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{{Monster navbox|{{Monstertype}}|{{Animals}}|{{Demons}}|{{Guest Monsters}}}}Spike Fiends are [[Animals]]. | {{Monster navbox|{{Monstertype}}|{{Animals}}|{{Demons}}|{{Guest Monsters}}}}Spike Fiends are [[Animals]]. | ||
Defensive quills dot the backs of these troublesome creatures. All species of Spike Fiends can fire their quills at range, and more developed variants have a more vicious rate of fire and tend to fire in volleys. At least two subspecies, the Quill Rat and the Thorned Beast, are known to fire their quills without provocation. Caravans traveling to the Rogue Pass have reported several attacks by these aggressive monsters. | |||
These small creatures are basically thorny turrets; they move slowly and largely at random, but they ceaselessly fire quills from their backs, inflicting a constant, needling damage to the players or minions nearest them. Spike Fiends are seldom more dangerous than annoying, but a boss pack with Might, Fanaticism, Extra Strong, or other nasty modifier combinations can be nasty, and might be best avoided. | These small creatures are basically thorny turrets; they move slowly and largely at random, but they ceaselessly fire quills from their backs, inflicting a constant, needling damage to the players or minions nearest them. Spike Fiends are seldom more dangerous than annoying, but a boss pack with Might, Fanaticism, Extra Strong, or other nasty modifier combinations can be nasty, and might be best avoided. | ||
