Administrators, Bureaucrats, Administrators
296
edits

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* All values are listed by difficulty level: '''Normal / Nightmare / Hell.''' | * All values are listed by difficulty level: '''Normal / Nightmare / Hell.''' | ||
== Locations == | |||
=Locations= | |||
* Monsters in areas marked "Boss Only" will only appear as random bosses or champions. | * Monsters in areas marked "Boss Only" will only appear as random bosses or champions. | ||
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* [[Tal Rasha's Tomb]] | * [[Tal Rasha's Tomb]] | ||
== Statistics == | |||
=Statistics= | |||
* The TC/Rune drops listed are the highest [[Treasure Class]]/[[Rune Group]] a normal monster of that type can drop. | * The TC/Rune drops listed are the highest [[Treasure Class]]/[[Rune Group]] a normal monster of that type can drop. | ||
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| 21/Ral, 51/Lem, 78/Cham | | 21/Ral, 51/Lem, 78/Cham | ||
|} | |} | ||
== Offense == | |||
=Offense= | |||
Gorebellies are slow with the first hit and have a slow hit recovery, but can chain multiple hits in rapid succession if they get on a roll. | Gorebellies are slow with the first hit and have a slow hit recovery, but can chain multiple hits in rapid succession if they get on a roll. | ||
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| 50% / 60% / 65% | | 50% / 60% / 65% | ||
|} | |} | ||
== Defenses == | |||
=Defenses= | |||
* Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec. | * Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec. | ||