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Some monsters, such as [[Baal]] and [[Uber Izual]], will teleport without regaining hit points. | Some monsters, such as [[Baal]] and [[Uber Izual]], will teleport without regaining hit points. | ||
==Thief== | |||
This property was removed from the game in v1.04. Before then it was most often noted as one of Lord de Seis' pre-set modifiers, as you can see in [[:Image:Mon-lord-de-seis1.jpg|old screenshots]] of him. The thief property created a chance for potions to drop from the player's belt whenever the thief boss hit them with a melee or ranged attack. It was an interesting effect, but buggy, and would sometimes cause the game to crash under some circumstances. For instance, when a Barbarian is in mid-Whirlwind, his belt gets red'ed out, and he can not access his belt. | |||
[[category:monsters]] | [[category:monsters]] | ||
[[category:calculations]] | [[category:calculations]] | ||
