→Immolating
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Strafe is useful with one point, if you're going to use it a lot you'll probably want to get it up to the maximum arrows, which comes at Slvl 10, or simply max it out for extra damage. | Strafe is useful with one point, if you're going to use it a lot you'll probably want to get it up to the maximum arrows, which comes at Slvl 10, or simply max it out for extra damage. | ||
== | ==Immolation== | ||
[[Image:immolating-arrow-icon.gif]] | [[Image:immolating-arrow-icon.gif]] | ||
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'''Prerequisites:''' | '''Prerequisites:''' | ||
* Magic | * Magic Arrow | ||
* Fire | * Fire Arrow | ||
* Mutli-shot | * Mutli-shot | ||
* Exploding | * Exploding Arrow | ||
'''Casting Delay:''' | '''Casting Delay:''' | ||
* | * 1 second | ||
'''Synergy Bonuses:''' | '''Synergy Bonuses:''' | ||
* | * Fire Arrow : +5% extra fire damage per second per level | ||
* Exploding Arrow : +10% extra fire damage per level | |||
'''Description:''' | '''Description:''' | ||
"Enchants arrows to burn enemies". A great-looking spell that adds fire damage and creates a mini-firewall under the feet of every target struck. (Multiple targets may be hit each shot if there are points in Pierce.) More points in Immolation Arrow up the initial fire damage and increase the damage per second a monster is in the fire, at the cost of more mana. Immo Arrow was the biggest damage per shot of any Bow skill in D2C, but it's been heavily nerfed in D2X with the addition of a casting delay, and the time cut on the firewall it creates. You can only shoot an Immo arrow every second now, and the mini-firewall they leave lasts just three seconds | "Enchants arrows to burn enemies". A great-looking spell that adds fire damage and creates a mini-firewall under the feet of every target struck. (Multiple targets may be hit each shot if there are points in Pierce.) More points in Immolation Arrow up the initial fire damage and increase the damage per second a monster is in the fire, at the cost of more mana. Immo Arrow was the biggest damage per shot of any Bow skill in D2C, but it's been heavily nerfed in D2X with the addition of a casting delay, and the time cut on the firewall it creates. You can only shoot an Immo arrow every second now, and the mini-firewall they leave lasts just three seconds. Immolation is now popular mostly for the novelty and pretty graphics, or else by Magezons, who use mostly elemental damage, with a less-damaging bow. It can still stack pretty well, and alternating it with other arrow attacks (such as Freezing Arrow) is the typical elemental bow strategy. | ||
The arrow hits for physical damage as well as the added fire damage, so you can leech with this skill, though it's hard to leech enough to keep firing it at higher levels, due to the heavy mana cost. The one-second firing delay is actually sort of handy there, since you can alternate with Guided or Strafe or Multishot to leech back the mana each Immo costs. | The arrow hits for physical damage as well as the added fire damage, so you can leech with this skill, though it's hard to leech enough to keep firing it at higher levels, due to the heavy mana cost. The one-second firing delay is actually sort of handy there, since you can alternate with Guided or Strafe or Multishot to leech back the mana each Immo costs. | ||
