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Corrupt Rogue Archers are [[Demons]]. | [[File:DarkArcher.jpg|thumb|left|Dark Archer in-game]] | ||
{{Monster navbox|{{Monstertype}}|{{Demons}}|{{Guest Monsters}}}}Corrupt Rogue Archers are [[Demons]]. | |||
These humanoid females represent the Rogue hero of Diablo I. They have been twisted by Diablo's evil and now hunt heroes attempting to undo the damage wrought on their holy Monastery. | These humanoid females represent the Rogue hero of Diablo I. They have been twisted by Diablo's evil and now hunt heroes attempting to undo the damage wrought on their holy Monastery. | ||
| Line 6: | Line 7: | ||
* All values are listed by difficulty level: '''Normal / Nightmare / Hell.''' | * All values are listed by difficulty level: '''Normal / Nightmare / Hell.''' | ||
== Subtypes == | |||
=Statistics= | *[[Dark Ranger]] | ||
*[[Vile Archer]] | |||
*[[Dark Archer]] | |||
*[[Black Archer]] | |||
*[[Flesh Archer]] | |||
== Statistics == | |||
{| width="100% | Some corrupted rogue archers on Hell difficulty may drop from a higher Treasure Class when killed by a ranged weapon attack. The relevant Treasure Class is listed (#) in the TC column. | ||
* The TC/Rune drops listed are the highest [[Treasure Class]]/[[Rune Group]] a normal monster of that type can drop. | |||
** Champions and Bosses can sometimes drop from the next higher TC. | |||
** The max TC/Rune possible depends on which level a monster spawns in, and can vary slightly from the listed values (monsters that spawn in later levels can drop higher level items). See the item [[calculators]] to ascertain precisely what a monster from a given area can drop. | |||
{| width="100%" | |||
! Type | ! Type | ||
! Level | ! Level | ||
! Experience | ! Experience | ||
! Hit Points | ! Hit Points | ||
! Walk/Speed | |||
! Run/Speed | |||
! Max TC/Rune | |||
|- | |- | ||
| '''Dark Ranger''' | | '''Dark Ranger''' | ||
| Line 19: | Line 36: | ||
| 54 / 2745 / 28092 | | 54 / 2745 / 28092 | ||
| 13-19 / 307-531 / 1743-4015 | | 13-19 / 307-531 / 1743-4015 | ||
| align="center" | 4 | |||
| align="center" | 4 | |||
| 3/-, 42/Io, 75/Ber (81) | |||
|- | |- | ||
| '''Vile Archer''' | | '''Vile Archer''' | ||
| Line 24: | Line 44: | ||
| 63 / 2939 / 29451 | | 63 / 2939 / 29451 | ||
| 15-22 / 326-563 / 1791-4124 | | 15-22 / 326-563 / 1791-4124 | ||
| align="center" | 5 | |||
| align="center" | 6 | |||
| 6/-, 42/Io, 78/Cham (84) | |||
|- | |- | ||
| '''Dark Archer''' | | '''Dark Archer''' | ||
| Line 29: | Line 52: | ||
| 81 / 3144 / 48477 | | 81 / 3144 / 48477 | ||
| 21-31 / 344-595 / 2455-5654 | | 21-31 / 344-595 / 2455-5654 | ||
| align="center" | 5 | |||
| align="center" | 8 | |||
| 6/-, 42/Io, 87/Zod | |||
|- | |- | ||
| '''Black Archer''' | | '''Black Archer''' | ||
| Line 34: | Line 60: | ||
| 109 / 3600 / 33528 | | 109 / 3600 / 33528 | ||
| 33-49 / 382-661 / 1933-4452 | | 33-49 / 382-661 / 1933-4452 | ||
| align="center" | 6 | |||
| align="center" | 9 | |||
| 12/-, 42/Io, 69/Lo (75) | |||
|- | |- | ||
| '''Flesh Archer''' | | '''Flesh Archer''' | ||
| Line 39: | Line 68: | ||
| 399 / 8435 / 51195 | | 399 / 8435 / 51195 | ||
| 91-128 / 626-1082 / 2550-5872 | | 91-128 / 626-1082 / 2550-5872 | ||
| align="center" | 7 | |||
| align="center" | 10 | |||
| 27/Ral, 57/Um, 87/Zod | |||
|- | |||
! colspan="7" | Guest Monsters (Act Five, NM/Hell only) | |||
|- | |||
| '''Vile Archer''' | |||
| -- / 59 / 81 | |||
| -- / 11286 / 45759 | |||
| -- / 719-1243 / 3147-5435 | |||
| align="center" | 8 | |||
| align="center" | 12 | |||
| --, 60/Ist, 84/Zod | |||
|- | |||
| '''Dark Archer''' | |||
| -- / 61 / 82 | |||
| -- / 12680 / 47118 | |||
| -- / 758-1310 / 2407-5545 | |||
| align="center" | 8 | |||
| align="center" | 12 | |||
| --, 60/Ist, 84/Zod | |||
|} | |} | ||
== Offense == | |||
* Most types of Corrupted Rogue Archers have a % chance to add elemental damage to their attacks. | |||
* Guest Monster corrupted rogue archers have a % chance to shoot fire, explosive, cold, and freezing arrows, equivalent to the Amazon skills of those names. | |||
{| width="100%" | |||
{| width="100% | |||
! Type | ! Type | ||
! | ! Attack 1 | ||
! Attack Rating 1 | ! Attack Rating 1 | ||
! | ! Elemental Damage | ||
|- | |- | ||
| '''Dark Ranger''' | | '''Dark Ranger''' | ||
| 2-3 / 18-27 / | | 2-3 / 18-27 / 52-78 | ||
| 66 / 1134 / 4143 | | 66 / 1134 / 4143 | ||
| -- | |||
|- | |- | ||
| '''Vile Archer''' | | '''Vile Archer''' | ||
| 2-3 / 19-28 / | | 2-3 / 19-28 / 54-81 | ||
| 89 / 1161 / 4200 | | 89 / 1161 / 4200 | ||
| '''Poison Damage:'''<br />'''Norm:''' -- <br />'''Night:''' 10%: 50 over 8s (6.3/sec)<br />'''Hell: '''20%: 178 over 8s (22.2/sec) | |||
|- | |- | ||
| '''Dark Archer''' | | '''Dark Archer''' | ||
| 3-4 / 19-29 / | | 3-4 / 19-29 / 57-86 | ||
| 142 / 1188 / 4998 | | 142 / 1188 / 4998 | ||
| '''Cold Damage: '''<br /> -- / 13-19 (6s) (10%) / 38-57 (7s) (20%) | |||
|- | |- | ||
| '''Black Archer''' | | '''Black Archer''' | ||
| 4-6 / 21-31 / 48-72 | | 4-6 / 21-31 / 48-72 | ||
| 225 / 1242 / 4371 | | 225 / 1242 / 4371 | ||
| | | '''Lightning Damage:<br />'''-- / 1-42 (10%) -- 4-113 (20%) | ||
|- | |- | ||
| '''Flesh Archer''' | | '''Flesh Archer''' | ||
| 9-14 / 27-40 / 57-86 | | 9-14 / 27-40 / 57-86 | ||
| 612 / 1593 / 5112 | | 612 / 1593 / 5112 | ||
| | | '''Fire Damage:<br />'''-- / 22-31 (10%) / 57-76 (20%) | ||
| | |- | ||
! colspan="4" | Guest Monsters (Act Five, NM/Hell only) | |||
|- | |||
| '''Vile Archer''' | |||
| -- / 14-29 / 27-55 | |||
| -- / 1728 / 4884 | |||
| '''Nightmare 25%, Hell 33%:<br /> Fire Arrow:''' -- / +74-87 / +106-123<br />'''Explosive Arrow:''' -- / +89-103 / +121-139 | |||
|- | |||
| '''Dark Archer''' | |||
| -- / 15-30 / 27-55 | |||
| -- / 1782 / 4941 | |||
| '''Nightmare 25%, Hell 33%:<br /> Cold Arrow:''' -- / 78-92 (15s) / 106-124 (19s)<br />'''Freezing Arrow:''' -- / 65-78 (13s) / 93-110 (17s) | |||
|} | |} | ||
== Defenses == | |||
* Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec. | |||
* Blocking values are assigned to every monster in the game, but the ability is seldom enabled, so most monsters can not block (Hence the blocking % given on most Diablo II monster pages, including Blizzard's, is inaccurate.) When enabled, blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block. | |||
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none. | * Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none. | ||
* Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all. | * Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all. | ||
{| width="100% | {| width="100%" | ||
! Type | ! Type | ||
! Defense | ! Defense | ||
! Blocking | ! Blocking | ||
! Regen Rate | |||
! Drain Effectiveness | ! Drain Effectiveness | ||
! Chill Effectiveness | ! Chill Effectiveness | ||
| Line 102: | Line 155: | ||
| '''Dark Ranger''' | | '''Dark Ranger''' | ||
| 20 / 486 / 1216 | | 20 / 486 / 1216 | ||
| 13% | | align="center" | 13% | ||
| align="center" | 1.2% | |||
| 100% / 100% / 100% | | 100% / 100% / 100% | ||
| 50% / 40% / 33% | | 50% / 40% / 33% | ||
| Line 108: | Line 162: | ||
| '''Vile Archer''' | | '''Vile Archer''' | ||
| 25 / 496 / 1233 | | 25 / 496 / 1233 | ||
| | | align="center" | -- | ||
| align="center" | 1.2% | |||
| 100% / 100% / 100% | | 100% / 100% / 100% | ||
| 50% / 40% / 33% | | 50% / 40% / 33% | ||
| Line 114: | Line 169: | ||
| '''Dark Archer''' | | '''Dark Archer''' | ||
| 35 / 507 / 1454 | | 35 / 507 / 1454 | ||
| | | align="center" | -- | ||
| align="center" | 1.2% | |||
| 100% / 100% / 100% | | 100% / 100% / 100% | ||
| 50% / 40% / 33% | | 50% / 40% / 33% | ||
| Line 120: | Line 176: | ||
| '''Black Archer''' | | '''Black Archer''' | ||
| 50 / 529 / 1279 | | 50 / 529 / 1279 | ||
| | | align="center" | -- | ||
| align="center" | 1.2% | |||
| 100% / 100% / 100% | | 100% / 100% / 100% | ||
| 50% / 40% / 33% | | 50% / 40% / 33% | ||
| Line 126: | Line 183: | ||
| '''Flesh Archer''' | | '''Flesh Archer''' | ||
| 122 / 669 / 1485 | | 122 / 669 / 1485 | ||
| | | align="center" | -- | ||
| align="center" | 1.2% | |||
| 100% / 100% / 100% | | 100% / 100% / 100% | ||
| 50% / 40% / 33% | | 50% / 40% / 33% | ||
|- | |||
! colspan="7" | Guest Monsters (Act Five, NM/Hell only) | |||
|- | |||
| '''Vile Archer''' | |||
| -- / 723 / 1422 | |||
| align="center" | -- | |||
| align="center" | 1.2% | |||
| -- / 100% / 100% | |||
| -- / 40% / 33% | |||
|- | |||
| '''Dark Archer''' | |||
| -- / 745 / 1438 | |||
| align="center" | -- | |||
| align="center" | 1.2% | |||
| -- / 100% / 100% | |||
| -- / 40% / 33% | |||
|} | |} | ||
== Resistances == | |||
=Resistances= | |||
* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack. | * Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack. | ||
* <font color="# | * <font color="#ff0000">Immunities</font> can be "broken" by skills that lower resistance, if the value drops below 99%. See the [ [Resistances#Immunities|Resistances]] page for more details. | ||
{| width="100% | {| width="100%" | ||
! Type | ! Type | ||
! Physical | ! Physical | ||
! Fire | ! Fire | ||
! Cold | ! Cold | ||
! Lightning | ! Lightning | ||
! Poison | ! Poison | ||
! Magic | |||
|- | |- | ||
| '''Dark Ranger''' | | '''Dark Ranger''' | ||
| 0% / 0% / 15% | | 0% / 0% / 15% | ||
| 0% / 0% / 25% | | 0% / 0% / 25% | ||
| 0% / 0% / 25% | | 0% / 0% / 25% | ||
| 0% / 0% / <font color="# | | 0% / 0% / <font color="#ff0000">100%</font> | ||
| 0% / 0% / 25% | | 0% / 0% / 25% | ||
| 0% / 0% / 0% | |||
|- | |- | ||
| '''Vile Archer''' | | '''Vile Archer''' | ||
| 0% / 0% / 15% | | 0% / 0% / 15% | ||
| 0% / 0% / <font color="#ff0000">110%</font> | |||
| 0% / 0% / <font color="# | |||
| 0% / 0% / 25% | | 0% / 0% / 25% | ||
| 0% / 0% / 25% | | 0% / 0% / 25% | ||
| 0% / 0% / 25% | | 0% / 0% / 25% | ||
| 0% / 0% / 0% | |||
|- | |- | ||
| '''Dark Archer''' | | '''Dark Archer''' | ||
| 0% / 0% / 15% | | 0% / 0% / 15% | ||
| 0% / 0% / 25% | | 0% / 0% / 25% | ||
| 0% / 0% / 25% | | 0% / 0% / 25% | ||
| 0% / 0% / <font color="# | | 0% / 0% / <font color="#ff0000">110%</font> | ||
| 0% / 0% / 25% | | 0% / 0% / 25% | ||
| 0% / 0% / 0% | |||
|- | |- | ||
| '''Black Archer''' | | '''Black Archer''' | ||
| 0% / 0% / 15% | | 0% / 0% / 15% | ||
| 0% / 0% / 25% | | 0% / 0% / 25% | ||
| 0% / 0% / 25% | | 0% / 0% / 25% | ||
| 0% / 0% / <font color="# | | 0% / 0% / <font color="#ff0000">115%</font> | ||
| 0% / 0% / 25% | | 0% / 0% / 25% | ||
| 0% / 0% / 0% | |||
|- | |- | ||
| '''Flesh Archer''' | | '''Flesh Archer''' | ||
| 20% / 20% / 15% | | 20% / 20% / 15% | ||
| 0% / 0% / 25% | | 0% / 0% / 25% | ||
| 0% / 0% / <font color="# | | 0% / 0% / <font color="#ff0000">130%</font> | ||
| 0% / 0% / 25% | | 0% / 0% / 25% | ||
| 0% / 0% / 25% | | 0% / 0% / 25% | ||
| 0% / 0% / 0% | |||
|- | |||
! colspan="7" | Guest Monsters (Act Five, NM/Hell only) | |||
|- | |||
| '''Vile Archer''' | |||
| -- / 0% / 15% | |||
| -- / 50% / <font color="#FF0000">115%</font> | |||
| -- / 0% / 0% | |||
| -- / 25% / 50% | |||
| -- / 0% / 15% | |||
| -- / 0% / 0% | |||
|- | |||
| '''Dark Archer''' | |||
| -- / 0% / 15% | |||
| -- / 25% / 50% | |||
| -- / 50% / 140% | |||
| -- / 25% / 50% | |||
| -- / 0% / 15% | |||
| -- / 0% / 0% | |||
|} | |||
== Locations == | |||
* Guest Monsters are found only in Act Five, and only on Nightmare and Hell difficulty levels. | |||
* Monsters in areas marked "Boss Only" will only appear as random bosses or champions. | |||
* Monsters in areas marked "No Boss" will never appear as random bosses or champions. | |||
{| width="100%" | |||
! Type | |||
! Normal, Nightmare, and Hell | |||
|- | |||
| '''Dark Ranger''' | |||
| '''Act 1:''' [[Cave|Cave 1-2]], [[Stony Field]] | |||
|- | |||
| '''Vile Archer''' | |||
| '''Act 1:''' [[The Hole|The Hole 1-2]], [[Black Marsh]] | |||
|- | |||
| '''Dark Archer''' | |||
| '''Act 1:''' [[The Pit|The Pit 1-2]], [[Forgotten Tower|Forgotten Tower 1-5]] | |||
|- | |||
| '''Black Archer''' | |||
| '''Act 1:''' [[Inner Cloister]] | |||
|- | |||
| '''Flesh Archer''' | |||
| '''Act 3:''' [[Forgotten Temple]], [[Ruined Fane]], [[Disused Reliquary]] | |||
|- | |||
! colspan="2" | Guest Monsters (Act Five, NM/Hell only) | |||
|- | |||
| '''Vile Archer''' | |||
| [[Frigid Highlands]] | |||
|- | |||
| '''Dark Archer''' | |||
| [[Crystalline Passage]], [[Drifter Cavern]] | |||
|} | |} | ||
{{D2 Monster Nav|demons}} | |||