Administrators, Bureaucrats, Administrators
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Quests in Diablo II are a fun part of the game, and some must be completed in each act to advance to the next Act or difficulty level. Diablo II has Four Acts with six quests in the first three acts, (and one secret bonus quest in Act One) and three in the final act. The Expansion adds a fifth act with six more quests, but doesn't change how any of the quests in the first four acts work, other than adding a little bit to the last quest in Act Four. | Quests in Diablo II are a fun part of the game, and some must be completed in each act to advance to the next Act or difficulty level. Diablo II has Four Acts with six quests in the first three acts, (and one secret bonus quest in Act One) and three in the final act. The Expansion adds a fifth act with six more quests, but doesn't change how any of the quests in the first four acts work, other than adding a little bit to the last quest in Act Four. | ||
== Quest Presentation == | |||
=Quest Presentation= | |||
To access information about quests, press the "Q" button on your keyboard, or whatever you have changed it to if you've custom set your hotkeys. There is also a Quests button on the mini-panel pop up icon strip, and when a Quest is being given, either by an NPC or triggered by you entering an area with one, the Quest Log buttom will pop up to the lower left of your screen. If you click it the Quests window will open up with the current quest highlighted, and more info about it in the box at the bottom. The info presented in this box will generally guide you through the quest, telling you just where to go or who to talk to next. You can always check it for more info if you get lost. The Speech button at the lower right will replay the dialogue you heard from an NPC or read in a book when you first were given the quest. | To access information about quests, press the "Q" button on your keyboard, or whatever you have changed it to if you've custom set your hotkeys. There is also a Quests button on the mini-panel pop up icon strip, and when a Quest is being given, either by an NPC or triggered by you entering an area with one, the Quest Log buttom will pop up to the lower left of your screen. If you click it the Quests window will open up with the current quest highlighted, and more info about it in the box at the bottom. The info presented in this box will generally guide you through the quest, telling you just where to go or who to talk to next. You can always check it for more info if you get lost. The Speech button at the lower right will replay the dialogue you heard from an NPC or read in a book when you first were given the quest. | ||
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[[Image:Quests-actone.jpg|thumb|155px|Quest Menu]]Many quests have multiple parts, where you must gather several items and combine them, or take them back to various NPCs to get more information or a new item. As you execute the various steps in the quest, the instructions in the Quest menu will change to tell you what you need do next. Most players have seen all the quests many times and just double click their keyboard hotkey for Quests when the button pops up, since they know what it's going to say and they want it off of their playing screen. | [[Image:Quests-actone.jpg|thumb|155px|Quest Menu]]Many quests have multiple parts, where you must gather several items and combine them, or take them back to various NPCs to get more information or a new item. As you execute the various steps in the quest, the instructions in the Quest menu will change to tell you what you need do next. Most players have seen all the quests many times and just double click their keyboard hotkey for Quests when the button pops up, since they know what it's going to say and they want it off of their playing screen. | ||
[[Image:Quest-button.gif| | [[Image:Quest-button.gif|right]] | ||
The quests button can be useful also, it will let you know when you are near a quest item or monster, and you can use that as an early warning system in some places such as nearing Nihlathak in Act Five. | The quests button can be useful also, it will let you know when you are near a quest item or monster, and you can use that as an early warning system in some places such as nearing Nihlathak in Act Five. | ||
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Some quests you can do anyway, even if they say you can't. These include all of the ones where you must kill something or open a chest to obtain some quest item. If you need the item the monster or chest will drop it, even if the quest isn't available that game. You'll get the item, you just won't get credit for the quest, but that doesn't matter in these cases. | Some quests you can do anyway, even if they say you can't. These include all of the ones where you must kill something or open a chest to obtain some quest item. If you need the item the monster or chest will drop it, even if the quest isn't available that game. You'll get the item, you just won't get credit for the quest, but that doesn't matter in these cases. | ||
== Quest Rewards == | |||
=Quest Rewards= | |||
Quest rewards are often quite useful. You can get bonus skill points, stat points, experience, nice items, and more for doing quests. Not all quests are required, and not all have useful rewards; you'll want to learn which are which, information that's provided on these pages. | Quest rewards are often quite useful. You can get bonus skill points, stat points, experience, nice items, and more for doing quests. Not all quests are required, and not all have useful rewards; you'll want to learn which are which, information that's provided on these pages. | ||
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More specific info on each quest reward can be found on the individual Act quest pages. | More specific info on each quest reward can be found on the individual Act quest pages. | ||
== Higher Difficulty Levels == | |||
=Higher Difficulty Levels= | |||
Each of the three difficulty levels are self-contained. You must redo all the quests, find all the waypoints, etc on each difficulty level. This is a good thing in terms of quest rewards, since it means you get all of them three times, if you play all the way through Normal, Nightmare, and Hell. | Each of the three difficulty levels are self-contained. You must redo all the quests, find all the waypoints, etc on each difficulty level. This is a good thing in terms of quest rewards, since it means you get all of them three times, if you play all the way through Normal, Nightmare, and Hell. | ||