→The Crypt
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The Crypt reuses the tile set from the Church, but since there are no shrines or libraries, most of those small rooms are boring and entirely empty; of shrines and books, as well as monsters. Like the Hive, the Crypt holds zero monster bosses, other than Na-Krul on level 4. It's not known why the Sierra designers didn't include any bosses in the levels they added, but it goes a long way towards explaining why most players find those levels much less fun than the original 16. | The Crypt reuses the tile set from the Church, but since there are no shrines or libraries, most of those small rooms are boring and entirely empty; of shrines and books, as well as monsters. Like the Hive, the Crypt holds zero monster bosses, other than Na-Krul on level 4. It's not known why the Sierra designers didn't include any bosses in the levels they added, but it goes a long way towards explaining why most players find those levels much less fun than the original 16. | ||
[[ | [[Image:D1-level-crypt2.gif|center|frame|Lots of high walls and narrow doorways give the Crypt its flavor.]] | ||
{{Template:D1 Quests}} | {{Template:D1 Quests}} | ||
