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[[Image:Npc-warriv1.jpg|frame]]Warriv is an NPC caravan master. He is found in Act One, | [[Image:Npc-warriv1.jpg|frame]]Warriv is an NPC caravan master. He is found in Act One, standing near the [[stash]], above or to the right of the firepit, near the center of town. He does not give any quests, but offers useless advice on most of them. His only real purpose is to welcome new characters to the game, and to offer passage to Lut Gholein once [[Andariel]] is defeated. | ||
Warriv is the only NPC with a change of clothing. He wears heavy blue-themed clothes in the [[Rogue Encampment]], and changes into beige desert gear when he arrives in [[Lut Gholein]]. | Warriv is the only NPC with a change of clothing. He wears heavy blue-themed clothes in the [[Rogue Encampment]], and changes into beige desert gear when he arrives in [[Lut Gholein]]. | ||
=Act One Dialogues= | =Act One Dialogues= | ||
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==Den of Evil== | ==Den of Evil== | ||
=== | ===Quest Tips=== | ||
One who seeks that cave, seeks death. | One who seeks that cave, seeks death. | ||
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==Sisters' Burial Grounds== | ==Sisters' Burial Grounds== | ||
=== | ===Quest Tips=== | ||
Hmmm... How can one kill what is already dead? | Hmmm... How can one kill what is already dead? | ||
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==Rescue Cain== | ==Rescue Cain== | ||
=== | ===Quest Tips=== | ||
Months ago, I came across a few survivors from Tristram. They said that Cain had gone half-mad and could no longer distinguish fact from fantasy. | Months ago, I came across a few survivors from Tristram. They said that Cain had gone half-mad and could no longer distinguish fact from fantasy. | ||
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==The Forgotten Tower== | ==The Forgotten Tower== | ||
=== | ===Quest Tips=== | ||
Rumors of treasure are no different from rumors of any other kind. They hold false promise to those who should know better. | Rumors of treasure are no different from rumors of any other kind. They hold false promise to those who should know better. | ||
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==Tools of the Trade== | ==Tools of the Trade== | ||
=== | ===Quest Tips=== | ||
Just as an archer needs bow and arrow, or a draughtsman pen and paper, so Charsi needs the Horadric Malus with which to ply her trade. | Just as an archer needs bow and arrow, or a draughtsman pen and paper, so Charsi needs the Horadric Malus with which to ply her trade. | ||
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==Sisters to the Slaughter== | ==Sisters to the Slaughter== | ||
=== | ===Quest Tips=== | ||
The mapmakers tell us the shortest distance between two points is a straight line. Our way east is a line that runs through Andariel's stronghold, the Monastery. | The mapmakers tell us the shortest distance between two points is a straight line. Our way east is a line that runs through Andariel's stronghold, the Monastery. | ||
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==Radament's Lair== | ==Radament's Lair== | ||
=== | ===Quest Tips=== | ||
I've heard tales of walking corpses out in the desert at night, though I've never actually seen one. | I've heard tales of walking corpses out in the desert at night, though I've never actually seen one. | ||
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==The Tainted Sun== | ==The Tainted Sun== | ||
=== | ===Quest Tips=== | ||
The sun has grown disgusted with the terrible deeds it must shine upon each day. Damnation is upon us all. | The sun has grown disgusted with the terrible deeds it must shine upon each day. Damnation is upon us all. | ||
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==Arcane Sanctuary== | ==Arcane Sanctuary== | ||
=== | ===Quest Tips=== | ||
A careful caravan gives wide berth to sleeping bandits. If Horazon is gone, let him remain so. | A careful caravan gives wide berth to sleeping bandits. If Horazon is gone, let him remain so. | ||
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==The Summoner== | ==The Summoner== | ||
=== | ===Quest Tips=== | ||
There's nothing more dreadful than a powerful being driven by a frayed mind. | There's nothing more dreadful than a powerful being driven by a frayed mind. | ||
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==The Seven Tombs== | ==The Seven Tombs== | ||
=== | ===Quest Tips=== | ||
Be very careful, my friend. I think I've seen enough recently not to doubt that these Tombs exist. And if they do, they're most certainly guarded by terrible creatures. | Be very careful, my friend. I think I've seen enough recently not to doubt that these Tombs exist. And if they do, they're most certainly guarded by terrible creatures. | ||
