→Freezing
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'''Prerequisites:''' | '''Prerequisites:''' | ||
* Cold | * Cold Arrow | ||
* Ice | * Ice Arrow | ||
'''Casting Delay:''' | '''Casting Delay:''' | ||
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'''Synergy Bonuses:''' | '''Synergy Bonuses:''' | ||
* | * Cold Arrow : +12% cold damage per level | ||
* Ice Arrow : +5% freeze length per level | |||
'''Description:''' | '''Description:''' | ||
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"Enchants arrows to freeze multiple monsters". The only Clvl 30 skill in the Amazon's Bow Skill Tree, Freezing Arrow is much like Cold Arrow, but adds an impressive splash of freezing shrapnel that will freeze the target, and any other monsters nearby. The drawbacks are a high mana cost and a freezing time and blast radius that don't increase with more skill points.Freezing Arrow is a great defensive skill, able to stop entire packs in their tracks. This one is very useful to keep your merc or Valk alive, and also to shatter corpses if there are shaman about. A good % in Pierce is a great help with this skill, enabling you to cut right through any mob with freezing splashes. | "Enchants arrows to freeze multiple monsters". The only Clvl 30 skill in the Amazon's Bow Skill Tree, Freezing Arrow is much like Cold Arrow, but adds an impressive splash of freezing shrapnel that will freeze the target, and any other monsters nearby. The drawbacks are a high mana cost and a freezing time and blast radius that don't increase with more skill points.Freezing Arrow is a great defensive skill, able to stop entire packs in their tracks. This one is very useful to keep your merc or Valk alive, and also to shatter corpses if there are shaman about. A good % in Pierce is a great help with this skill, enabling you to cut right through any mob with freezing splashes. | ||
Unless you are playing an elemental Bowazon like a | Unless you are playing an elemental Bowazon like a Mageazon, you may only want one point in this skill, and want to use it just every now and then, to freeze mobs. It's very useful to control groups of monsters, keeping them from scattering when low on hps, healing themselves or others, being resurrected, or killing your merc. It can also help kill PI monsters, though the high mana cost makes this exceptionally difficult, even if you can get the cold damage high enough to be worthwhile against a single target. | ||
Cold time (freezing or chilling) is 1/2 as long on Nightmare and 1/4 as long on Hell, so it helps a lot if you have other cold damage (such as from Buriza, Ravenfrost, or charms) since their cold times add to your Freezing Arrow time. With a Ravenfrost and a couple of charms you can get monsters to stay frozen for 3 or 4 Multishots. If you want them frozen, you should alternate, Freezing, MS, MS, MS, Freezing, MS, MS, MS, Freezing, etc. This deals the best damage while keeping monsters totally immobile. | Cold time (freezing or chilling) is 1/2 as long on Nightmare and 1/4 as long on Hell, so it helps a lot if you have other cold damage (such as from Buriza, Ravenfrost, or charms) since their cold times add to your Freezing Arrow time. With a Ravenfrost and a couple of charms you can get monsters to stay frozen for 3 or 4 Multishots. If you want them frozen, you should alternate, Freezing, MS, MS, MS, Freezing, MS, MS, MS, Freezing, etc. This deals the best damage while keeping monsters totally immobile. | ||
