Administrators, Bureaucrats, Administrators
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* All values are listed by difficulty level: '''Normal / Nightmare / Hell.''' | * All values are listed by difficulty level: '''Normal / Nightmare / Hell.''' | ||
== Statistics == | |||
=Statistics= | |||
* The TC/Rune drops listed are the highest [[Treasure Class]]/[[Rune Group]] a normal monster of that type can drop. | * The TC/Rune drops listed are the highest [[Treasure Class]]/[[Rune Group]] a normal monster of that type can drop. | ||
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| 36/Dol, 60/Ist, 84/Zod | | 36/Dol, 60/Ist, 84/Zod | ||
|} | |} | ||
== Offense == | |||
=Offense= | |||
* Bonesaw is always [[Monster Modifiers#Extra_Strong|Extra Strong]] and [[Monster Modifiers#Magic_Resistant|Magic Resistant]]. He gains an additional random modifier on Nightmare, and 2 on Hell. | * Bonesaw is always [[Monster Modifiers#Extra_Strong|Extra Strong]] and [[Monster Modifiers#Magic_Resistant|Magic Resistant]]. He gains an additional random modifier on Nightmare, and 2 on Hell. | ||
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| 5 / 6 / 8 | | 5 / 6 / 8 | ||
|} | |} | ||
== Defenses == | |||
=Defenses= | |||
Like many other SuperUniques, Bonesaw does not regenerate hit points. | Like many other SuperUniques, Bonesaw does not regenerate hit points. | ||
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<center>50 / 40 / 33</center> | <center>50 / 40 / 33</center> | ||
|} | |} | ||
== Resistances == | |||
=Resistances= | |||
* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack. | * Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack. | ||
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| 0% / 0% / 0% | | 0% / 0% / 0% | ||
|} | |} | ||
== Locations == | |||
=Locations= | |||
All SuperUniques (except for [[Uber Diablo]] are found in roughly the same location every game, on all three difficulty levels. (Except for the [[Uber Monsters]] who are only found on Hell Difficulty.) | All SuperUniques (except for [[Uber Diablo]] are found in roughly the same location every game, on all three difficulty levels. (Except for the [[Uber Monsters]] who are only found on Hell Difficulty.) | ||