Guide:Amazon Subclasses v1.09, by Celine (view source)
Revision as of 02:55, 7 January 2007
, 7 January 2007→Frostmaiden
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==Frostmaiden== | ==Frostmaiden== | ||
Frostmaidens focus their build initially on doing massive cold damage. They max the cold skills | Frostmaidens focus their build initially on doing massive cold damage. They max the cold skills Cold Arrow and Freezing Arrow. At times they even max Freezing Arrow, but that's an extreme - it adds precious little to Freezing arrow, only increasing it's freeze length (and 20 points for a quarter second of extra freeze length in hell isn't worthwhile). They try to get as high as a freezing length with these skills as they can through the use of some items and charms. Since Frostmaidens should be able to spawn Freezing Arrow without having to switch to alternative skills too often, they need a good balance between manaleech and physical damage. | ||
One can pick high manaleech and less emphasis on physical damage by using | One can pick high manaleech and less emphasis on physical damage by using a decent bow and some other manaleech gear like Gloom's Trap belt, Crescent Moon amulet or a manaleech/dual-leech helm like Vampiregaze (also good cold damage), Tal Rasha's Mask or Stealskull. For this (15+% manaleech) some critical strike and a low total dexterity value of about 200 is enough. | ||
One can also pick more physical damage and use only one source of manaleech (less than 10% is possible). For this the better exceptional bows (Lycander's Aim, Goldstrike Arch) with a dexterity value of about 300 is good or an elite bow (Eaglehorn, Windforce) with a dexterity value of about 200. | One can also pick more physical damage and use only one source of manaleech (less than 10% is possible). For this the better exceptional bows (Lycander's Aim, Goldstrike Arch) with a dexterity value of about 300 is good or an elite bow (Eaglehorn, Windforce) with a dexterity value of about 200. | ||
Cold Arrow is mainly used on physical immune creatures and the skill used on cold immunes is either Strafe or Guided Arrow. Strafe is used more for a PvM oriented Frostmaiden, while Guided is used if she expects to play PvP. | |||
For dual-immune cold/physical creatures, the Frostmaiden is forced to use either lightning, fire and poison damage charms or switch to a bow that does good fire, lightning or poison damage. | For dual-immune cold/physical creatures, the Frostmaiden is forced to use either lightning, fire and poison damage charms or switch to a bow that does good fire, lightning or poison damage. Either that, or she must rely on a mercenary doing these sorts of damage, or one with the ability to remove the physical immunity, perhaps by use of the unique Thresher, Reaper's Toll. | ||
==Immozon== | ==Immozon== | ||
