m
→[[Chilling Armor]]
(Individualising) |
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'''Synergies:''' Points in the following skills boost the effects of Chilling Armor. | '''Synergies:''' Points in the following skills boost the effects of Chilling Armor. | ||
* [[Frozen Armor]]: +10 Seconds Per Level | * [[Frozen Armor]]: +10 Seconds Per Level | ||
* [[Frozen Armor]: +7% Cold Damage Per Level | * [[Frozen Armor]]: +7% Cold Damage Per Level | ||
* [[Shiver Armor | * [[Shiver Armor]]: +10 Seconds Per Level | ||
* [[Shiver Armor]]: +7% Cold Damage Per Level | * [[Shiver Armor]]: +7% Cold Damage Per Level | ||
'''Details:''' Chilling Armor provides a slightly smaller defensive bonus than [[Shiver Armor]] (but larger than [[Frozen Armor]]). While the other two boost special effects against {{iw|melee melee}} attackers, this one reacts to incoming projectiles by firing an [[Ice Bolt]] back in the direction of the missile. | '''Details:''' Chilling Armor provides a slightly smaller defensive bonus than [[Shiver Armor]] (but larger than [[Frozen Armor]]). While the other two boost special effects against {{iw|melee melee}} attackers, this one reacts to incoming projectiles by firing an [[Ice Bolt]] back in the direction of the missile. | ||
