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where '''Modifier''' differs for attack type and target: | where '''Modifier''' differs for attack type and target: | ||
0.25 for attacker using a Melee Attack on a Player<br> | 0.25 for attacker using a Melee Attack on a Player.<br> | ||
0.125 for attacker using Ranged Attack on a Player<br> | 0.125 for attacker using Ranged Attack on a Player.<br> | ||
0.5 for attacker using Ranged or Melee on a Boss Monster<br> | 0.5 for attacker using Ranged or Melee on a Boss Monster or minion.<br> | ||
1 for attacker using Ranged or Melee on any other target | 1 for attacker using Ranged or Melee on any other target. | ||
=Example= | =Example= | ||
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===Is there a penalty for ranged attacks?=== | ===Is there a penalty for ranged attacks?=== | ||
Yes. It's already mentioned in the formula above. The modifier is 1/2. | Yes, but only versus players. It's already mentioned in the formula above. The modifier is 1/2. | ||
===Can OW be countered by replenish life or absorb?=== | ===Can OW be countered by replenish life or absorb?=== | ||
