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{{Druid Skills}} | {{Druid Skills}}Shapeshifting allows the [[Druid]]s to manipulate their own flesh and form, taking on characteristics and capabilities of the beasts they have sworn to protect. Druidic warriors follow two paths: the path of the bear, and the path of the wolf. Some Shape-shifting skills are available only to a single animal form, while others are common to both wolf and bear forms. | ||
There is only one graphic for Werewolf or Werebear form. Weapons and armor do not show up, but your equipment is as important as it is for every other character. Weapons do just what they would in human form, but are given substantial bonuses by the wolf or bear modifiers. Listen to the sound of your weapon and pay attention to when you hit your weapon switch; it's possible to change to the wrong weapon and not realize it since there's no visual indication of the change. | There is only one graphic for [[Werewolf]] or [[Werebear]] form. Weapons and armor do not show up, but your equipment is as important as it is for every other character. Weapons do just what they would in human form, but are given substantial bonuses by the wolf or bear modifiers. Listen to the sound of your weapon and pay attention to when you hit your weapon switch; it's possible to change to the wrong weapon and not realize it since there's no visual indication of the change. | ||
Druids in fur form can not fire or throw ranged weapons. Bows and other such items can be used, but they will deal their normal damage with melee hits. A big damage bow can be quite an effective melee weapon, though. | Druids in fur form can not fire or throw ranged weapons. Bows and other such items can be used, but they will deal their normal damage with {{iw|melee melee}} hits. A big damage bow can be quite an effective melee weapon, though. | ||
Druids lose the ability to cast almost all of their elemental skills while in fur form. | Druids lose the ability to cast almost all of their elemental skills while in fur form. | ||
==Werewolf== | |||
==[[Werewolf]]== | |||
'''Casting Delay:''' 1 Second<br /> | '''Casting Delay:''' 1 Second<br /> | ||
'''Required Level:''' 1<br /> | '''Required Level:''' 1<br /> | ||
'''Prerequisites:''' None<br /> | '''Prerequisites:''' None<br /> | ||
'''Details:''' Transforms the Druid into a Werewolf. Adds substantial attack speed, attack rating, life, and stamina. | '''Details:''' Transforms the [[Druid]] into a Werewolf. Adds substantial attack speed, attack rating, life, and stamina. | ||
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==Lycanthropy== | ==[[Lycanthropy]]== | ||
'''Required Level:''' 1<br /> | '''Required Level:''' 1<br /> | ||
'''Prerequisites:''' Werewolf<br /> | '''Prerequisites:''' [[Werewolf]]<br /> | ||
'''Details:''' This skill adds a passive bonus that allows the Druid to remain in fur form much longer. There is also a substantial hit point boost. | '''Details:''' This skill adds a passive bonus that allows the [[Druid]] to remain in fur form much longer. There is also a substantial hit point boost. | ||
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==Werebear== | ==[[Werebear]]== | ||
'''Casting Delay]''': 1 Second<br /> | '''Casting Delay]''': 1 Second<br /> | ||
'''Required Level:''' 6<br /> | '''Required Level:''' 6<br /> | ||
'''Prerequisites''': None<br /> | '''Prerequisites''': None<br /> | ||
'''Details:''' This skill enables the Druid to transform into a Werebear. It includes substantial bonuses to his defense, damage, and life. | '''Details:''' This skill enables the [[Druid]] to transform into a Werebear. It includes substantial bonuses to his defense, damage, and life. | ||
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==Maul== | ==[[Maul]]== | ||
'''Required Level:''' 12<br /> | '''Required Level:''' 12<br /> | ||
'''Prerequisites:''' Werebear<br /> | '''Prerequisites:''' [[Werebear]]<br /> | ||
'''Details:''' This skill adds a damage bonus that increases with consecutive hits of the skill. An orbiting, glowing orb grows in size to indicate the degree to which this skill is charged up. | '''Details:''' This skill adds a damage bonus that increases with consecutive hits of the skill. An orbiting, glowing orb grows in size to indicate the degree to which this skill is charged up. | ||
* Only usable when in Werebear form. | * Only usable when in [[Werebear]] form. | ||
* Attack Bonus: 3%, +3% Per Level | * Attack Bonus: 3%, +3% Per Level | ||
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==Feral Rage== | ==[[Feral Rage]]== | ||
'''Required Level:''' 12<br /> | '''Required Level:''' 12<br /> | ||
'''Prerequisites:''' Werewolf<br /> | '''Prerequisites:''' [[Werewolf]]<br /> | ||
'''Details:''' This skill enables life steal, and adds substantial bonuses to damage, attack rating, and movement speed, while active. The skill can be powered up for three levels; an orbiting, glowing red orb grows in size to indicate the degree to which this skill is charged up. The usual technique is to charge this up, and then switch to Fury for the faster hits and greater damage that skill allows. | '''Details:''' This skill enables [[life steal]], and adds substantial bonuses to damage, attack rating, and movement speed, while active. The skill can be powered up for three levels; an orbiting, glowing red orb grows in size to indicate the degree to which this skill is charged up. The usual technique is to charge this up, and then switch to [[Fury]] for the faster hits and greater damage that skill allows. | ||
* The movement and life steal bonuses | * The movement and life steal bonuses | ||
* Druid must be in Werewolf form to use this skill. | * Druid must be in [[Werewolf]] form to use this skill. | ||
* Effect lasts for 20 seconds after last hit. (Charge it up with the last hit on a pack, so it will still be in effect when you reach the next one.) | * Effect lasts for 20 seconds after last hit. (Charge it up with the last hit on a pack, so it will still be in effect when you reach the next one.) | ||
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==Fire Claws== | ==[[Fire Claws]]== | ||
'''Required Level:''' 18<br /> | '''Required Level:''' 18<br /> | ||
'''Prerequisites:''' Werewolf, Werebear, Feral Rage, Maul<br /> | '''Prerequisites:''' [[Werewolf]], [[Werebear]], [[Feral Rage]], [[Maul]]<br /> | ||
'''Synergies:''' Fire Claws receives substantial damage bonuses from a number of [[Elemental]] skills. | '''Synergies:''' Fire Claws receives substantial damage bonuses from a number of [[Elemental]] skills. | ||
* Firestorm: +22% Fire Damage Per Level | * [[Firestorm]]: +22% Fire Damage Per Level | ||
* Molten Boulder: +22% Fire Damage Per Level | * [[Molten Boulder]]: +22% Fire Damage Per Level | ||
* Fissure: +22% Fire Damage Per Level | * [[Fissure]]: +22% Fire Damage Per Level | ||
* Volcano: +22% Fire Damage Per Level | * [[Volcano]]: +22% Fire Damage Per Level | ||
'''Details:''': This skill adds fire damage and attack rating. | '''Details:''': This skill adds fire damage and attack rating. | ||
* Druid must be in either fur form to use this skill. | * [[Druid]] must be in either fur form to use this skill. | ||
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==Rabies== | ==[[Rabies]]== | ||
'''Required Level:''' 18<br /> | '''Required Level:''' 18<br /> | ||
'''Prerequisites:''' Werewolf, Feral Rage<br /> | '''Prerequisites:''' [[Werewolf]], [[Feral Rage]]<br /> | ||
'''Synergies:''' Poison Creeper grants +18% Poison Damage Per Level. | '''Synergies:''' [[Poison Creeper]] grants +18% Poison Damage Per Level. | ||
'''Details:''' A poison damage skill that is highly contagious. One infected monster will spread the poison to all the monsters in a group. | '''Details:''' A poison damage skill that is highly contagious. One infected monster will spread the poison to all the monsters in a group. | ||
* Rabies is inflicted with a bite; this skill is worth using once in a while just to see the animation. | * Rabies is inflicted with a bite; this skill is worth using once in a while just to see the animation. | ||
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==Shock Wave== | ==[[Shock Wave]]== | ||
'''Required Level:''' 24<br /> | '''Required Level:''' 24<br /> | ||
'''Prerequisites:''' Werebear, Maul<br /> | '''Prerequisites:''' [[Werebear]], [[Maul]]<br /> | ||
'''Details:''' This skill splashes a sort of energy wave, dealing minor damage and major stun to anything it strikes. | '''Details:''' This skill splashes a sort of energy wave, dealing minor damage and major stun to anything it strikes. | ||
* Only usable while in Werebear form. | * Only usable while in Werebear form. | ||
* Shock Wave can stun multiple targets with a single use. | * Shock Wave can stun multiple targets with a single use. | ||
* Like other stun skills, | * Like other stun skills, [[boss]]es can resist it, but it will affect them if used repeatedly. [[Act Bosses]] can not be stunned. | ||
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==Hunger== | ==[[Hunger]]== | ||
'''Required Level:''' 24<br /> | '''Required Level:''' 24<br /> | ||
'''Prerequisites''': Werewolf, Werebear, Feral Rage, Maul, Fire Claws.<br /> | '''Prerequisites''': [[Werewolf]], [[Werebear]], [[Feral Rage]], [[Maul]], [[Fire Claws]].<br /> | ||
'''Details:''': This skill steals life and mana, and also includes an attack rating bonus, but comes with a substantial damage penalty. | '''Details:''': This skill steals life and mana, and also includes an attack rating bonus, but comes with a substantial damage penalty. | ||
* Most Druids find life and mana steal from equipment more than sufficient, and do not bother with this slow, low damage attack. | * Most Druids find life and mana steal from equipment more than sufficient, and do not bother with this slow, low damage attack. | ||
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==Fury== | ==[[Fury]]== | ||
'''Required Level:''' 30<br /> | '''Required Level:''' 30<br /> | ||
'''Prerequisites''': Werewolf, Feral Rage, Rabies.<br /> | '''Prerequisites''': [[Werewolf]], [[Feral Rage]], [[Rabies]].<br /> | ||
'''Details:''': The werewolf's most popular skill; this one works just like the Paladin's Zeal, allowing the Werewolf to strike up to five times in rapid succession. | '''Details:''': The [[werewolf]]'s most popular skill; this one works just like the [[Paladin]]'s [[Zeal]], allowing the Werewolf to strike up to five times in rapid succession. | ||
* All hits will strike a single foe. If there are multiple enemies in range, the hits will alternate between them. | * All hits will strike a single foe. If there are multiple enemies in range, the hits will alternate between them. | ||
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{{skill navbox}} | |||
{{skill navbox druid}} | |||
[[Category:Shapeshifting skills]] | |||
[[Category:Druid skills]] | |||
[[Category:Druid]] | [[Category:Druid]] | ||
[[category:d2 druid strategy]] | [[category:d2 druid strategy]] | ||
