Administrators, Bureaucrats, Administrators
296
edits

m (Text replacement - "(?m)^\s*=\s*([^=\n]+?)\s*=\s*$" to "== $1 ==") |
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| (30 intermediate revisions by one other user not shown) | |||
| Line 19: | Line 19: | ||
<br> | <br> | ||
<br> | <br> | ||
== + points to Attack Rating == | |||
=+ points to Attack Rating= | |||
{| | {| | ||
| Line 89: | Line 88: | ||
<br> | <br> | ||
<br> | <br> | ||
== + points to Attack Rating (based on character level) == | |||
=+ points to Attack Rating (based on character level)= | |||
| Line 113: | Line 111: | ||
<br> | <br> | ||
<br> | <br> | ||
== + points to Attack Rating / Maximum Damage (based on character level) == | |||
=+ points to Attack Rating / Maximum Damage (based on character level)= | |||
| Line 132: | Line 129: | ||
|- | |- | ||
| Grinding | | Grinding | ||
| + 0.75 | | + 0.75 to Maximum Damage per character level | ||
| Bows, Weapons | | Bows, Weapons | ||
| 50 (estimated) | | 50 (estimated) | ||
| Line 142: | Line 139: | ||
<br> | <br> | ||
<br> | <br> | ||
== +% to Attack Rating (based on character level) == | |||
=+% to Attack Rating (based on character level)= | |||
{| | {| | ||
|- | |- | ||
! Prefix | ! Prefix | ||
! Stats | ! Stats | ||
! Item Type | ! Item Type | ||
! | ! Affix Level | ||
! Level Requirement | |||
|- | |- | ||
| Visionary | | Visionary | ||
| +1 | | +1% attack rating per character level | ||
| Bows, | | Bows, Helms | ||
| | | 25 | ||
| 18 | |||
|} | |} | ||
<br> | |||
The attack rating bonus by % would benefit amazons the most since they have more dexterity than any other classes. However, for other classes, Fool's prefix is more beneficial. | The attack rating bonus by % would benefit amazons the most since they have more dexterity than any other classes. However, for other classes, Fool's prefix is more beneficial. | ||
There is however '''a bug''' with this prefix when '''ranged weapons are used''' because for all ranged and explosion weapon attacks %AR applies as though it is flat AR. The character screen pretends you still get a %AR boost when you actually are getting a flat AR boost. As a result a 25% AR rune actually gives you no more AR than 5 soft dexterity points. | There is however '''a bug''' with this prefix when '''ranged weapons are used''' because for all ranged and explosion weapon attacks %AR applies as though it is flat AR. The character screen pretends you still get a %AR boost when you actually are getting a flat AR boost. As a result a 25% AR rune actually gives you no more AR than 5 soft dexterity points. | ||
<br> | |||
<br> | |||
<br> | |||
== + % to Damage (or +1 to Maximum Damage) == | |||
=+ % to Damage (or +1 to Maximum Damage)= | |||
| Line 246: | Line 240: | ||
<br> | <br> | ||
<br> | <br> | ||
== + Points to Attack Rating and + % to Damage (or +1 to Maximum Damage) == | |||
=+ Points to Attack Rating and + % to Damage (or +1 to Maximum Damage)= | |||
| Line 302: | Line 295: | ||
| Master's# | | Master's# | ||
| +151-250 AR<br /> +101-150% Dam | | +151-250 AR<br /> +101-150% Dam | ||
| | | Bows, Scepters, Weapons | ||
| 56 | | 56 | ||
| 48 | | 48 | ||
| Line 308: | Line 301: | ||
| Grandmaster's* | | Grandmaster's* | ||
| +251-300 AR<br /> +151-200% Dam | | +251-300 AR<br /> +151-200% Dam | ||
| Bows, Scepters, Weapons | | Bows, Scepters, Weapons | ||
| 69 | | 69 | ||
| 61 | | 61 | ||
|} | |} | ||
<br> | <br> | ||
<nowiki>*</nowiki> Magical only: | <nowiki>*</nowiki> Magical only: cannot be found on Rare items. | ||
<br> | <br> | ||
<br> | <br> | ||
| Line 323: | Line 316: | ||
<br> | <br> | ||
<br> | <br> | ||
== + Attack Rating and Damage vs Demons == | |||
=+ Attack Rating and Damage vs Demons= | |||
| Line 376: | Line 368: | ||
<br> | <br> | ||
<br> | <br> | ||
== + Attack Rating and Damage vs. Undead == | |||
=+ Attack Rating and Damage vs. Undead= | |||
| Line 423: | Line 414: | ||
<br> | <br> | ||
<br> | <br> | ||
== + Cold Damage* == | |||
=+ Cold Damage*= | |||
| Line 464: | Line 454: | ||
<br> | <br> | ||
<br> | <br> | ||
== + Fire Damage* == | |||
=+ Fire Damage*= | |||
| Line 516: | Line 505: | ||
<br> | <br> | ||
<br> | <br> | ||
== + Lightning Damage* == | |||
=+ Lightning Damage*= | |||
| Line 548: | Line 536: | ||
| Arcing | | Arcing | ||
| +1 min and 261-360 max lightning damage | | +1 min and 261-360 max lightning damage | ||
| Weapons | | Bows, Orbs, Scepters, Staves, Wands, Weapons | ||
| 60 | | 60 | ||
| | | 50 | ||
|- | |- | ||
| Shocking | | Shocking | ||
| Line 569: | Line 557: | ||
<br> | <br> | ||
<br> | <br> | ||
== + Poison Damage* == | |||
=+ Poison Damage*= | |||
| Line 616: | Line 603: | ||
<br> | <br> | ||
<br> | <br> | ||
== + % to Defense == | |||
=+ % to Defense= | |||
| Line 678: | Line 664: | ||
<br> | <br> | ||
<br> | <br> | ||
== + points to Defense (based on character level) == | |||
=+ points to Defense (based on character level)= | |||
| Line 700: | Line 685: | ||
<br> | <br> | ||
<br> | <br> | ||
== % Damage taken goes to Mana == | |||
=% Damage taken goes to Mana= | |||
| Line 719: | Line 703: | ||
|} | |} | ||
<br> | <br> | ||
This modifier converts '''Physical melee''' damage taken to your mana, so if you take a 100 point blow, you'll gain 10 points to your mana | This modifier converts '''Physical melee''' damage taken to your mana, so if you have a 10% modifier and take a 100 point blow, you'll gain 10 points to your mana. This stacks, and stacks with the higher % damage to mana found on some Uniques and Set Items. | ||
<br> | <br> | ||
<br> | <br> | ||
| Line 725: | Line 709: | ||
* Does not '''reduce''' incoming damage. | * Does not '''reduce''' incoming damage. | ||
* Does not apply to damage taken by your minions or hired mercenaries. | * Does not apply to damage taken by your minions or hired mercenaries. | ||
<br> | <br> | ||
<br> | <br> | ||
<br> | <br> | ||
== + points to Mana after each kill == | |||
=+ points to Mana after each kill= | |||
| Line 826: | Line 808: | ||
<br> | <br> | ||
<br> | <br> | ||
== + Mana (based on character level) == | |||
=+ Mana (based on character level)= | |||
{| | {| | ||
| Line 835: | Line 815: | ||
! Stats | ! Stats | ||
! Item Type | ! Item Type | ||
! | ! Affix Level | ||
! Level Requirement | |||
|- | |- | ||
| Mnemonic | | Mnemonic | ||
| Line 841: | Line 822: | ||
| Helms | | Helms | ||
| 25 | | 25 | ||
| 18 | |||
|} | |} | ||
<br> | |||
<br> | |||
<br> | |||
=Magic Damage Reduced by= | == Magic Damage Reduced by == | ||
| Line 871: | Line 853: | ||
From version 1.10, Blizzard has implemented modifiers that reduces the protective effect of Magic Damage Reduced (MDR) against certain continuous attacks (i.e. frame-based attacks such as Firewall). Blizzard apparently thought that MDR was too powerful against frame-based attacks, and consequently they reduced its effect as if it was applied once each second instead of once each frame. As there are 25 frames in one second, this means that the MDR effect is effectively cut to 1/25. There are a few frame-based attacks (e.g. Inferno spell) whose corresponding MDR modifiers are not as low as 1/25.<br><br> | From version 1.10, Blizzard has implemented modifiers that reduces the protective effect of Magic Damage Reduced (MDR) against certain continuous attacks (i.e. frame-based attacks such as Firewall). Blizzard apparently thought that MDR was too powerful against frame-based attacks, and consequently they reduced its effect as if it was applied once each second instead of once each frame. As there are 25 frames in one second, this means that the MDR effect is effectively cut to 1/25. There are a few frame-based attacks (e.g. Inferno spell) whose corresponding MDR modifiers are not as low as 1/25.<br><br> | ||
== + points to Maximum Stamina == | |||
=+ points to Maximum Stamina= | |||
| Line 901: | Line 882: | ||
<br> | <br> | ||
<br> | <br> | ||
== + % to Stamina Regeneration == | |||
=+ % to Stamina Regeneration= | |||
| Line 920: | Line 900: | ||
More useful than the +stamina modifiers, but still far from coveted. | More useful than the +stamina modifiers, but still far from coveted. | ||
== + % to Resist Fire == | |||
=+ % to Resist Fire= | |||
| Line 964: | Line 942: | ||
<br> | <br> | ||
<br> | <br> | ||
== + % to Resist Cold == | |||
=+ % to Resist Cold= | |||
| Line 1,009: | Line 986: | ||
<br> | <br> | ||
<br> | <br> | ||
== + % to Resist Lightning == | |||
=+ % to Resist Lightning= | |||
| Line 1,053: | Line 1,029: | ||
<br> | <br> | ||
<br> | <br> | ||
== + % to Resist Poison == | |||
=+ % to Resist Poison= | |||
| Line 1,097: | Line 1,072: | ||
<br> | <br> | ||
<br> | <br> | ||
== + % to Resist All == | |||
=+ % to Resist All= | |||
| Line 1,140: | Line 1,114: | ||
|} | |} | ||
<br> | <br> | ||
<nowiki>*</nowiki> Magical only: can not be found on Rare items. Prismatic amulets are very popular. Rares can have two other prefixes, potentially adding more to two resistances on top of the resist all mod. Prismatic rings are less valuable, owing to their very high Clvl requirements, and also it's easier to find a ring with +20% to two or three individual resistances. | <nowiki>*</nowiki> Magical only: can not be found on Rare items. Prismatic amulets are very popular and [[Horadric_Cube_Recipes#Magical_Item_Creation|craftable]]. Rares can have two other prefixes, potentially adding more to two resistances on top of the resist all mod. Prismatic rings are less valuable, owing to their very high Clvl requirements, and also it's easier to find a ring with +20% to two or three individual resistances. | ||
<br> | <br> | ||
<br> | <br> | ||
<br> | <br> | ||
== + points to Skill Levels == | |||
=+ points to Skill Levels= | |||
| Line 1,164: | Line 1,137: | ||
| Valkyrie's | | Valkyrie's | ||
| +2 Amazon | | +2 Amazon | ||
| Bows | | Amulets, Bows, Circlets, Spears* | ||
| '''50''' (Bows, Spears)<br>'''90''' (Amulets, Circlets) | |||
| | | '''42''' (Bows, Spears)<br>'''67''' (Amulets, Circlets) | ||
|- | |- | ||
| Magekillers' | | Magekillers' | ||
| Line 1,218: | Line 1,191: | ||
| Summoner's | | Summoner's | ||
| +1 Necromancer | | +1 Necromancer | ||
| | | Amulets, Circlets, Daggers, Shrunken Heads, Wands | ||
| '''30''' (others)<br>'''36''' (Amulets, Circlets) | |||
| | | '''22''' (others)<br>'''27''' (Amulets, Circlets) | ||
|- | |- | ||
| Necromancer's | | Necromancer's | ||
| +2 Necromancer | | +2 Necromancer | ||
| Amulets, Circlets, Daggers, Shrunken Heads, Wands | | Amulets, Circlets, Daggers, Shrunken Heads, Wands | ||
| '''50''' ( | | '''50''' (Daggers, Shrunken Heads, Wands)<br>'''90''' (Amulets, Circlets) | ||
| '''42''' ( | | '''42''' (Daggers, Shrunken Heads, Wands)<br>'''67''' (Amulets, Circlets) | ||
|- | |- | ||
| Angel's | | Angel's | ||
| Line 1,250: | Line 1,223: | ||
<br> | <br> | ||
<br> | <br> | ||
== + points to Amazon Skill Trees == | |||
=+ points to Amazon Skill Trees= | |||
| Line 1,323: | Line 1,295: | ||
<br><br> | <br><br> | ||
<br> | <br> | ||
== + points to Assassin Skill Trees == | |||
=+ points to Assassin Skill Trees= | |||
| Line 1,351: | Line 1,322: | ||
| Amulets, Circlets, Claws | | Amulets, Circlets, Claws | ||
| 60 | | 60 | ||
| | | 45 | ||
|- | |- | ||
| Mentalist's | | Mentalist's | ||
| Line 1,394: | Line 1,365: | ||
<br> | <br> | ||
<br> | <br> | ||
== + points to Barbarian Skill Trees == | |||
=+ points to Barbarian Skill Trees= | |||
| Line 1,407: | Line 1,377: | ||
|- | |- | ||
| Expert's | | Expert's | ||
| +1 | | +1 Combat Skills | ||
| Amulets, Primal Helms, Weapons | | Amulets, Primal Helms, Weapons | ||
| 20 | | 20 | ||
| Line 1,413: | Line 1,383: | ||
|- | |- | ||
| Veteran's | | Veteran's | ||
| +2 | | +2 Combat Skills | ||
| | | Amulets, Primal Helms, Weapons | ||
| 40 | | 40 | ||
| | | 30 | ||
|- | |- | ||
| Master's*# | | Master's*# | ||
| +3 | | +3 Combat Skills | ||
| | | Amulets, Primal Helms, Weapons | ||
| 60 | | 60 | ||
| | | 45 | ||
|- | |- | ||
| Fanatic | | Fanatic | ||
| +1 | | +1 Combat Masteries | ||
| Amulets, Primal Helms, Weapons | | Amulets, Primal Helms, Weapons | ||
| 20 | | 20 | ||
| Line 1,431: | Line 1,401: | ||
|- | |- | ||
| Raging | | Raging | ||
| +2 | | +2 Combat Masteries | ||
| Amulets, Primal Helms, Weapons | | Amulets, Primal Helms, Weapons | ||
| 40 | | 40 | ||
| Line 1,437: | Line 1,407: | ||
|- | |- | ||
| Furious* | | Furious* | ||
| +3 | | +3 Combat Masteries | ||
| Amulets, Primal Helms, Weapons | | Amulets, Primal Helms, Weapons | ||
| 60 | | 60 | ||
| | | 45 | ||
|- | |- | ||
| Sounding | | Sounding | ||
| +1 | | +1 Warcries | ||
| Amulets, Primal Helms, Weapons | | Amulets, Primal Helms, Weapons | ||
| 20 | | 20 | ||
| Line 1,449: | Line 1,419: | ||
|- | |- | ||
| Resonant | | Resonant | ||
| +2 | | +2 Warcries | ||
| Amulets, Primal Helms, Weapons | | Amulets, Primal Helms, Weapons | ||
| 40 | | 40 | ||
| Line 1,455: | Line 1,425: | ||
|- | |- | ||
| Echoing* | | Echoing* | ||
| +3 | | +3 Warcries | ||
| Amulets, Barbarian Helms, Weapons | | Amulets, Barbarian Helms, Weapons | ||
| 60 | | 60 | ||
| Line 1,471: | Line 1,441: | ||
<br> | <br> | ||
<br> | <br> | ||
== + points to Druid Skill Trees == | |||
=+ points to Druid Skill Trees= | |||
| Line 1,491: | Line 1,460: | ||
| Caretaker's | | Caretaker's | ||
| +2 Summoning Skills | | +2 Summoning Skills | ||
| Amulets, Circlets, Clubs, | | Amulets, Circlets, Clubs, Animal Pelts | ||
| 40 | | 40 | ||
| | | | ||
| Line 1,502: | Line 1,471: | ||
|- | |- | ||
| Spiritual | | Spiritual | ||
| +1 | | +1 Shape Shifting Skills | ||
| Amulets, Circlets, Clubs, | | Amulets, Circlets, Clubs, Animal Pelts | ||
| 20 | | 20 | ||
| | | | ||
|- | |- | ||
| Feral | | Feral | ||
| +2 | | +2 Shape Shifting Skills | ||
| Amulets, Circlets, Clubs, | | Amulets, Circlets, Clubs, Animal Pelts | ||
| 40 | | 40 | ||
| | | 30 | ||
|- | |- | ||
| Communal* | | Communal* | ||
| +3 | | +3 Shape Shifting Skills | ||
| Amulets, Circlets, Clubs, Animal Pelts | | Amulets, Circlets, Clubs, Animal Pelts | ||
| 60 | | 60 | ||
| Line 1,531: | Line 1,500: | ||
| 30 | | 30 | ||
|- | |- | ||
| | | Gaean* ## | ||
| +3 Elemental Skills | | +3 Elemental Skills | ||
| Amulets, Circlets, Clubs, | | Amulets, Circlets, Clubs, Animal Pelts | ||
| 60 | | 60 | ||
| 45 | | 45 | ||
| Line 1,550: | Line 1,519: | ||
<br> | <br> | ||
<br><br> | <br><br> | ||
== + points to Necromancer Skill Trees == | |||
=+ points to Necromancer Skill Trees= | |||
| Line 1,563: | Line 1,531: | ||
|- | |- | ||
| Hexing | | Hexing | ||
| +1 | | +1 to Curses | ||
| Amulets, Circlets, Shrunken Heads, Wands | | Amulets, Circlets, Shrunken Heads, Wands | ||
| 20 | | 20 | ||
| | | 15 | ||
|- | |- | ||
| Blighting | | Blighting | ||
| +2 | | +2 to Curses | ||
| Amulets, Circlets, Shrunken Heads, Wands | | Amulets, Circlets, Shrunken Heads, Wands | ||
| 40 | | 40 | ||
| | | 20 | ||
|- | |- | ||
| Cursing*# | | Cursing*# | ||
| +3 | | +3 to Curses | ||
| Amulets, Circlets, Shrunken Heads, Wands | | Amulets, Circlets, Shrunken Heads, Wands | ||
| 60 | | 60 | ||
| Line 1,581: | Line 1,549: | ||
|- | |- | ||
| Fungal | | Fungal | ||
| +1 | | +1 to Poison and Bone Spells | ||
| Amulets, Circlets, Shrunken Heads, Daggers, Wands | | Amulets, Circlets, Shrunken Heads, Daggers##, Wands | ||
| 20 | | 20 | ||
| | | 15 | ||
|- | |- | ||
| Noxious | | Noxious | ||
| +2 | | +2 to Poison and Bone Spells | ||
| Amulets, Circlets, Shrunken Heads, Daggers, Wands | | Amulets, Circlets, Shrunken Heads, Daggers##, Wands | ||
| 40 | | 40 | ||
| | | 30 | ||
|- | |- | ||
| Venomous* | | Venomous* | ||
| +3 | | +3 to Poison and Bone Spells | ||
| Amulets, Circlets, Shrunken Heads, Daggers, Wands | | Amulets, Circlets, Shrunken Heads, Daggers##, Wands | ||
| 60 | | 60 | ||
| | | 45 | ||
|- | |- | ||
| Graverobber's | | Graverobber's | ||
| +1 | | +1 to Summoning Spells | ||
| Amulets, Circlets, Shrunken Heads, Wands | | Amulets, Circlets, Shrunken Heads, Wands | ||
| 20 | | 20 | ||
| | | 15 | ||
|- | |- | ||
| Mojo** | | Mojo** | ||
| +2 | | +2 to Summoning Spells | ||
| Amulets, Circlets, Shrunken Heads, Wands | | Amulets, Circlets, Shrunken Heads, Wands | ||
| 40 | | 40 | ||
| Line 1,611: | Line 1,579: | ||
|- | |- | ||
| Golemlord's* | | Golemlord's* | ||
| +3 | | +3 to Summoning Spells | ||
| Amulets, Circlets, Shrunken Heads, Wands | | Amulets, Circlets, Shrunken Heads, Wands | ||
| 60 | | 60 | ||
| | | 45 | ||
|} | |} | ||
<br> | <br> | ||
<nowiki>#</nowiki> Previously called Accursed. | |||
<br> | <br> | ||
<br> | <br> | ||
<nowiki>#</nowiki> | <nowiki>##</nowiki> Excluding throwing knives. | ||
<br> | <br> | ||
<br> | <br> | ||
| Line 1,628: | Line 1,597: | ||
<br> | <br> | ||
<br> | <br> | ||
<br> | |||
=+ points to Paladin Skill Trees= | <br> | ||
== + points to Paladin Skill Trees == | |||
| Line 1,702: | Line 1,672: | ||
<br> | <br> | ||
<br> | <br> | ||
== + points to Sorceress Skill Trees == | |||
=+ points to Sorceress Skill Trees= | |||
| Line 1,748: | Line 1,717: | ||
| Amulets, Circlets, Orbs, Staves | | Amulets, Circlets, Orbs, Staves | ||
| 60 | | 60 | ||
| | | 45 | ||
|- | |- | ||
| Chilling | | Chilling | ||
| Line 1,773: | Line 1,742: | ||
<br> | <br> | ||
<br> | <br> | ||
== + % chance of finding magic item == | |||
=+ % chance of finding magic item= | |||
| Line 1,798: | Line 1,766: | ||
|} | |} | ||
<br> | <br> | ||
<nowiki>*</nowiki> Magical only: can not be found on Rare items. - Increases the odds that an item, when dropped, will be magical, Rare, Set, or Unique (rather than cracked, normal, or superior.) Basically it upgrades normal items to magical ones, so can make finding socketed items harder, ironically.<br />- Works with ranged attacks and spells.<br /> - There are diminishing returns past 100%. See | <nowiki>*</nowiki> Magical only: can not be found on Rare items. - Increases the odds that an item, when dropped, will be magical, Rare, Set, or Unique (rather than cracked, normal, or superior.) Basically it upgrades normal items to magical ones, so can make finding socketed items harder, ironically.<br />- Works with ranged attacks and spells.<br /> - There are diminishing returns past 100%. See the most recent [http://diablo2.diablowiki.net/Guide:Magic_Find_Guide_v1.11,_by_Hrus Magic Find Guide]. | ||
<br> | <br> | ||
<br> | <br> | ||
<br> | <br> | ||
== + points to Light Radius == | |||
=+ points to Light Radius= | |||
| Line 1,833: | Line 1,800: | ||
<br> | <br> | ||
<br> | <br> | ||
== Hit Causes Monsters to Flee (% Chance to Curse with Terror) == | |||
=Hit Causes Monsters to Flee (% Chance to Curse with Terror)= | |||
| Line 1,868: | Line 1,834: | ||
<br> | <br> | ||
<br> | <br> | ||
== Add Sockets == | |||
=Add Sockets= | |||
| Line 1,882: | Line 1,847: | ||
| Mechanic's # | | Mechanic's # | ||
| Add 1-2 sockets | | Add 1-2 sockets | ||
| Armor, Circlets, Orbs, Scepters, Shields, Staves, Wands, Weapons** | | Armor, Bows, Circlets, Orbs, Scepters, Shields, Staves, Wands, Weapons** | ||
| 10 | | 10 | ||
| 7 | | 7 | ||
| Line 1,888: | Line 1,853: | ||
| Artisan's * ## | | Artisan's * ## | ||
| Add 1-3 sockets | | Add 1-3 sockets | ||
| Armor, Orbs, Scepters, Shields, Staves, Wands, Weapons** | | Armor, Bows, Orbs, Scepters, Shields, Staves, Wands, Weapons** | ||
| 33 | | 33 | ||
| 25 | | 25 | ||
|- | |- | ||
| Jeweler's * | | Jeweler's * | ||
| Add 4 sockets | | Add 2-4 sockets | ||
| Armor, Orbs, Scepters, Shields, Staves, Wands, Weapons** | | Armor, Bows, Orbs, Scepters, Shields, Staves, Wands, Weapons** | ||
| 55 | | 55 | ||
| 47 | | 47 | ||
| Line 1,911: | Line 1,876: | ||
<br> | <br> | ||
<br> | <br> | ||
== Add Quantity To Throwing Weapons == | |||
=Add Quantity To Throwing Weapons= | |||
| Line 1,946: | Line 1,910: | ||
<br> | <br> | ||
<br> | <br> | ||
[[Category:Modifiers]] | [[Category:Modifiers]] | ||
[[category:Items]] | |||
{{d2_items_navbox|Items}} | |||