→Conversion
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'''Prerequisites''': Sacrifice, Zeal, Vengeance<br /> | '''Prerequisites''': Sacrifice, Zeal, Vengeance<br /> | ||
'''Synergies:''' None. <br> | '''Synergies:''' None. <br> | ||
'''Details:''' This skill acts as a mind control attack, "converting" the monster to fight against other demons. For the duration of the effect, the monster will battle against its own kind, and be attacked by them. It can not be damaged by players during this time. | '''Details:''' This skill acts as a mind control attack, "converting" the monster to fight against other demons. For the duration of the effect, the monster will battle against its own kind, and be attacked by them. It can not be damaged by players during this time. This skill lets a paladin temporarily have a similiar army like the revive summoning necro build. | ||
* SuperUniques and Bosses can not be converted, nor can other players in PVP games. | * SuperUniques and Bosses can not be converted, nor can other players in PVP games. | ||
* Experience is gained for kills made by converted monsters. Experience is not gained for converted monsters killed while under your influence. | * Experience is gained for kills made by converted monsters. Experience is not gained for converted monsters killed while under your influence. | ||
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=Holy Shield= | =Holy Shield= | ||
