→Quest One: Stop the Seige
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Your mission accepted, you set out into the Bloody Foothills. Shenk is always found near the end of the long, rectangular level. If you already had the Frigid Highlands waypoint and wanted to go right to Shenk, you could just take that waypoint, and then run back into the Bloody Foothills, and Shenk would be right there. | Your mission accepted, you set out into the Bloody Foothills. Shenk is always found near the end of the long, rectangular level. If you already had the Frigid Highlands waypoint and wanted to go right to Shenk, you could just take that waypoint, and then run back into the Bloody Foothills, and Shenk would be right there. | ||
Shenk overseeing | [[Image:Quests-a5-q1-shenk.jpg|frame|Shenk, overseeing.]]There isn't any great strategy needed to kill Shenk, he's just a bigger, stronger Overseer. The first of his kind you see, but you'll see dozens more in the levels to come. He is surrounded by a few dozen minions, and he will lash several of them each time into an explosive rage, but with the ledges around him and the narrow stairs, you cna take them on one or two at a time, or get to a corner and devastate them with any ranged attack. Sorceresses and Bowazons love the Bloody Foothills. Shenk has a decent amount of hit points, but doesn't hit that hard, so you shouldn't have too much trouble on any difficulty level if you can avoid the charging explosive minions. | ||
There isn't any great strategy needed to kill Shenk, he's just a bigger, stronger Overseer. The first of his kind you see, but you'll see dozens more in the levels to come. He is surrounded by a few dozen minions, and he will lash several of them each time into an explosive rage, but with the ledges around him and the narrow stairs, you cna take them on one or two at a time, or get to a corner and devastate them with any ranged attack. Sorceresses and Bowazons love the Bloody Foothills. Shenk has a decent amount of hit points, but doesn't hit that hard, so you shouldn't have too much trouble on any difficulty level if you can avoid the charging explosive minions. | |||
Upon Shenk's death, dozens of catapult shots rain down on the area. This doesn't do anything in terms of damage to you, but it's colorful and fun to see, if it doesn't cause you incredible machine lag. | Upon Shenk's death, dozens of catapult shots rain down on the area. This doesn't do anything in terms of damage to you, but it's colorful and fun to see, if it doesn't cause you incredible machine lag. | ||
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Sockets added: | Sockets added: | ||
* Normal Items | * '''Normal Items:''' From 1-6, the max allowed for that particular item. Check our Items section for the exact number for every type of armor and weapon. | ||
* Magical Items: One or two sockets, randomly. In the beta they could get up to three, but this was turned down as Bliz felt it was overpowered. | * '''Magical Items:''' One or two sockets, randomly. In the beta they could get up to three, but this was turned down as Bliz felt it was overpowered. | ||
* Rare/Set/Unique/Crafted Items: One socket only. (Crafted get up to 3 in the beta, but this is a bug that will be fixed.) | * '''Rare/Set/Unique/Crafted Items:''' One socket only. (Crafted get up to 3 in the beta, but this is a bug that will be fixed.) | ||
* No Sockets Added: RuneWord items, items that have already been socketed, item types that can't have sockets added at all, are not allowed to be placed into the selection box. | * '''No Sockets Added:''' RuneWord items, items that have already been socketed, item types that can't have sockets added at all, are not allowed to be placed into the selection box. | ||
==Quest Two: Rescue on Mt. Arreat== | ==Quest Two: Rescue on Mt. Arreat== | ||
