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===Character Save Files in Diablo I== | ===Character Save Files in Diablo I=== | ||
[[File:Diablo-char-save-files.JPG|thumb|300px|Diablo I saved character files.]] | [[File:Diablo-char-save-files.JPG|thumb|300px|Diablo I saved character files.]] | ||
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==Game Joining Requirements== | |||
The following table lists the requirements to join or create single or multiplayer games. | The following table lists the requirements to join or create single or multiplayer games. | ||
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==Playing Higher Difficult Levels in Single Player Diablo== | |||
While Hellfire supports Nightmare and Hell difficulty for single player characters, this is not a feature in Diablo. In regular D1, you can only play NM and Hell with multiplayer characters. (You must be level 20+ to create a Nightmare game, or level 30+ to create a hell game. | While Hellfire supports Nightmare and Hell difficulty for single player characters, this is not a feature in Diablo. In regular D1, you can only play NM and Hell with multiplayer characters. (You must be level 20+ to create a Nightmare game, or level 30+ to create a hell game. | ||
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* See the [[Diablo_Monsters#Hover_Information|Hover Information]] section of the [[Diablo Monsters]] page for more details. | * See the [[Diablo_Monsters#Hover_Information|Hover Information]] section of the [[Diablo Monsters]] page for more details. | ||
==Duping== | ==Duping== | ||
One flaw in the programming of Diablo and Hellfire is the ability to "dupe" (duplicate) any item, in the game. This flaw exist in all game modes as well as on Battle.net. | One flaw in the programming of Diablo and Hellfire is the ability to "dupe" (duplicate) any item, in the game. This flaw exist in all game modes as well as on Battle.net, and merely requires a player to click on an item on the ground. The character will walk towards it, and if the player clicks on another item in their inventory or belt (such as a potion) at exactly the instant they pick up the item from the ground, a duplicate of the item on the ground will be created from the inventory item clicked on. | ||
This can easily be done by accident, and players have turned useful items in their inventory into common items like a potion or a stack of gold, entirely by accident. In solo play, duping is used mostly to create spellbooks or elixirs, to enable characters to build up their power more quickly. It can also be used to create duplicates of high quality items, though only rings can be dual-wielded in Diablo 1. (Or one-handed weapons by the Bard in Hellfire.) Duped items can be given to other players, though. | |||
Diablo 1 added some duping-prevention in patches, but only in the form of erasing duped items if more than one is dropped on the ground at a time. | |||
[[Image:Duping_D1.gif]] | [[Image:Duping_D1.gif]] | ||
