mana Cost: 3
Target's Damage Decrease % 5 7 9 11 13 15 17 19 21 23 25 27 29 31 33 35 37 39 41 43
Target's Attack Rating Decrease % 5 7 9 11 13 15 17 19 21 23 25 27 29 31 33 35 37 39 41 43


Battle Cry

Required Level: 18
Prerequisites: Howl, Taunt.
Details: Battle Cry hobbles all the monsters within range, lowering their defense and damage.

Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Mana Cost: 5
Duration (seconds) 12 14.4 16.8 19.2 21.6 24 26.4 28.8 31.2 33.6 36 38.4 40.8 43.2 45.6 48 50.4 52.8 55.2 57.6
Target Defense -% 50 52 54 56 58 60 62 64 66 68 70 72 74 76 78 80 82 84 86 88
Target Damage -% 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44


Find Item

Required Level: 12
Prerequisites: Find Potion
Details: Find Item is one of the most lucrative skills in the game. It has a good % chance to cause a monster to drop an item once they're already dead. Using this skill can cause problems in big fields of the dead, as so many items, potions, gold stacks, and other loot builds up that the Barbarian is forced to click up dozens of potions and drink them just to be able to see what else is lying around.

  • Drop odds depend on the skill level, not the number of players in the game. (As the odds of an initial drop do.)
  • Item quality is determined just as usual, with the Barbarian's Magic Find factored in. It's therefore ideal to cast Find Item after weapon switching to higher MF% equipment.
  • Find Item works on all corpses except for Act Bosses and a few SuperUniques. Regular boss monsters, champions, and other bonus types are the best targets, for their higher quality drops. When a second drop is triggered, it acts just like the first drop: i.e. bosses drop 4 potions and an item, champions usually drop 2 potions and a large stack of gold, etc.
  • Find Item can not be used on monsters that shatter and leave no corpse.
  • Once Find Potion has been used on a corpse, no other corpse skills will work on it, including Find Item or Corpse Explosion. Monster shamans will not be able to resurrect it either.
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Mana Cost: 7
Chance to Find % 13 19 24 29 32 35 37 39 41 42 44 45 46 47 47 49 49 50 50 51


Battle Orders

Required Level: 24
Prerequisites: Howl, Shout
Synergies: Battle Orders is granted bonuses from:

  • Shout: +5 Seconds Per Level
  • Battle Command: +5 Seconds Per Level

Details: Increases the Mana, Life, and Stamina of the Barbarian and all players and minions in his party.

Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Mana Cost: 7
Duration (seconds) 35 45 55 65 75 85 95 105 115 125 135 145 155 165 175 185 195 205 215 225
Stamina/Life/Mana Increase % 35 38 41 44 47 50 53 56 59 62 65 68 71 74 77 80 83 86 89 92


Grim Ward

Required Level: 24
Prerequisites: Find Potion, Find Item
Details: This skill erects a gruesome, bone and gristle scarecrow from the corpse of a targeted monster, that casts the Terror curse on any monsters that draw near it, causing them to run away. This is one of the coolest and most clever skills in the game, but has hardly any practical use since few Barbarians are weak enough to want monsters to run away from them. Has some corpse-recovery utility, but few players will spend a skill point in it for just that purpose.

  • Grim Ward will not work against Super Unique Monsters and Bosses.
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Mana Cost: 4
Radius 2 2.6 3.3 4 4.6 5.3 6 6.6 7.3 8 8.6 9.3 10 10.6 11.3 12 12.6 13.3 14 14.6
Duration 40


War Cry

Required Level: 30
Prerequisites: Howl, Taunt, Shout, Battle Cry, Battle Orders.
Synergies: War Cry receives the following synergistic bonuses:

  • Howl: +6% Damage Per Level
  • Taunt: +6% Damage Per Level
  • Battle Cry: +6% Damage Per Level

Details: Damages and stuns all monsters in range.

  • The stunning effect of this skill, especially at higher durations, is extremely useful.
  • The damage is not high enough to make it a serious killing weapon, past small games in Nightmare. The mana cost is quite high as well.
  • War Cry has a rather small radius, much smaller than any of the other War Cries.
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Mana Cost 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29
Damage 20-30 26-32 32-42 38-48 44-54 50-60 56-66 62-72 69-79 76-86 83-93 90-100 97-107 104-114 111-121 118-128 126-136 134-144 142-152 150-160
Stun Length (seconds) 1 1.2 1.4 1.6 1.8 2 2.2 2.4 2.6 2.8 3 3.2 3.4 3.6 3.8 4 4.2 4.4 4.6 4.8


Battle Command=

Required Level: 30
Prerequisites: Howl, Shout, Battle Orders.
Synergies: Battle Command is boosted by the following skills:

  • Shout: +5 Seconds Per Level
  • Battle Orders: +5 Seconds Per Level

Details:Battle Command adds a +1 to all of the Barbarian's skills, and does the same for all characters and minions in his party.

  • Higher levels are useful for the longer duration.
  • This warcry should always be cast first, before Battle Orders or Shout, so those skills will be cast at +1.
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Mana Cost: 11
Duration (seconds) 15 25 35 45 55 65 75 85 95 105 115 125 135 145 155 165 175 185 195 205