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=Statistics= | ==Statistics== | ||
* The TC/Rune drops listed are the highest [[Treasure Class]]/[[Rune Group]] a normal monster of that type can drop. | * The TC/Rune drops listed are the highest [[Treasure Class]]/[[Rune Group]] a normal monster of that type can drop. | ||
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=Offense= | ==Offense== | ||
* All normal types of Fallen Shaman hurl Fireballs as do Guest Monster Carvers and Devilkin. Guest Monster Dark Shaman hurl freezing Glacial Spikes, with impressive chill times. | * All normal types of Fallen Shaman hurl Fireballs as do Guest Monster Carvers and Devilkin. Guest Monster Dark Shaman hurl freezing Glacial Spikes, with impressive chill times. | ||
* All Guest Monster Fallen Shaman have a chance to add elemental damage to their melee attacks. | * All Guest Monster Fallen Shaman have a chance to add elemental damage to their melee attacks. | ||
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==Defenses== | |||
* Regen Rate tells what % of a monster's hit points are regenerated per second. Standard is 1.2/sec. | * Regen Rate tells what % of a monster's hit points are regenerated per second. Standard is 1.2/sec. | ||
* Blocking values are assigned to every monster in the game, but the ability is seldom enabled, so most monsters can not block (Hence the blocking % given on most Diablo II monster pages, including Blizzard's, is inaccurate.) When enabled, blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block. | * Blocking values are assigned to every monster in the game, but the ability is seldom enabled, so most monsters can not block (Hence the blocking % given on most Diablo II monster pages, including Blizzard's, is inaccurate.) When enabled, blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block. | ||
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==Resistances== | |||
* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack. | * Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack. | ||
* <font color="#ff0000">Immunities</font> are noted in red text. These can be "broken" by skills that lower resistance. See the [[Resistances#Immunities|Resistances]] page for more details. | * <font color="#ff0000">Immunities</font> are noted in red text. These can be "broken" by skills that lower resistance. See the [[Resistances#Immunities|Resistances]] page for more details. | ||
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==Locations== | |||
* [[Guest Monsters]] are found only in Act Five, and only on Nightmare and Hell difficulty levels. | * [[Guest Monsters]] are found only in Act Five, and only on Nightmare and Hell difficulty levels. | ||
* Monsters in areas marked "Boss Only" will only appear as random bosses or champions. | * Monsters in areas marked "Boss Only" will only appear as random bosses or champions. | ||
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| Abaddon | | Abaddon | ||
|} | |} | ||
