→Decoy
m (Passive and Magic moved to Amazon Passive and Magic Skills) |
(→Decoy) |
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* Decoy's hit points are based on the hit points of the Amazon who casts them. They last for the duration of the spell, or until their hit points are exhausted. They can not be healed. | * Decoy's hit points are based on the hit points of the Amazon who casts them. They last for the duration of the spell, or until their hit points are exhausted. They can not be healed. | ||
* Decoys will take a step or seem to stumble if hit repeatedly. They will also sometimes trigger Dodge and Avoid. | * Decoys will take a step or seem to stumble if hit repeatedly. They will also sometimes trigger Dodge and Avoid. | ||
* In earlier versions of the game, a Decoy's presence would allow the Amazon to fire an additional shot with Strafe. This is no longer the | * In earlier versions of the game, a Decoy's presence would allow the Amazon to fire an additional shot with Strafe. This is no longer the case post-v1.09. | ||
* Decoys do not receive the Amazon's equipment stats; just her hit points. | * Decoys do not receive the Amazon's equipment stats; just her hit points. | ||
** Decoys have no armor, but some resistance, by the following formula: Resistance = level * 4, capped at 85. | ** Decoys have no armor, but some resistance, by the following formula: Resistance = level * 4, capped at 85. | ||
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| 200 | | 200 | ||
|} | |} | ||
=Evade= | =Evade= | ||
