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'''Diablo I''' was released in 1996 in North America and 1997 in Europe, it's the game the Diablo franchise is based upon. | |||
==Introduction== | |||
The best way to learn about Diablo and Hellfire is the play the games. Both games are fun and easy to learn (Blizzard's trademark). If you are more familiar with Diablo II (as is often the case these days, you should find the [[D1_Differences|D2 to D1 differences article]] very useful in easing your transition. We also recommend that you read the [[Diablo_I_Manual|Diablo manual]]; if you don't have a hard copy click that link to read it online. | The best way to learn about Diablo and Hellfire is the play the games. Both games are fun and easy to learn (Blizzard's trademark). If you are more familiar with Diablo II (as is often the case these days, you should find the [[D1_Differences|D2 to D1 differences article]] very useful in easing your transition. We also recommend that you read the [[Diablo_I_Manual|Diablo manual]]; if you don't have a hard copy click that link to read it online. | ||
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The remainder of this introductory page covers various general game information topics that aren't covered (at least not in such detail) elsewhere in this wiki. | The remainder of this introductory page covers various general game information topics that aren't covered (at least not in such detail) elsewhere in this wiki. | ||
==Classes== | |||
Read more about each individual class in Diablo I: | |||
* '''[[Rogue]]''' | |||
* '''[[Sorcerer]]''' | |||
* '''[[Warrior]]''' | |||
* '''[[Monk]]''' - Official expansion class | |||
* '''[[Barbarian (Diablo I)|Barbarian]] - Hidden expansion class. Not to be confused with the [[Barbarian]]. | |||
* '''[[Bard]] - Hidden expansion class. | |||
==Inventory Management== | ==Inventory Management== | ||
[[Image:D1-stash1.gif|frame|It's recommended that you make pretty patterns with the items you drop in town.]] | [[Image:D1-stash1.gif|frame|It's recommended that you make pretty patterns with the items you drop in town.]] | ||
There is no town "stash" in Diablo I or Hellfire. The only items a character can keep from game to game are those you carry on your back or in your inventory. Furthermore, since most characters need to drink a constant supply of mana and health potions while fighting, you will need to largely (or entirely) empty out your inventory during each game, before picking up everything you wish to save at the end of a game. | There is no town "stash" in Diablo I or Hellfire. The only items a character can keep from game to game are those you carry on your back or in your inventory. Furthermore, since most characters need to drink a constant supply of mana and health potions while fighting, you will need to largely (or entirely) empty out your inventory during each game, before picking up everything you wish to save at the end of a game. | ||
Items, gold, potions, spellbooks, and everything else can be left on the ground in town, wherever you find convenient. There were some bugs in early versions of Diablo that caused items left in town to vanish, but those are fixed in later versions and in Hellfire. Just be sure you pick everything up before you exit the game. This includes exits caused by killing Diablo, since when he dies all players on level 16 will be frozen in place, before being dumped out of the game and back onto Battle.net, or else to the game creation menu if you're playing multiplayer offline. | Items, gold, potions, spellbooks, and everything else can be left on the ground in town, wherever you find convenient. There were some bugs in early versions of Diablo that caused items left in town to vanish, but those are fixed in later versions and in Hellfire. Just be sure you pick everything up before you exit the game. This includes exits caused by killing Diablo, since when he dies all players on level 16 will be frozen in place, before being dumped out of the game and back onto Battle.net, or else to the game creation menu if you're playing multiplayer offline. | ||
==Single Player vs. Multiplayer== | ==Single Player vs. Multiplayer== | ||
Diablo and Hellfire characters can be created as single or multiplayer characters. This decision must be made at the time of character creation, and it can not be undone or changed later on. Aside from the obvious fact that you must make a multiplayer character to play with friends (over a LAN, TCP/IP, or Battle.net) there are a few major differences between SP and MP. | Diablo and Hellfire characters can be created as single or multiplayer characters. This decision must be made at the time of character creation, and it can not be undone or changed later on. Aside from the obvious fact that you must make a multiplayer character to play with friends (over a LAN, TCP/IP, or Battle.net) there are a few major differences between SP and MP. | ||
