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All quest items from the game have been arranged in this table. Q# refers to which act the quest is in, and which number it is within that act. So 1.3 would be Act 1 Quest 3. Numbering starts at 1 in the upper left corner of the quest log, and goes to 6 in the lower right corner (except for Act 4). | All quest items from the game have been arranged in this table. Q# refers to which act the quest is in, and which number it is within that act. So 1.3 would be Act 1 Quest 3. Numbering starts at 1 in the upper left corner of the quest log, and goes to 6 in the lower right corner (except for Act 4). | ||
{| | {| | ||
| Line 20: | Line 21: | ||
|- | |- | ||
| 1.3 | | 1.3 | ||
| The Search for Cain | | '''The Search for Cain''' | ||
| class="red" | [[Image:scroll-of-inifuss.gif]] | | class="red" | [[Image:scroll-of-inifuss.gif]] | ||
| Scroll of Inifuss | | Scroll of Inifuss | ||
| Line 27: | Line 28: | ||
|- | |- | ||
| 1.5 | | 1.5 | ||
| Tools of the Trade | | '''Tools of the Trade''' | ||
| class="red" | [[Image:horadric-malus.gif]] | | class="red" | [[Image:horadric-malus.gif]] | ||
| Horadric Malus | | Horadric Malus | ||
| Line 34: | Line 35: | ||
|- | |- | ||
| 2.1 | | 2.1 | ||
| Radament's Lair | | '''Radament's Lair''' | ||
| class="red" | [[Image:book-of-skill.gif]] | | class="red" | [[Image:book-of-skill.gif]] | ||
| Book of Skill | | Book of Skill | ||
| Line 41: | Line 42: | ||
|- | |- | ||
| rowspan="2" | 2.2 | | rowspan="2" | 2.2 | ||
| rowspan="2" | The Horadric Staff | | rowspan="2" | '''The Horadric Staff''' | ||
| class="red" | [[Image:staff_kings.gif]] | | class="red" | [[Image:staff_kings.gif]] | ||
| The Staff of Kings | | The Staff of Kings | ||
| Line 53: | Line 54: | ||
|- | |- | ||
| 2.3 | | 2.3 | ||
| Tainted Sun | | '''Tainted Sun''' | ||
| | | | ||
|- | |- | ||
| 2.6 | | 2.6 | ||
| The Seven Tombs | | '''The Seven Tombs''' | ||
| class="red" | [[Image:horadric-staff.gif]] | | class="red" | [[Image:horadric-staff.gif]] | ||
| The Horadric Staff | | The Horadric Staff | ||
| Line 64: | Line 65: | ||
|- | |- | ||
| rowspan="3" | 3.1 | | rowspan="3" | 3.1 | ||
| rowspan="3" | The Golden Bird | | rowspan="3" | '''The Golden Bird''' | ||
| class="red" | [[Image:jade-figurine.gif]] | | class="red" | [[Image:jade-figurine.gif]] | ||
| Jade Figurine | | Jade Figurine | ||
| Line 79: | Line 80: | ||
|- | |- | ||
| 3.2 | | 3.2 | ||
| The Blade of the Old Religion | | '''The Blade of the Old Religion''' | ||
| class="red" | [[Image:gidbinn.gif]] | | class="red" | [[Image:gidbinn.gif]] | ||
| The Gidbinn | | The Gidbinn | ||
| Line 86: | Line 87: | ||
|- | |- | ||
| rowspan="4" | 3.3 | | rowspan="4" | 3.3 | ||
| rowspan="4" | Khalim's Will | | rowspan="4" | '''Khalim's Will''' | ||
| class="red" | [[Image:khalims-eye.gif]] | | class="red" | [[Image:khalims-eye.gif]] | ||
| Khalim's Eye | | Khalim's Eye''' | ||
| rowspan="3" colspan="2" | Transmute along with Khalim's Flail to get Khalim's Will | | rowspan="3" colspan="2" | Transmute along with Khalim's Flail to get Khalim's Will | ||
|- | |- | ||
| Line 103: | Line 104: | ||
|- | |- | ||
| 3.4 | | 3.4 | ||
| Lam Esen's Tome | | '''Lam Esen's Tome''' | ||
| class="red" | [[Image:lam-esens-tome.gif]] | | class="red" | [[Image:lam-esens-tome.gif]] | ||
| Lam Esen's Tome | | Lam Esen's Tome | ||
| Line 109: | Line 110: | ||
|- | |- | ||
| 3.5 | | 3.5 | ||
| The Blackened Temple | | '''The Blackened Temple''' | ||
| class="red" | [[Image:khalims_wiill.gif]] | | class="red" | [[Image:khalims_wiill.gif]] | ||
| Khalim's Will | | Khalim's Will | ||
| Line 116: | Line 117: | ||
|- | |- | ||
| 4.2 | | 4.2 | ||
| Hell's Forge | | '''Hell's Forge''' | ||
| class="red" | [[Image:hellforge-hammer.gif]] | | class="red" | [[Image:hellforge-hammer.gif]] | ||
| Hellforge Hammer | | Hellforge Hammer | ||
Revision as of 16:20, 5 November 2006
Introduction
Out of the 21 quests in the game, 11 require the use (or discovery) of a special item in order to be completed. Probably the most involved of these is Khalim's Will, in Act 3. This quest will have you running around the jungle searching for a number of items that will then be placed in the always-handy Horadric Cube and transmuted along with a special flail to make another special flail (sounds fun).
All quest items are unique. While you can use the weapons, they do disappear upon completion of the quest. And no, just like with gemmed items, you can't yank out the Horadric Staff after placing it in its receptacle (Can you say, "sword in the stone"?).
Even though the Potion of Life is classified here as a quest item, most rewards are not. This is the case because sometimes one simply gets a [[../rares/rares-main.shtml|rare]] or [[../uniques/uniques-main.shtml|unique]] item. Those items are viewable in other sections.
The Items
All quest items from the game have been arranged in this table. Q# refers to which act the quest is in, and which number it is within that act. So 1.3 would be Act 1 Quest 3. Numbering starts at 1 in the upper left corner of the quest log, and goes to 6 in the lower right corner (except for Act 4).






