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'''Required Level:''' 1<br /> | '''Required Level:''' 1<br /> | ||
'''Prerequisites:''' None<br /> | '''Prerequisites:''' None<br /> | ||
'''Synergies:''' None. <br> | '''Synergies:''' None. <br /> | ||
'''Details:''' This aura substantially increases the fire resistance of the Paladin and all players and minions in his party. | '''Details:''' This aura substantially increases the fire resistance of the Paladin and all players and minions in his party. | ||
* The v1.09 patch added a hidden +max resistance bonus to this aura. These bonuses accrue only from skill points in the skills; not from +skill equipment. (Which is why they are largely ignored.) | * The v1.09 patch added a hidden +max resistance bonus to this aura. These bonuses accrue only from skill points in the skills; not from +skill equipment. (Which is why they are largely ignored.) | ||
| Line 85: | Line 85: | ||
** When the skill is not active, each point adds .5% to Paladin's maximum fire resistance, rounded down. | ** When the skill is not active, each point adds .5% to Paladin's maximum fire resistance, rounded down. | ||
** For example, with 10 points in the skill the Paladin's maximum fire resistance would be 85% with the aura active, and 80% with any other aura active. | ** For example, with 10 points in the skill the Paladin's maximum fire resistance would be 85% with the aura active, and 80% with any other aura active. | ||
{ | {{Skill Progression | ||
|header=Radius <small>(yards)</small> | |||
| Radius (yards) | |||
| 10.6 | | 10.6 | ||
| 12 | | 12 | ||
| Line 129: | Line 107: | ||
| 34.6 | | 34.6 | ||
| 36 | | 36 | ||
| | |header2=Resist Fire +X% | ||
| 52% | |||
| 52 | | 66% | ||
| 66 | | 76% | ||
| 76 | | 85% | ||
| 85 | | 92% | ||
| 92 | | 98% | ||
| 98 | | 102% | ||
| 102 | | 106% | ||
| 106 | | 110% | ||
| 110 | | 113% | ||
| 113 | | 116% | ||
| 116 | | 118% | ||
| 118 | | 121% | ||
| 121 | | 123% | ||
| 123 | | 124% | ||
| 124 | | 127% | ||
| 127 | | 128% | ||
| 128 | | 129% | ||
| 129 | | 130% | ||
| 130 | | 131% | ||
| 131 | |header3=Max. Fire Resist +X% <small>(active)</small> | ||
| | | 1% | ||
| 2% | |||
| 1 | | 3% | ||
| 2 | | 4% | ||
| 3 | | 5% | ||
| 4 | | 6% | ||
| 5 | | 7% | ||
| 6 | | 8% | ||
| 7 | | 9% | ||
| 8 | | 10% | ||
| 9 | | 11% | ||
| 10 | | 12% | ||
| 11 | | 13% | ||
| 12 | | 14% | ||
| 13 | | 15% | ||
| 14 | | 16% | ||
| 15 | | 17% | ||
| 16 | | 18% | ||
| 17 | | 19% | ||
| 18 | | 20% | ||
| 19 | |header4=Max. Fire Resist +X% <small>(passive)</small> | ||
| 20 | | 0% | ||
| | | 1% | ||
| 1% | |||
| 0 | | 2% | ||
| 1 | | 2% | ||
| 1 | | 3% | ||
| 2 | | 3% | ||
| 2 | | 4% | ||
| 3 | | 4% | ||
| 3 | | 5% | ||
| 4 | | 5% | ||
| 4 | | 6% | ||
| 5 | | 6% | ||
| 5 | | 7% | ||
| 6 | | 7% | ||
| 6 | | 8% | ||
| 7 | | 8% | ||
| 7 | | 9% | ||
| 8 | | 9% | ||
| 8 | | 10% | ||
| 9 | }} | ||
| 9 | |||
| 10 | |||
==Resist Cold== | ==Resist Cold== | ||
| Line 206: | Line 181: | ||
** When the skill is not active, each point adds .5% to Paladin's maximum cold resistance, rounded down. | ** When the skill is not active, each point adds .5% to Paladin's maximum cold resistance, rounded down. | ||
** For example, with 10 points in the skill the Paladin's maximum cold resistance would be 85% with the aura active, and 80% with any other aura active. | ** For example, with 10 points in the skill the Paladin's maximum cold resistance would be 85% with the aura active, and 80% with any other aura active. | ||
{ | {{Skill Progression | ||
|header=Radius <small>(yards)</small> | |||
| Radius (yards) | |||
| 7.3 | | 7.3 | ||
| 8.6 | | 8.6 | ||
| Line 250: | Line 203: | ||
| 31.3 | | 31.3 | ||
| 32.6 | | 32.6 | ||
| | |header2=Resist Cold +X% | ||
| 52% | |||
| 52 | | 66% | ||
| 66 | | 76% | ||
| 76 | | 85% | ||
| 85 | | 92% | ||
| 92 | | 98% | ||
| 98 | | 102% | ||
| 102 | | 106% | ||
| 106 | | 110% | ||
| 110 | | 113% | ||
| 113 | | 116% | ||
| 116 | | 118% | ||
| 118 | | 121% | ||
| 121 | | 123% | ||
| 123 | | 124% | ||
| 124 | | 127% | ||
| 127 | | 128% | ||
| 128 | | 129% | ||
| 129 | | 130% | ||
| 130 | | 131% | ||
| 131 | |header3=Max. Cold Resist +X% | ||
| | | 1% | ||
| 2% | |||
| 1 | | 3% | ||
| 2 | | 4% | ||
| 3 | | 5% | ||
| 4 | | 6% | ||
| 5 | | 7% | ||
| 6 | | 8% | ||
| 7 | | 9% | ||
| 8 | | 10% | ||
| 9 | | 11% | ||
| 10 | | 12% | ||
| 11 | | 13% | ||
| 12 | | 14% | ||
| 13 | | 15% | ||
| 14 | | 16% | ||
| 15 | | 17% | ||
| 16 | | 18% | ||
| 17 | | 19% | ||
| 18 | | 20% | ||
| 19 | }} | ||
| 20 | |||
| Line 300: | Line 251: | ||
'''Required Level:''' 12<br /> | '''Required Level:''' 12<br /> | ||
'''Prerequisites:''' None<br /> | '''Prerequisites:''' None<br /> | ||
'''Synergies:''' None. <br> | '''Synergies:''' None. <br /> | ||
'''Details:''' This aura substantially increases the lightning resistance of the Paladin and all players and minions in his party. | '''Details:''' This aura substantially increases the lightning resistance of the Paladin and all players and minions in his party. | ||
* The v1.09 patch added a hidden +max resistance bonus to this aura. These bonuses accrue only from skill points in the skills; not from +skill equipment. (Which is why they are largely ignored.) | * The v1.09 patch added a hidden +max resistance bonus to this aura. These bonuses accrue only from skill points in the skills; not from +skill equipment. (Which is why they are largely ignored.) | ||
| Line 306: | Line 257: | ||
** When the skill is not active, each point adds .5% to Paladin's maximum lightning resistance, rounded down. | ** When the skill is not active, each point adds .5% to Paladin's maximum lightning resistance, rounded down. | ||
** For example, with 10 points in the skill the Paladin's maximum lightning resistance would be 85% with the aura active, and 80% with any other aura active. | ** For example, with 10 points in the skill the Paladin's maximum lightning resistance would be 85% with the aura active, and 80% with any other aura active. | ||
{ | {{Skill Progression | ||
|header=Radius <small>(yards)</small> | |||
| Radius (yards) | |||
| 10.6 | | 10.6 | ||
| 12 | | 12 | ||
| Line 350: | Line 279: | ||
| 34.6 | | 34.6 | ||
| 36 | | 36 | ||
| | |header2=Resist Lightning +X% | ||
| 52% | |||
| 52 | | 66% | ||
| 66 | | 76% | ||
| 76 | | 85% | ||
| 85 | | 92% | ||
| 92 | | 98% | ||
| 98 | | 102% | ||
| 102 | | 106% | ||
| 106 | | 110% | ||
| 110 | | 113% | ||
| 113 | | 116% | ||
| 116 | | 118% | ||
| 118 | | 121% | ||
| 121 | | 123% | ||
| 123 | | 124% | ||
| 124 | | 127% | ||
| 127 | | 128% | ||
| 128 | | 129% | ||
| 129 | | 130% | ||
| 130 | | 131% | ||
| 131 | |header3=Max. Light. Resist +X% | ||
| | | 1% | ||
| 2% | |||
| 1 | | 3% | ||
| 2 | | 4% | ||
| 3 | | 5% | ||
| 4 | | 6% | ||
| 5 | | 7% | ||
| 6 | | 8% | ||
| 7 | | 9% | ||
| 8 | | 10% | ||
| 9 | | 11% | ||
| 10 | | 12% | ||
| 11 | | 13% | ||
| 12 | | 14% | ||
| 13 | | 15% | ||
| 14 | | 16% | ||
| 15 | | 17% | ||
| 16 | | 18% | ||
| 17 | | 19% | ||
| 18 | | 20% | ||
| 19 | }} | ||
| 20 | |||
| Line 402: | Line 329: | ||
'''Synergies:''' None. <br> | '''Synergies:''' None. <br> | ||
'''Details:''' This aura boosts the defense of the Paladin and all characters and minions in his party. | '''Details:''' This aura boosts the defense of the Paladin and all characters and minions in his party. | ||
{ | {{Skill Progression | ||
|header=Radius <small>(yards)</small> | |||
| Radius (yards) | |||
| 10.6 | | 10.6 | ||
| 12 | | 12 | ||
| Line 446: | Line 351: | ||
| 34.6 | | 34.6 | ||
| 36 | | 36 | ||
| | |header2=Defense +X% | ||
| 70% | |||
| 70 | | 80% | ||
| 80 | | 90% | ||
| 90 | | 100% | ||
| 100 | | 110% | ||
| 110 | | 120% | ||
| 120 | | 130% | ||
| 130 | | 140% | ||
| 140 | | 150% | ||
| 150 | | 160% | ||
| 160 | | 170% | ||
| 170 | | 180% | ||
| 180 | | 190% | ||
| 190 | | 200% | ||
| 200 | | 210% | ||
| 210 | | 220% | ||
| 220 | | 230% | ||
| 230 | | 240% | ||
| 240 | | 250% | ||
| 250 | | 260% | ||
| 260 | }} | ||
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'''Synergies:''' Prayer: same as having Prayer active without mana cost.<br> | '''Synergies:''' Prayer: same as having Prayer active without mana cost.<br> | ||
'''Details:''' Reduces Poison and Curse duration for all party members. | '''Details:''' Reduces Poison and Curse duration for all party members. | ||
{ | {{Skill Progression | ||
|header=Radius <small>(yards)</small> | |||
| Radius (yards) | |||
| 10.6 | | 10.6 | ||
| 12 | | 12 | ||
| Line 520: | Line 402: | ||
| 34.6 | | 34.6 | ||
| 36 | | 36 | ||
|- | |header2=Duration -X <small>(seconds)</small> | ||
| 39 | | 39 | ||
| 46 | | 46 | ||
| Line 542: | Line 423: | ||
| 79 | | 79 | ||
| 80 | | 80 | ||
}} | |||
| Line 552: | Line 433: | ||
* Various PVP builds place much importance on this skill, especially when teamed with fast attacks like Charge. | * Various PVP builds place much importance on this skill, especially when teamed with fast attacks like Charge. | ||
* Most Paladins choose not to invest in it though, since the convenience is not deemed worth four skill points. (Vigor and the 3 prerequisites.) | * Most Paladins choose not to invest in it though, since the convenience is not deemed worth four skill points. (Vigor and the 3 prerequisites.) | ||
{ | {{Skill Progression | ||
|header=Radius <small>(yards)</small> | |||
| Radius (yards) | |||
| 10 | | 10 | ||
| 12 | | 12 | ||
| Line 596: | Line 455: | ||
| 46 | | 46 | ||
| 48 | | 48 | ||
| | |header2=Walk Run Speed +X% | ||
| 13% | |||
| 13 | | 18% | ||
| 18 | | 22% | ||
| 22 | | 25% | ||
| 25 | | 28% | ||
| 28 | | 30% | ||
| 30 | | 32% | ||
| 32 | | 33% | ||
| 33 | | 35% | ||
| 35 | | 36% | ||
| 36 | | 37% | ||
| 37 | | 38% | ||
| 38 | | 39% | ||
| 39 | | 40% | ||
| 40 | | 40% | ||
| 40 | | 41% | ||
| 41 | | 41% | ||
| 41 | | 42% | ||
| 42 | | 42% | ||
| 42 | | 43% | ||
| 43 | |header3=Max Stam. +X% | ||
| | | 50% | ||
| 75% | |||
| 50 | | 100% | ||
| 75 | | 125% | ||
| 100 | | 150% | ||
| 125 | | 175% | ||
| 150 | | 200% | ||
| 175 | | 225% | ||
| 200 | | 250% | ||
| 225 | | 275% | ||
| 250 | | 300% | ||
| 275 | | 325% | ||
| 300 | | 350% | ||
| 325 | | 375% | ||
| 350 | | 400% | ||
| 375 | | 425% | ||
| 400 | | 450% | ||
| 425 | | 475% | ||
| 450 | | 500% | ||
| 475 | | 525% | ||
| 500 | |header4=Stam. Regen +X% | ||
| 525 | | 50% | ||
| | | 75% | ||
| 100% | |||
| 50 | | 125% | ||
| 75 | | 150% | ||
| 100 | | 175% | ||
| 125 | | 200% | ||
| 150 | | 225% | ||
| 175 | | 250% | ||
| 200 | | 275% | ||
| 225 | | 300% | ||
| 250 | | 325% | ||
| 275 | | 350% | ||
| 300 | | 375% | ||
| 325 | | 400% | ||
| 350 | | 425% | ||
| 375 | | 450% | ||
| 400 | | 475% | ||
| 425 | | 500% | ||
| 450 | | 525% | ||
| 475 | }} | ||
| 500 | |||
| 525 | |||
==Meditation== | ==Meditation== | ||
| Line 669: | Line 525: | ||
'''Synergies:''' Prayer: same as having Prayer active without mana cost<br /> | '''Synergies:''' Prayer: same as having Prayer active without mana cost<br /> | ||
'''Details:''' Boosts the mana regeneration rate for the Paladin and all his party members. This skill was popular in parties in earlier versions of the game, but as players have found better builds and equipment, few characters still need extra mana regeneration. Most spell users would much prefer the Paladin in their party to use Conviction to increase their killing power. | '''Details:''' Boosts the mana regeneration rate for the Paladin and all his party members. This skill was popular in parties in earlier versions of the game, but as players have found better builds and equipment, few characters still need extra mana regeneration. Most spell users would much prefer the Paladin in their party to use Conviction to increase their killing power. | ||
{ | {{Skill Progression | ||
|header=Radius <small>(yards)</small> | |||
| Radius (yards) | |||
| 7.3 | | 7.3 | ||
| 8.6 | | 8.6 | ||
| Line 713: | Line 547: | ||
| 31.3 | | 31.3 | ||
| 32.6 | | 32.6 | ||
| | |header2=Mana Recovery +X% | ||
| 300% | |||
| 300 | | 325% | ||
| 325 | | 350% | ||
| 350 | | 375% | ||
| 375 | | 400% | ||
| 400 | | 425% | ||
| 425 | | 450% | ||
| 450 | | 475% | ||
| 475 | | 500% | ||
| 500 | | 525% | ||
| 525 | | 550% | ||
| 550 | | 575% | ||
| 575 | | 600% | ||
| 600 | | 625% | ||
| 625 | | 650% | ||
| 650 | | 675% | ||
| 675 | | 700% | ||
| 700 | | 725% | ||
| 725 | | 750% | ||
| 750 | | 775% | ||
| 775 | }} | ||
| Line 744: | Line 577: | ||
'''Details:''' Redemption uses up corpses, making them vanish with a lovely rising spirit graphic (also seen coming up from the skeletons after Radament is defeated in the Act Two Sewers), and transferring substantial mana and life to the Paladin. Besides the healing effect, this skill can be used to dispose of corpses mid-battle, so they can not be resurrected by monster shamans. | '''Details:''' Redemption uses up corpses, making them vanish with a lovely rising spirit graphic (also seen coming up from the skeletons after Radament is defeated in the Act Two Sewers), and transferring substantial mana and life to the Paladin. Besides the healing effect, this skill can be used to dispose of corpses mid-battle, so they can not be resurrected by monster shamans. | ||
* More points increase the health/mana gained, but also increase the odds that corpses will be redeemed. Just a corpse or two will almost always act as a full rejuvenation potion, so add more points only if speed is of the essence. | * More points increase the health/mana gained, but also increase the odds that corpses will be redeemed. Just a corpse or two will almost always act as a full rejuvenation potion, so add more points only if speed is of the essence. | ||
{| | {| | ||
! | !'''Radius:''' | ||
|10.6 Yards | |||
|} | |||
{{Skill Progression | |||
|header=Chance to Redeem +X% | |||
| 23% | |||
| 34% | |||
| 42% | |||
| 49% | |||
| 55% | |||
| 59% | |||
| 63% | |||
| 65% | |||
| 69% | |||
| 71% | |||
| 73% | |||
| 75% | |||
| 77% | |||
| 79% | |||
| 80% | |||
| 82% | |||
| 82% | |||
| 83% | |||
| 10.6 | | 84% | ||
| | | 85% | ||
| | |header2=Life/Mana Recovery | ||
| 23 | |||
| 34 | |||
| 42 | |||
| 49 | |||
| 55 | |||
| 59 | |||
| 63 | |||
| 65 | |||
| 69 | |||
| 71 | |||
| 73 | |||
| 75 | |||
| 77 | |||
| 79 | |||
| 80 | |||
| 82 | |||
| 82 | |||
| 83 | |||
| 84 | |||
| 85 | |||
| | |||
| 25 | | 25 | ||
| 30 | | 30 | ||
| Line 813: | Line 624: | ||
| 115 | | 115 | ||
| 120 | | 120 | ||
}} | |||
| Line 821: | Line 632: | ||
'''Synergies:''' None. <br> | '''Synergies:''' None. <br> | ||
'''Details:''' Salvation provides substantial resistance to cold, fire, and lightning (but not poison) for the Paladin and all characters and minions in his party. | '''Details:''' Salvation provides substantial resistance to cold, fire, and lightning (but not poison) for the Paladin and all characters and minions in his party. | ||
{ | {{Skill Progression | ||
|header=Radius <small>(yards)</small> | |||
| Radius (yards) | |||
| 10.6 | | 10.6 | ||
| 12 | | 12 | ||
| Line 865: | Line 654: | ||
| 34.6 | | 34.6 | ||
| 36 | | 36 | ||
| | |header2=Resist Light. / Cold / Fire +X% | ||
| 60% | |||
| 60 | | 68% | ||
| 68 | | 75% | ||
| 75 | | 80% | ||
| 80 | | 85% | ||
| 85 | | 88% | ||
| 88 | | 91% | ||
| 91 | | 93% | ||
| 93 | | 96% | ||
| 96 | | 97% | ||
| 97 | | 99% | ||
| 99 | | 101% | ||
| 101 | | 102% | ||
| 102 | | 103% | ||
| 103 | | 104% | ||
| 104 | | 106% | ||
| 106 | | 106% | ||
| 106 | | 107% | ||
| 107 | | 108% | ||
| 108 | | 108% | ||
| 108 | }} | ||
[[category:Paladin]] | [[category:Paladin]] | ||
[[category:d2 paladin strategy]] | [[category:d2 paladin strategy]] | ||
