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[[Image:Mon-dac-farren1.jpg|frame|left]] | |||
{{Monster navbox|{{Monstertype}}|{{Demons}}|{{SuperUniques}}}}'''Dac Farren''' is a [[Demons|Demon]], and an [[Demon Imp|Demon Gremlin]]. | {{Monster navbox|{{Monstertype}}|{{Demons}}|{{SuperUniques}}}}'''Dac Farren''' is a [[Demons|Demon]], and an [[Demon Imp|Demon Gremlin]]. | ||
Dac Farren is found in the middle of the [[Bloody Foothills]] level, in a narrow stretch bounded by hills to the right and cliffs to the left. He can't be missed, and prior to v1.10 he and his pack were welcomed as a brief respite from the endless Minions and Death Maulers that filled the Bloody Foothills. Since v1.10 randomized monsters in [[Act Five]] (on the [[Nightmare]] and [[Hell]] difficulties) it's possible to get Gremlins all through the level, so Dac Farren doesn't stand out so much anymore. | |||
All values are listed by difficulty level: '''Normal / Nightmare / Hell.''' | All values are listed by difficulty level: '''Normal / Nightmare / Hell.''' | ||
== Statistics == | |||
* The TC/Rune drops listed are the highest [[Treasure Class]]/[[Rune Group]] a normal monster of that type can drop. | |||
=Statistics= | ** Champions and Bosses can sometimes drop from the next higher TC. | ||
** The max TC/Rune possible depends on which level a monster spawns in, and can vary slightly from the listed values (monsters that spawn in later levels can drop higher level items). See the item [[calculators]] to ascertain precisely what a monster from a given area can drop. | |||
{| width="100%" | {| width="100%" | ||
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<center>39/Dol, 60/Ist, 87/Zod</center> | <center>39/Dol, 60/Ist, 87/Zod</center> | ||
|} | |} | ||
== Offense == | |||
=Offense= | |||
Dac Farren is always [[Monster_Modifiers#Cold_Enchanted|Cold Enchanted]]. He gains 1 random modifier on Nightmare and 2 on Hell. | Dac Farren is always [[Monster_Modifiers#Cold_Enchanted|Cold Enchanted]]. He gains 1 random modifier on Nightmare and 2 on Hell. | ||
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<center>4 / 5 / 7</center> | <center>4 / 5 / 7</center> | ||
|} | |} | ||
== Defenses == | |||
=Defenses= | |||
Like most SuperUniques, Dac Farren does not regenerate hit points. | Like most SuperUniques, Dac Farren does not regenerate hit points. | ||
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<center>50 / 40 / 33</center> | <center>50 / 40 / 33</center> | ||
|} | |} | ||
== Resistances == | |||
=Resistances= | |||
* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack. | * Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack. | ||
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| 0% / 0% / 25% | | 0% / 0% / 25% | ||
|} | |} | ||
== Locations == | |||
=Locations= | |||
All SuperUniques (except for [[Uber Diablo]] are found in roughly the same location every game, on all three difficulty levels. (Except for the [[Uber Monsters]] who are only found on Hell Difficulty.) | All SuperUniques (except for [[Uber Diablo]] are found in roughly the same location every game, on all three difficulty levels. (Except for the [[Uber Monsters]] who are only found on Hell Difficulty.) | ||
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| '''Act 5:''' Blood Foothills. (Choking a bottleneck halfway through the level.) | | '''Act 5:''' Blood Foothills. (Choking a bottleneck halfway through the level.) | ||
|} | |} | ||
{{D2 Monster Nav|bosses_a5}} | |||