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Assassins have the closest-relationship to their class-specific equipment of any class. Amazons and Sorceresses can use other weapons, Barbs and Druids can use other helms, and Paladins and Necros can use other shields, but Assassins are largely forced to use their Claw-Class weapons since they have Claw Mastery and some charge ups that [[Assassin_Items#Claw-Class_Skills|only work with Claws]]. | Assassins have the closest-relationship to their class-specific equipment of any class. Amazons and Sorceresses can use other weapons, Barbs and Druids can use other helms, and Paladins and Necros can use other shields, but Assassins are largely forced to use their Claw-Class weapons since they have Claw Mastery and some charge ups that [[Assassin_Items#Claw-Class_Skills|only work with Claws]]. | ||
* List of [[Unique Assassin Items]] | |||
==Notes== | |||
The monster that drops the Claw must have an Mlvl as high or higher than the Ilvl of the item modifier to drop it. Check full Mlvl stats on Darkness. | The monster that drops the Claw must have an Mlvl as high or higher than the Ilvl of the item modifier to drop it. Check full Mlvl stats on Darkness. | ||
The in-game hover speed on claws tells you virtually nothing, since 6 out of 7 are always "Very | The in-game hover speed on claws tells you virtually nothing, since 6 out of 7 are always "Very Fast", and all of them with any sort of SIAS/IAS/GIAS modifiers will always be "Very Fast". Check the actual Weapon Speed in this table to compare their true rates. | ||
* '''Damage Bonus''': This determines how you multiply the item damage by your stats to reach the actual damage. All Claws are 50/50, which means every point in Str and Dex adds .5% of the total weapon physical damage in bonus. | * '''Damage Bonus''': This determines how you multiply the item damage by your stats to reach the actual damage. All Claws are 50/50, which means every point in Str and Dex adds .5% of the total weapon physical damage in bonus. | ||
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* '''Clvl Req''': A character must be this level to equip the item. No uniques had Clvl requirements prior to v1.08 Diablo II. | * '''Clvl Req''': A character must be this level to equip the item. No uniques had Clvl requirements prior to v1.08 Diablo II. | ||
== Normal == | |||
=Normal= | |||
{| | {| | ||
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| Sockets: 1-3<br> Range: 1<br> Dmg Bonus: 50 Dex/50 Str<br> Inv Size: 1x3<br> Weapon Speed: -10<br> Assassin: Very Fast | | Sockets: 1-3<br> Range: 1<br> Dmg Bonus: 50 Dex/50 Str<br> Inv Size: 1x3<br> Weapon Speed: -10<br> Assassin: Very Fast | ||
|} | |} | ||
== Exceptional == | |||
=Exceptional= | |||
{| | {| | ||
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| Sockets: 1-3<br> Range: 1<br> Dmg Bonus: 50 Dex/50 Str<br> Inv Size: 1x3<br> Weapon Speed: 0<br> Assassin: Very Fast | | Sockets: 1-3<br> Range: 1<br> Dmg Bonus: 50 Dex/50 Str<br> Inv Size: 1x3<br> Weapon Speed: 0<br> Assassin: Very Fast | ||
|} | |} | ||
== Elite == | |||
=Elite= | |||
Elite items can only be found from monsters in Acts 4 and 5 on Nightmare, and then all of Hell difficulty. Check the Monster levels on Darkness and then compare to the Item Levels listed for each item. The Monster must be as high or higher level to drop an item type. | Elite items can only be found from monsters in Acts 4 and 5 on Nightmare, and then all of Hell difficulty. Check the Monster levels on Darkness and then compare to the Item Levels listed for each item. The Monster must be as high or higher level to drop an item type. | ||
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| Max Sockets: 3<br> Range: 1<br> Dmg Bonus: 50 Dex/50 Str<br> Inv Size: 1x3<br> Weapon Speed: 0<br> Assassin: Very Fast | | Max Sockets: 3<br> Range: 1<br> Dmg Bonus: 50 Dex/50 Str<br> Inv Size: 1x3<br> Weapon Speed: 0<br> Assassin: Very Fast | ||
|} | |} | ||
== Set Items == | |||
= | |||
= | |||
{| width="100%" | {| width="100%" | ||
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| +40% Increased Attack Speed<br> +200% Enhanced Damage<br> Ignores Target's Defense <br> +50 Cold Damage for 4 Seconds<br> +12-17 Fire Damage <br> +200% Damage Against Undead<br> +200% Damage Against Demons | | +40% Increased Attack Speed<br> +200% Enhanced Damage<br> Ignores Target's Defense <br> +50 Cold Damage for 4 Seconds<br> +12-17 Fire Damage <br> +200% Damage Against Undead<br> +200% Damage Against Demons | ||
|} | |} | ||
== Claw-Class Skills == | |||
=Claw-Class Skills= | |||
===Single- or Dual-Wield=== | ===Single- or Dual-Wield=== | ||
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* [[Dragon Claw]] | * [[Dragon Claw]] | ||
* [[Weapon Block]] | * [[Weapon Block]] | ||
== Further Reading == | |||
=Further Reading= | |||
Check out the [[:Category:Uniques|Unique Items Section]] for all other uniques. | Check out the [[:Category:Uniques|Unique Items Section]] for all other uniques. | ||