→Avoid
(→Avoid) |
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'''Casting Delay:''' | '''Casting Delay:''' | ||
* | * Passive skill | ||
'''Synergy Bonuses:''' | '''Synergy Bonuses:''' | ||
* | * None | ||
'''Description:''' | '''Description:''' | ||
"A chance that you will elude a missile attack when standing or attacking". This passive skill is very useful in some areas, but the ultimate utility depends on your playing style. Bowazons often find it more useful than Dodge, since they are being shot at more than hit melee. However missile attacks aren't as dangerous since you can usually use your minions to draw enemy missiles away, and projectiles tend to do a lot less damage than melee hits. Avoid doesn't help against LE monster sparks. | "A chance that you will elude a missile attack when standing or attacking". This passive skill is very useful in some areas, but the ultimate utility depends on your playing style. Bowazons often find it more useful than Dodge, since they are being shot at more than hit in melee. However missile attacks aren't as dangerous since you can usually use your minions to draw enemy missiles away, and projectiles tend to do a lot less damage than melee hits. Avoid doesn't help against LE monster sparks. | ||
It works just like Dodge, always helping you, while you only see the animation or hear the sound effect occasionally, when nothing else takes priority. The animation and sound effects are identical to Dodge. | It works just like Dodge, always helping you, while you only see the animation or hear the sound effect occasionally, when nothing else takes priority. The animation and sound effects are identical to Dodge. | ||
