→+ Elemental Damage
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Fire charms do more damage then cold charms generally, but do not slow the enemy down at the same time, so are not widely used. | Fire charms do more damage then cold charms generally, but do not slow the enemy down at the same time, so are not widely used. | ||
* These charms give bonuses only to physical damage, not to any | * These charms give bonuses only to physical damage, not to any fire spell. | ||
'''Lightning''' | '''Lightning''' | ||
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Lightning charms deal the highest average damage of any of the elemental charms. | Lightning charms deal the highest average damage of any of the elemental charms. | ||
* These charms give bonuses only to physical damage, not to any | * These charms give bonuses only to physical damage, not to any lightning spell. | ||
'''Poison''' | '''Poison''' | ||
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Poison damage bonuses are quite useful in Diablo II. Poisoned monsters do not heal, and poison damage and duration stacks between multiple items, so with several sources of poison adding up, a single hit can keep a monster from healing for quite a while. These can be very useful to deal a slow death in a PVP duel as well. | Poison damage bonuses are quite useful in Diablo II. Poisoned monsters do not heal, and poison damage and duration stacks between multiple items, so with several sources of poison adding up, a single hit can keep a monster from healing for quite a while. These can be very useful to deal a slow death in a PVP duel as well. | ||
* These charms give bonuses only to physical damage, not to any | * These charms give bonuses only to physical damage, not to any poison spell. | ||
=Magic Suffixes= | =Magic Suffixes= | ||
