Administrators, Bureaucrats, Administrators
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* All values are listed by difficulty level: '''Normal / Nightmare / Hell.''' | * All values are listed by difficulty level: '''Normal / Nightmare / Hell.''' | ||
== Statistics == | |||
=Statistics= | |||
* The TC/Rune drops listed are the highest [[Treasure Class]]/[[Rune Group]] a normal monster of that type can drop. | * The TC/Rune drops listed are the highest [[Treasure Class]]/[[Rune Group]] a normal monster of that type can drop. | ||
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| 24/Ral, 51/Lem, 78/Cham | | 24/Ral, 51/Lem, 78/Cham | ||
|} | |} | ||
== Offense == | |||
=Offense= | |||
Some Zombies have a % chance to deal elemental damage with successful strikes of their first attack type. | Some Zombies have a % chance to deal elemental damage with successful strikes of their first attack type. | ||
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| 207 / 1089 / 3539 | | 207 / 1089 / 3539 | ||
|} | |} | ||
== Defenses == | |||
=Defenses= | |||
* Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec. | * Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec. | ||
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| 50 / 40 / 25 | | 50 / 40 / 25 | ||
|} | |} | ||
== Resistances == | |||
=Resistances= | |||
* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack. | * Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack. | ||
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| 0% / 0% / 0% | | 0% / 0% / 0% | ||
|} | |} | ||
== Locations == | |||
=Locations= | |||
* Monsters in areas marked "Boss Only" will only appear as random bosses or champions. | * Monsters in areas marked "Boss Only" will only appear as random bosses or champions. | ||