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{{Monster navbox}}'''SuperUniques''' are specially-named '''boss [[monster]]s''' that are always found in the same locations, and have partially or completely pre-set modifiers. SuperUniques are more powerful than regular boss monsters and usually drop more items of a higher quality. SuperUniques include the biggest monsters, such as [[Act Boss]]es, and can have unique graphics, or may just be specially named representatives of a regular monster type. | |||
This page lists all the SuperUniques in the game. | This page lists all the SuperUniques in the game. See their individual pages for their full stats and other useful information. | ||
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=== | ===Corpsefire=== | ||
[[Image:Mon-corpsefire.jpg|frame]] | [[Image:Mon-corpsefire.jpg|frame]] | ||
'''Full Stats:''' [[Corpsefire ]] <br> | '''Full Stats:''' [[Corpsefire ]]<br> | ||
'''Type:''' [[Zombie]], [[Undead]]<br> | '''Type:''' [[Zombie]], [[Undead]]<br> | ||
'''Special Attributes:''' [[Spectral Hit]]<br> | '''Special Attributes:''' [[Spectral Hit]]<br> | ||
'''Found in:''' The [[Den of Evil]]<br> | '''Found in:''' The [[Den of Evil]]<br> | ||
'''Quest:''' Corpsefire and all the other monsters in the [[Den of Evil]] must be killed to finish the quest.<br> | '''Quest:''' Corpsefire and all of the other monsters in the [[Den of Evil]] must be killed to finish the quest.<br> | ||
'''Comments:''' [[Corpsefire]] has high [[physical]] [[resistance]] | '''Comments:''' On the [[Hell]] difficulty, [[Corpsefire]] has high [[physical]] [[resistance]] and often possesses the "[[Physical]] Immune" attribute. This made him a special challenge in earlier versions of the game, since he had to be killed to finish this quest, and since so few monsters were Physical Immune back then. | ||
===Bishibosh=== | |||
=== | |||
[[Image:Mon-bishibosh01.jpg|frame]] | [[Image:Mon-bishibosh01.jpg|frame]] | ||
'''Full Stats:''' [[Bishibosh]] <br> | '''Full Stats:''' [[Bishibosh]]<br> | ||
'''Type:''' [[Fallen Shaman]]<br> | '''Type:''' [[Fallen Shaman]]<br> | ||
'''Special Attributes:''' [[Magic Resistance]], [[Fire Enchanted]]<br> | '''Special Attributes:''' [[Magic Resistance]], [[Fire Enchanted]]<br> | ||
'''Found in:''' The [[Cold Plains]]. Always in one of the fallen camps.<br> | '''Found in:''' The [[Cold Plains]]. Always in one of the fallen camps.<br> | ||
'''Quest:''' Not part of any quest.<br> | '''Quest:''' Not part of any quest.<br> | ||
'''Comments:''' Like other shaman SuperUniques, [[Bishibosh]] is able to | '''Comments:''' Like other [[shaman]] SuperUniques, [[Bishibosh]] is able to resurrect other Shaman as well as [[Fallen]]. In earlier versions of the game shaman bosses spawned with a pack of shaman and regular fallen. Bishibosh could be quite difficult as he and his minions resurrected dead Fallen almost as quickly as players could kill them. This feature was removed in v1.09 when boss shaman were [[nerf]]ed by spawning only with regular Fallen rather than Fallen Shaman. Bishibosh can still resurrect shaman but he does not spawn with a pack of them so you'll only see this occasionally. | ||
Bishibosh, along with [[Rakanishu]] and [[Colenzo the Annihilator]], is a sort of demi-god to the other [[Fallen]] or [[Fallen Shaman]], who often chant and mutter his name as they fight. | Bishibosh, along with [[Rakanishu]] and [[Colenzo the Annihilator]], is a sort of demi-god to the other [[Fallen]] or [[Fallen Shaman]], who often chant and mutter his name as they fight. | ||
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=== | ===Bonebreaker=== | ||
[[Image:Mon-bonebreak01.jpg|frame]] | [[Image:Mon-bonebreak01.jpg|frame]] | ||
'''Full Stats:''' [[Bonebreaker]] <br> | '''Full Stats:''' [[Bonebreaker]]<br> | ||
'''Type:''' [[Skeleton]], [[Undead]]<br> | '''Type:''' [[Skeleton]], [[Undead]]<br> | ||
'''Special Attributes: '''[[Extra Strong]], [[Magic Resistant]]<br> | '''Special Attributes: '''[[Extra Strong]], [[Magic Resistant]]<br> | ||
'''Found in:''' [[The Crypt]]. (Dungeon below the the [[Burial Grounds]].)<br> | '''Found in:''' [[The Crypt]]. (Dungeon below the the [[Burial Grounds]].)<br> | ||
'''Quest:''' Not part of any quest.<br> | '''Quest:''' Not part of any quest.<br> | ||
'''Comments:''' [[Bonebreaker]] and his [[minion]]s are often ignored for the fact that they reside in a non-vital area to complete a quest. | '''Comments:''' [[Bonebreaker]] and his [[minion]]s are often ignored for the fact that they reside in a non-vital area to complete a quest. However, they can provide a slightly large amount of experience for lower-level characters when killed. Bonebreaker can typically be found guarding the room containing a golden [[chest]]. | ||
=== | ===Blood Raven=== | ||
[[Image:Mon-bloodraven1.jpg|frame]] | [[Image:Mon-bloodraven1.jpg|frame]] | ||
'''Full Stats:''' [[Blood Raven]] <br> | '''Full Stats:''' [[Blood Raven]]<br> | ||
'''Type:''' [[Corrupt Rogue Archer]]<br> | '''Type:''' [[Corrupt Rogue Archer]]<br> | ||
'''Special Attributes:''' Fire Arrow<br> | '''Special Attributes:''' Fire Arrow<br> | ||
'''Found in: '''The [[Burial Grounds]]<br> | '''Found in: '''The [[Burial Grounds]]<br> | ||
'''Quest:''' Blood Raven must be killed to complete the [[Quests_Act_One#Quest_Two:_Sisters.27_Burial_Grounds|Sisters' Burial Grounds quest]].<br> | '''Quest:''' Blood Raven must be killed to complete the [[Quests_Act_One#Quest_Two:_Sisters.27_Burial_Grounds|Sisters' Burial Grounds quest]].<br> | ||
'''Comments:''' [[Blood Raven]] has the | '''Comments:''' [[Blood Raven]] has the ability to [[summon]] new [[Zombie|Hungry Dead]] from the [[Burial Grounds]] and can be quite difficult for new characters. She is quick and hard to kill, takes a lot of damage, and her fire arrows are highly accurate and rather painful. She will sometimes run outside the graveyard if pursued, but will not move far from the fence. She's the hardest and most dangerous monster to kill in the first few areas of the game for most new characters. | ||
=== | ===Coldcrow=== | ||
[[Image:Mon-Coldcrow.jpg|frame]] | [[Image:Mon-Coldcrow.jpg|frame]] | ||
'''Full Stats:''' [[Coldcrow]] <br> | '''Full Stats:''' [[Coldcrow]]<br> | ||
'''Type:''' [[Dark Ranger]]<br> | '''Type:''' [[Corrupt Rogue|Dark Ranger]]<br> | ||
'''Special Attributes:''' [[Cold Enchanted]]<br> | '''Special Attributes:''' [[Cold Enchanted]]<br> | ||
'''Found in: '''[[Act I]], [[The Cave]]<br> | '''Found in: '''[[Act I]], [[The Cave]]<br> | ||
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===Rakanishu=== | |||
=== | |||
[[Image:Mon-rakanishu01.jpg|frame]] | [[Image:Mon-rakanishu01.jpg|frame]] | ||
'''Full Stats:''' [[Rakanishu]] <br> | '''Full Stats:''' [[Rakanishu]]<br> | ||
'''Type:''' [[Carver]]<br> | '''Type:''' [[Fallen|Carver]]<br> | ||
'''Special Attributes: '''[[Lightning Enchanted]], [[Extra Fast]]<br> | '''Special Attributes: '''[[Lightning Enchanted]], [[Extra Fast]]<br> | ||
'''Found in: '''[[Act I]], The [[Stony Field]]<br> | '''Found in: '''[[Act I]], The [[Stony Field]]<br> | ||
'''Quest:''' Rakanishu is not a required kill, but he is always found within the [[Field of Stones]], where players must venture on the [[Rescue Cain]] quest. <br> | '''Quest:''' Rakanishu is not a required kill, but he is always found within the [[Field of Stones]], where players must venture on the [[Rescue Cain]] quest.<br> | ||
'''Comments:''' [[Rakanishu]] and his pack of minions are usually the fastest monsters a new character has seen in the game up to that point | '''Comments:''' [[Rakanishu]] and his pack of minions are usually the fastest monsters a new character has seen in the game up to that point. Killing all of them, with the Fallen scattering in every direction each time one falls, can be frustrating. Also, Rakanishu is often the first lightning enchanted monster a character encounters, which makes him memorable. He, along with [[Bishibosh]] and [[Colenzo the Annihilator]], seems to be a demi-god of sorts to the other Fallen and [[Fallen Shaman]]; they constantly grumble and mutter his name as they fight. | ||
===Treehead Woodfist=== | |||
=== | |||
[[Image:Mon-treehead-woodfist1.jpg|frame]] | [[Image:Mon-treehead-woodfist1.jpg|frame]] | ||
'''Full Stats:''' [[Treehead Woodfist ]] <br> | '''Full Stats:''' [[Treehead Woodfist ]]<br> | ||
'''Type:''' [[Brute]]<br> | '''Type:''' [[Wendigo|Brute]]<br> | ||
'''Special Attributes:''' [[Extra Strong]], [[Extra Fast]]<br> | '''Special Attributes:''' [[Extra Strong]], [[Extra Fast]]<br> | ||
'''Found in:''' [[Dark Wood]]<br> | '''Found in:''' [[Dark Wood]]<br> | ||
'''Quest:''' Not a required kill, but he always spawns right beside the [[Tree of | '''Quest:''' Not a required kill, but he always spawns right beside the [[Tree of Inifuss]], which must be clicked to obtain the [[Scroll of Inifuss]], which is required as part of the [[Quests_Act_One#Quest_Three:_Rescue_Cain|Rescue Cain]] quest.<br> | ||
'''Comments:''' [[Treehead]] and his brute squad are quite a challenge to new characters, especially ranged attackers, who may end up running quite a distance while firing desperately over their shoulder at the relentless creatures. | '''Comments:''' [[Treehead]] and his brute squad are quite a challenge to new characters, especially ranged attackers, who may end up running quite a distance while firing desperately over their shoulder at the relentless creatures. | ||
===Griswold=== | |||
=== | |||
[[Image:Mon-griswold01.jpg|frame]] | [[Image:Mon-griswold01.jpg|frame]] | ||
'''Full Stats:''' [[Griswold]] <br> | '''Full Stats:''' [[Griswold]]<br> | ||
'''Type:''' Special, [[Undead]]<br> | '''Type:''' Special, [[Undead]]<br> | ||
'''Special Attributes: '''[[Cursed]]<br> | '''Special Attributes: '''[[Cursed]]<br> | ||
'''Found in: '''[[Tristram]]<br> | '''Found in: '''[[Tristram]]<br> | ||
'''Quest:''' Griswold is found in [[Tristram]], where the player must venture to [[Rescue Cain]], but killing him is not required to complete the quest.<br> | '''Quest:''' Griswold is found in [[Tristram]], where the player must venture to [[Rescue Cain]], but killing him is not required to complete the quest.<br> | ||
'''Comments:''' [[Griswold]] is a slow but powerful [[melee]] attacking | '''Comments:''' [[Griswold]] is a slow but powerful [[melee]] attacking undead. He can be slow to die, and his high damage and [[Cursed]] property makes him dangerous to melee fighters. Griswold was the [[NPC]] blacksmith in [[Diablo I]], and his appearance as a monster in Diablo II is a nice continuation of the plot from the first title. | ||
=== | ===The Countess=== | ||
[[Image:Mon-the-countess1.jpg|frame]] | [[Image:Mon-the-countess1.jpg|frame]] | ||
'''Full Stats:''' [[The Countess]] <br> | '''Full Stats:''' [[The Countess]]<br> | ||
'''Type:''' [[Dark Stalker]]<br> | '''Type:''' [[Corrupt Rogue|Dark Stalker]]<br> | ||
'''Special Attributes: '''[[Fire Enchanted]]<br> | '''Special Attributes: '''[[Fire Enchanted]]<br> | ||
'''Found in: '''[[Forgotten Tower]]<br> | '''Found in: '''[[Forgotten Tower]]<br> | ||
'''Quest:''' The Countess must be killed to complete the [[Forgotten Tower]] quest. | '''Quest:''' The Countess must be killed to complete the [[Forgotten Tower]] quest. She's also an integral part of the special [[Pandemonium Event]] since she drops the [[Key of Terror]].<br> | ||
'''Comments:''' The | '''Comments:''' The Countess was largely ignored until [[v1.09]] when she was given a high possibility to drop a rune when killed. The odds of her rune drops increased in [[v1.10]] and as of [[v1.11]] she is a popular monster to "run" for the potential high-level runes she drops: | ||
* Normal: [[El]] (r01) - [[Ral]] (r08). | * Normal: [[El]] (r01) - [[Ral]] (r08). | ||
* Nightmare: [[El]] (r01) - [[Io]]/[[Ko]] (r18); above Io (r16) is much rarer. | * Nightmare: [[El]] (r01) - [[Io]]/[[Ko]] (r18); above Io (r16) is much rarer. | ||
* Hell: [[El]] (r01) - [[Ist]]/[[Lo]] (r28); above Ist (r26) is much rarer. | * Hell: [[El]] (r01) - [[Ist]]/[[Lo]] (r28); above Ist (r26) is much rarer. | ||
===Pitspawn Fouldog=== | |||
=== | |||
[[Image:Mon-pitspawn01.jpg|frame]] | [[Image:Mon-pitspawn01.jpg|frame]] | ||
'''Full Stats:''' [[Pitspawn Fouldog]] <br> | '''Full Stats:''' [[Pitspawn Fouldog]]<br> | ||
'''Type:''' [[Tainted]]<br> | '''Type:''' [[Tainted]]<br> | ||
'''Special Attributes: '''[[Cursed]], [[Cold Enchanted]]<br> | '''Special Attributes: '''[[Cursed]], [[Cold Enchanted]]<br> | ||
'''Found in: '''[[Jail Level 2]]<br> | '''Found in: '''[[Jail#Level_Information|Jail Level 2]]<br> | ||
'''Quest:''' Not part of any quest. <br> | '''Quest:''' Not part of any quest.<br> | ||
'''Comments:''' [[Pitspawn Fouldog]] and its minions can be quite a challenge for lower-level characters especially if they appear shortly after entering [[Jail Level 2]]. | '''Comments:''' [[Pitspawn Fouldog]] and its minions can be quite a challenge for lower-level characters especially if they appear shortly after entering [[Jail#Level_Information|Jail Level 2]]. The added cold damage to its bite as well as its lightning orb attack makes Pitspawn Fouldog a formidable foe for those with low cold and lightning resistances. Their growl often gives away their location, so stay sharp.<br> | ||
=== | ===Bone Ash=== | ||
[[Image:Mon-boneash01.jpg|frame]] | [[Image:Mon-boneash01.jpg|frame]] | ||
'''Full Stats:''' [[Bone Ash]] <br> | '''Full Stats:''' [[Bone Ash]]<br> | ||
'''Type:''' [[Burning Dead Mage]], [[Undead]]<br> | '''Type:''' [[Skeleton Mage|Burning Dead Mage]], [[Undead]]<br> | ||
'''Special Attributes: '''[[Extra Strong]], [[Cold Enchanted]], [[Magic Resistant]].<br> | '''Special Attributes: '''[[Extra Strong]], [[Cold Enchanted]], [[Magic Resistant]].<br> | ||
'''Found in: '''The [[Cathedral]]<br> | '''Found in: '''The [[Cathedral]]<br> | ||
'''Quest:''' Not part of any quest.<br> | '''Quest:''' Not part of any quest.<br> | ||
'''Comments:''' [[Bone Ash]] is a popular superunique to kill | '''Comments:''' [[Bone Ash]] is a popular superunique to kill since he is so quickly and easily found in the middle of the Cathedral near the [[Inner Cloister]] [[waypoint]]. | ||
===The Smith=== | ===The Smith=== | ||
[[Image:Mon-thesmith01.jpg|frame]] | [[Image:Mon-thesmith01.jpg|frame]] | ||
'''Full Stats:''' [[The Smith]] <br> | '''Full Stats:''' [[The Smith]]<br> | ||
'''Type:''' Special<br> | '''Type:''' Special<br> | ||
'''Special Attributes: '''[[Extra Strong]]<br> | '''Special Attributes: '''[[Extra Strong]]<br> | ||
'''Found in:''' [[Barracks]]<br> | '''Found in:''' [[Barracks]]<br> | ||
'''Quest:''' [[The Smith]] is found near the weapon stand that holds Charsi's | '''Quest:''' [[The Smith]] is found near the weapon stand that holds Charsi's blacksmithing hammer. You must return the hammer to [[Charsi]] to complete the [[Quests_Act_One#Quest_Five:_Tools_of_the_Trade|Tools of the Trade]] quest. It is not necessary to kill The Smith to complete the quest.<br> | ||
'''Comments:''' The Smith is reminiscent of the | '''Comments:''' The Smith is reminiscent of the [[The Butcher|Butcher]] from [[Diablo I]]. He's not as fierce or bloody but he looks similar and moves quickly to initiate a pounding [[melee]] attack. He doesn't carry or drop a [[Cleaver]] like the Diablo I boss and he's relatively easier. He uses the same graphics sprite as [[Hephasto]], found in [[Act Four]], who guards the [[Hellforge]]. | ||
===Andariel=== | |||
=== | |||
[[Image:Mon-andariel01.jpg|frame]] | [[Image:Mon-andariel01.jpg|frame]] | ||
'''Full Stats:''' [[Andariel]] <br> | '''Full Stats:''' [[Andariel]]<br> | ||
'''Type:''' [[Act Boss]]<br> | '''Type:''' [[Act Boss]]<br> | ||
'''Special Attributes: '''Poison Strike, Poison Cloud<br> | '''Special Attributes: '''Poison Strike, Poison Cloud<br> | ||
'''Found in: '''[[Catacombs Level 4]]<br> | '''Found in: '''[[Catacombs Level 4]]<br> | ||
'''Quest:''' [[Andariel]] must be killed to complete the [[Quests_Act_One#Quest_Six:_Sisters_to_the_Slaughter|Sisters to the Slaughter]] quest and advance to [[Act Two]].<br> | '''Quest:''' [[Andariel]] must be killed to complete the [[Quests_Act_One#Quest_Six:_Sisters_to_the_Slaughter|Sisters to the Slaughter]] quest and advance to [[Act Two]].<br> | ||
'''Comments:''' [[Andariel]] has a special poison projectile attack and poison stinging claws | '''Comments:''' [[Andariel]] has a special poison projectile attack and poison stinging claws and should be treated with caution. | ||
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==Act Two SuperUniques== | ==Act Two SuperUniques== | ||
=== | ===Radament=== | ||
[[Image:Mon-radament.jpg|frame]] | [[Image:Mon-radament.jpg|frame]] | ||
'''Full Stats:''' [[Radament]] <br> | '''Full Stats:''' [[Radament]]<br> | ||
'''Type:''' [[Greater Mummy]], [[Undead]]<br> | '''Type:''' [[Greater Mummy]], [[Undead]]<br> | ||
'''Special Attributes: '''[[Extra Fast]]<br> | '''Special Attributes: '''[[Extra Fast]]<br> | ||
'''Found in: '''[[Sewers Level 3]]<br> | '''Found in: '''[[Sewers Level 3]]<br> | ||
'''Quest:''' [[Radament]] must be killed to complete [[Quests_Act_Two#Quest_One:_Radament.27s_Lair|the first quest]] in [[Act Two]]. He drops a | '''Quest:''' [[Radament]] must be killed to complete [[Quests_Act_Two#Quest_One:_Radament.27s_Lair|the first quest]] in [[Act Two]]. He drops a book worth one skill point, so this is a quest every character wants to complete.<br> | ||
'''Comments:''' [[Radament]] spawns with a huge pack of various types of skeletons, and he is quick to resurrect them when they are destroyed. Luring the [[melee]] skeletons a few screens away helps a lot, as does killing them with cold to shatter their bones, or using them up with corpse skills. The glowing chest near Radament contains gold and a [[Horadric Scroll]], which gives a clue to where one might obtain the [[Horadric Cube]]. | '''Comments:''' [[Radament]] spawns with a huge pack of various types of skeletons, and he is quick to resurrect them when they are destroyed. Luring the [[melee]] skeletons a few screens away helps a lot, as does killing them with cold to shatter their bones, or using them up with corpse skills. The glowing chest near Radament contains gold and a [[Horadric Scroll]], which gives a clue to where one might obtain the [[Horadric Cube]]. | ||
=== | ===Creeping Feature=== | ||
[[Image:Mon-creepingfeature.jpg|frame]] | [[Image:Mon-creepingfeature.jpg|frame]] | ||
'''Full Stats:''' [[Creeping Feature]] <br> | '''Full Stats:''' [[Creeping Feature]]<br> | ||
'''Type:''' [[Decayed]], [[Undead]]<br> | '''Type:''' [[Mummy|Decayed]], [[Undead]]<br> | ||
'''Special Attributes: '''[[Extra Strong]], [[Cold Enchanted]]<br> | '''Special Attributes: '''[[Extra Strong]], [[Cold Enchanted]]<br> | ||
'''Found in: '''[[Stony Tomb Level 2]]<br> | '''Found in: '''[[Stony Tomb Level 2]]<br> | ||
'''Quest:''' No quests are associated with this monster. <br> | '''Quest:''' No quests are associated with this monster.<br> | ||
'''Comments:''' The name is a joke based on "feature creep" the gaming industry term for additional features that keep creeping into a game and delaying its completion. Diablo II was released over a year late, and one assumes this monster was named during the endless crunch time. | '''Comments:''' The name is a joke based on "feature creep" the gaming industry term for additional features that keep creeping into a game and delaying its completion. Diablo II was released over a year late, and one assumes this monster was named during the endless crunch time. | ||
=== | ===Blood Witch the Wild=== | ||
[[Image:Mon-bloodwitch.jpg|frame]] | [[Image:Mon-bloodwitch.jpg|frame]] | ||
'''Full Stats:''' [[Blood Witch the Wild]] <br> | '''Full Stats:''' [[Blood Witch the Wild]]<br> | ||
'''Type:''' [[Huntress]]<br> | '''Type:''' [[Saber Cat|Huntress]]<br> | ||
'''Special Attributes: '''[[Extra Strong]], [[Cursed]]<br> | '''Special Attributes: '''[[Extra Strong]], [[Cursed]]<br> | ||
'''Found in: '''[[Halls of the Dead Level 3]]<br> | '''Found in: '''[[Halls of the Dead Level 3]]<br> | ||
'''Quest:''' No quest is associated with this boss. <br> | '''Quest:''' No quest is associated with this boss.<br> | ||
'''Comments:''' [[Blood Witch]] is always found in a room with the glowing chest that holds the [[Horadric Cube]]. It's not necessary to kill Blood Witch to obtain the [[cube]], but it's hard to avoid as quickly as she had her fellow kitties swarm any intruding characters. | '''Comments:''' [[Blood Witch]] is always found in a room with the glowing chest that holds the [[Horadric Cube]]. It's not necessary to kill Blood Witch to obtain the [[cube]], but it's hard to avoid as quickly as she had her fellow kitties swarm any intruding characters. | ||
=== | |||
===Beetleburst=== | |||
[[Image:Mon-beetleburst.jpg|frame]] | [[Image:Mon-beetleburst.jpg|frame]] | ||
'''Full Stats:''' [[Beetleburst]] <br> | '''Full Stats:''' [[Beetleburst]]<br> | ||
'''Type:''' [[Death Beetle]]<br> | '''Type:''' [[Scarab_Demon|Death Beetle]]<br> | ||
'''Special Attributes: '''[[Magic Resistant]]<br> | '''Special Attributes: '''[[Magic Resistant]]<br> | ||
'''Found in: '''[[Far Oasis]]<br> | '''Found in: '''[[Far Oasis]]<br> | ||
'''Quest:''' No quests are associated with Beetleburst. <br> | '''Quest:''' No quests are associated with Beetleburst.<br> | ||
'''Comments:''' [[Beetleburst]] is not necessarily [[Lightning Enchanted]], though like all types of dung beetles, he emits sparks when struck. | '''Comments:''' [[Beetleburst]] is not necessarily [[Lightning Enchanted]], though like all types of dung beetles, he emits sparks when struck. | ||
=== | |||
===Coldworm the Burrower=== | |||
[[Image:Mon-coldworm.jpg|frame]] | [[Image:Mon-coldworm.jpg|frame]] | ||
'''Full Stats:''' [[Coldworm the Burrower]] <br> | '''Full Stats:''' [[Coldworm the Burrower]]<br> | ||
'''Type:''' [[Sand Maggot]] Queen<br> | '''Type:''' [[Sand Maggot]] Queen<br> | ||
'''Special Attributes:''' [[Cold Enchanted]], [[Magic Resistant]]<br> | '''Special Attributes:''' [[Cold Enchanted]], [[Magic Resistant]]<br> | ||
'''Found in: '''[[Maggot's Lair Level 3]]<br> | '''Found in: '''[[Maggot's Lair Level 3]]<br> | ||
'''Quest:''' Killing Coldworm is not necessary to complete [[Quests_Act_Two#Quest_Two:_The_Horadric_Staff|the Horadric Staff quest]], but she's found right in the room with the glowing chest, so it's hard to pass her by.<br> | '''Quest:''' Killing Coldworm is not necessary to complete [[Quests_Act_Two#Quest_Two:_The_Horadric_Staff|the Horadric Staff quest]], but she's found right in the room with the glowing chest, so it's hard to pass her by.<br> | ||
'''Comments:''' [[Coldworm]] is a giant, swollen [[maggot]] with a lovely, screeching, poison-spewing death animation. She spawns new full size maggots once characters approach close enough to activate her, and during long battles her reproductive prowess can grow quite wearisome. | '''Comments:''' [[Coldworm]] is a giant, swollen [[maggot]] with a lovely, screeching, poison-spewing death animation. She spawns new full size maggots once characters approach close enough to activate her, and during long battles her reproductive prowess can grow quite wearisome. She is motionless and has no attacks of any kind, other than the cold and poison she spews upon death. It can be amusing to see her with random modifiers like [[Extra Fast]] and [[Extra Strong]] when she neither moves nor attacks, but her modifiers are shared with her minions, and that can make a difference in the battle. | ||
===Dark Elder=== | |||
=== | |||
[[Image:Mon-darkelder.jpg|frame]] | [[Image:Mon-darkelder.jpg|frame]] | ||
'''Full Stats:''' [[Dark Elder]] <br> | '''Full Stats:''' [[Dark Elder]]<br> | ||
'''Type:''' [[Plague Bearer]], [[Undead]]<br> | '''Type:''' [[Zombie|Plague Bearer]], [[Undead]]<br> | ||
'''Special Attributes: '''[[Extra Fast]], [[Magic Resistant]]<br> | '''Special Attributes: '''[[Extra Fast]], [[Magic Resistant]]<br> | ||
'''Found in: '''[[Lost City]]<br> | '''Found in: '''[[Lost City]]<br> | ||
'''Quest:''' No associated quests. <br> | '''Quest:''' No associated quests.<br> | ||
'''Comments:''' [[Dark Elder]] is fast... for a [[zombie]]. He's also very often [[physical]] [[immune]] on [[hell]], and can be quite difficult to kill if he spawns with [[Stone Skin]] and some other elemental enchantments, giving him multiple immunities. | '''Comments:''' [[Dark Elder]] is fast... for a [[zombie]]. He's also very often [[physical]] [[immune]] on [[hell]], and can be quite difficult to kill if he spawns with [[Stone Skin]] and some other elemental enchantments, giving him multiple immunities. | ||
===Fangskin=== | |||
=== | |||
[[Image:Mon-fangskin.jpg|frame]] | [[Image:Mon-fangskin.jpg|frame]] | ||
'''Full Stats:''' [[Fangskin]] <br> | '''Full Stats:''' [[Fangskin]]<br> | ||
'''Type:''' [[Salamander]]<br> | '''Type:''' [[Salamander]]<br> | ||
'''Special Attributes: '''[[Lightning Enchanted]], [[Extra Fast]]<br> | '''Special Attributes: '''[[Lightning Enchanted]], [[Extra Fast]]<br> | ||
| Line 228: | Line 221: | ||
=== | ===Fire Eye=== | ||
[[Image:Mon-fireeye.jpg|frame]] | [[Image:Mon-fireeye.jpg|frame]] | ||
'''Full Stats:''' [[Fire Eye]] <br> | '''Full Stats:''' [[Fire Eye]]<br> | ||
'''Type:''' [[Invader]]<br> | '''Type:''' [[Invader]]<br> | ||
'''Special Attributes: '''[[Fire Enchanted]], [[Extra Fast]]<br> | '''Special Attributes: '''[[Fire Enchanted]], [[Extra Fast]]<br> | ||
'''Found in: '''[[Palace Cellar Level 3]]<br> | '''Found in: '''[[Palace Cellar Level 3]]<br> | ||
'''Quest:''' No quests associated with this monster. <br> | '''Quest:''' No quests associated with this monster.<br> | ||
'''Comments:''' [[Fire Eye]] and his [[minion]]s can be dangerous with their fast speed and rapid attack, so do not let them swarm your character. He usually spawns near the portal to the [[Arcane Sanctuary]], often right in the room with it, but not always. | '''Comments:''' [[Fire Eye]] and his [[minion]]s can be dangerous with their fast speed and rapid attack, so do not let them swarm your character. He usually spawns near the portal to the [[Arcane Sanctuary]], often right in the room with it, but not always. | ||
=== | ===The Summoner=== | ||
[[Image:Mon-summoner.jpg|frame]] | [[Image:Mon-summoner.jpg|frame]] | ||
'''Full Stats:''' [[The Summoner]] <br> | '''Full Stats:''' [[The Summoner]]<br> | ||
'''Type:''' Special<br> | '''Type:''' Special<br> | ||
'''Special Attributes: ''' None; all stats preset. <br> | '''Special Attributes: ''' None; all stats preset.<br> | ||
'''Found in: '''[[Arcane Sanctuary]]<br> | '''Found in: '''[[Arcane Sanctuary]]<br> | ||
'''Quest:''' The Summoner must be killed to complete [[Quests_Act_Two#Quest_Five:_The_Summoner|his eponymous quest]], and to advance to the [[Canyon of the Magi]], the last [[waypoint]] in [[Act Two]]. <br> | '''Quest:''' The Summoner must be killed to complete [[Quests_Act_Two#Quest_Five:_The_Summoner|his eponymous quest]], and to advance to the [[Canyon of the Magi]], the last [[waypoint]] in [[Act Two]].<br> | ||
'''Comments:''' [[The Summoner]] packs a number of dangerous spells, especially his [[Firewall]], which he can cast from well off the visible screen. The flames will absolutely cook new characters who are stuck fighting monsters on the narrow walkways of the [[Arcane Sanctuary]]. The Summoner is a true mage, deadly from a distance, but cursed with very low hit points, resistances, and defense, which makes him an easy kill, once the distance is closed. | '''Comments:''' [[The Summoner]] packs a number of dangerous spells, especially his [[Firewall]], which he can cast from well off the visible screen. The flames will absolutely cook new characters who are stuck fighting monsters on the narrow walkways of the [[Arcane Sanctuary]]. The Summoner is a true mage, deadly from a distance, but cursed with very low hit points, resistances, and defense, which makes him an easy kill, once the distance is closed. | ||
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=== | ===Ancient Kaa the Soulless=== | ||
[[Image:Mon-ancient-kaa.jpg|frame]] | [[Image:Mon-ancient-kaa.jpg|frame]] | ||
'''Full Stats:''' [[Ancient Kaa the Soulless]] <br> | '''Full Stats:''' [[Ancient Kaa the Soulless]]<br> | ||
'''Type:''' [[Unraveler]], [[Undead]]<br> | '''Type:''' [[Unraveler]], [[Undead]]<br> | ||
'''Special Attributes: '''[[Magic Resistant]], [[Extra Strong]], [[Lightning Enchanted]]<br> | '''Special Attributes: '''[[Magic Resistant]], [[Extra Strong]], [[Lightning Enchanted]]<br> | ||
'''Found in: '''[[Tal Rasha's Tomb]] (or one of the [[False Tomb]]s)<br> | '''Found in: '''[[Tal Rasha's Tomb]] (or one of the [[False Tomb]]s)<br> | ||
'''Quest:''' No quests are associated with this monster. <br> | '''Quest:''' No quests are associated with this monster.<br> | ||
'''Comments:''' [[Ancient Kaa]] is one of the very few monsters in the game with 3 pre-set modifiers, which makes him one of the very few capable of having five random modifiers in [[Hell]] difficulty. This makes for an interesting name hover, but isn't necessarily all that deadly, especially after [[v1.10]] made [[MSLE]] bosses so much less dangerous. Dealing with [[Kaa]] and his pack in a dungeon crowded with [[skeleton]]s, [[zombie]]s, or [[spectre|specters]] can be a challenge, as quickly and frequently as they can resurrect their fallen undead servants. | '''Comments:''' [[Ancient Kaa]] is one of the very few monsters in the game with 3 pre-set modifiers, which makes him one of the very few capable of having five random modifiers in [[Hell]] difficulty. This makes for an interesting name hover, but isn't necessarily all that deadly, especially after [[v1.10]] made [[MSLE]] bosses so much less dangerous. Dealing with [[Kaa]] and his pack in a dungeon crowded with [[skeleton]]s, [[zombie]]s, or [[spectre|specters]] can be a challenge, as quickly and frequently as they can resurrect their fallen undead servants. | ||
[[Image:Mon-ancient-kaa-hover.jpg|frame|center]] | [[Image:Mon-ancient-kaa-hover.jpg|frame|center]] | ||
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=== | ===Duriel=== | ||
[[Image:Mon-duriel.jpg|frame]] | [[Image:Mon-duriel.jpg|frame]] | ||
'''Full Stats:''' [[Duriel]] <br> | '''Full Stats:''' [[Duriel]]<br> | ||
'''Type:''' [[Act Boss]]<br> | '''Type:''' [[Act Boss]]<br> | ||
'''Special Attributes: '''[[Cold Resistant]]/[[Fire Resistant]]/[[Lightning Resistant]]/[[Poison Resistant]]<br> | '''Special Attributes: '''[[Cold Resistant]]/[[Fire Resistant]]/[[Lightning Resistant]]/[[Poison Resistant]]<br> | ||
'''Found in: '''[[Duriel's Lair]]<br> | '''Found in: '''[[Duriel's Lair]]<br> | ||
'''Quest:''' Duriel must be killed to complete [[Quests_Act_Two#Quest_Six:_The_Seven_Tombs|the Seven Tombs quest]], and to move on to [[Act Three]]. <br> | '''Quest:''' Duriel must be killed to complete [[Quests_Act_Two#Quest_Six:_The_Seven_Tombs|the Seven Tombs quest]], and to move on to [[Act Three]].<br> | ||
'''Comments:''' [[Duriel]] is the act boss of act two, and is a formidable, tank-like foe. He boasts a fast, painful charging attack, a rapid-strike jab, and a stunning [[Smite]]. He was terrifying prior to [[v1.09]], but in that patch his damage was lowered considerably, and he lost his "kill you before the level finishes loading" ability. Duriel insists that he is big-boned. Not fat. | '''Comments:''' [[Duriel]] is the act boss of act two, and is a formidable, tank-like foe. He boasts a fast, painful charging attack, a rapid-strike jab, and a stunning [[Smite]]. He was terrifying prior to [[v1.09]], but in that patch his damage was lowered considerably, and he lost his "kill you before the level finishes loading" ability. Duriel insists that he is big-boned. Not fat. | ||
==Act Three SuperUniques== | ==Act Three SuperUniques== | ||
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===Sszark the Burning=== | ===Sszark the Burning=== | ||
[[Image:Mon-sszark.jpg|frame]] | [[Image:Mon-sszark.jpg|frame]] | ||
'''Full Stats:''' [[Sszark the Burning]] <br> | '''Full Stats:''' [[Sszark the Burning]]<br> | ||
'''Type:''' Flame Spider<br> | '''Type:''' Flame Spider<br> | ||
'''Special Attributes: '''Extra Strong, Cursed<br> | '''Special Attributes: '''Extra Strong, Cursed<br> | ||
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===Witch Doctor Endugu=== | ===Witch Doctor Endugu=== | ||
[[Image:Mon-witchdoctor.jpg|frame]] | [[Image:Mon-witchdoctor.jpg|frame]] | ||
'''Full Stats:''' [[Witch Doctor Endugu]] <br> | '''Full Stats:''' [[Witch Doctor Endugu]]<br> | ||
'''Type:'''Soul Killer Shaman<br> | '''Type:''' [[Fetish_Shaman|Soul Killer Shaman]]<br> | ||
'''Special Attributes: '''Magic Resistant, Fire Enchanted<br> | '''Special Attributes: '''[[Magic Resistant]], [[Fire Enchanted]]<br> | ||
'''Found in: '''Flayer Dungeon Level 3<br> | '''Found in: '''Flayer Dungeon Level 3<br> | ||
'''Quests:''' Killing Endugu is not required, but he's valuable, and always found near the golden chest containing [[Quests_Act_Three#Quest_Three:_Khalim.27s_Will|Khalim's Heart]]. <br> | '''Quests:''' Killing Endugu is not required, but he's valuable, and always found near the golden chest containing [[Quests_Act_Three#Quest_Three:_Khalim.27s_Will|Khalim's Heart]].<br> | ||
'''Comments:''' Like the few other SuperUnique shamans, Endugu was quite a bit fiercer in earlier versions of the game, when he spawned with a mob of Shaman minions, and foot soldiers, as seen in this old screenshot. Endugu could resurrect his fallen Shaman minions, and all the Shamans could resurrect foot soldiers and blow pipe Flayers, and a battle against him turned into quite the mess. Since v1.09 though, shamans spawn with just foot soldier minions, rather than other Shamans, and aren't very hard to kill. | '''Comments:''' Like the few other SuperUnique shamans, Endugu was quite a bit fiercer in earlier versions of the game, when he spawned with a mob of Shaman minions, and foot soldiers, as seen in this old screenshot. Endugu could resurrect his fallen Shaman minions, and all the Shamans could resurrect foot soldiers and blow pipe Flayers, and a battle against him turned into quite the mess. Since v1.09 though, shamans spawn with just foot soldier minions, rather than other Shamans, and aren't very hard to kill. | ||
Like all Fetish Shaman bosses, Endugu drops double, when you kill the piggyback shaman, and again when you kill the Flayer that was carrying him. Barbarians can get a triple drop by Horking (using [[Barbarian_Warcries#Find_Item|Find Item]]) the corpse. (Only the Flayer on the bottom can be horked; not the piggybacking shaman too.) | Like all Fetish Shaman bosses, Endugu drops double, when you kill the piggyback shaman, and again when you kill the Flayer that was carrying him. Barbarians can get a triple drop by Horking (using [[Barbarian_Warcries#Find_Item|Find Item]]) the corpse. (Only the Flayer on the bottom can be horked; not the piggybacking shaman too.) | ||
===Stormtree=== | ===Stormtree=== | ||
[[Image:Mon-stormtree.jpg|frame]] | [[Image:Mon-stormtree.jpg|frame]] | ||
'''Full Stats:''' [[Stormtree]] <br> | '''Full Stats:''' [[Stormtree]]<br> | ||
'''Type:''' Thrasher<br> | '''Type:''' [[Thrasher]]<br> | ||
'''Special Attributes: '''Extra Fast, Lightning Enchanted<br> | '''Special Attributes: '''Extra Fast, Lightning Enchanted<br> | ||
'''Found in: '''Exiting Flayer Jungle --> Entering Lower Kurast<br> | '''Found in: '''Exiting Flayer Jungle --> Entering Lower Kurast<br> | ||
'''Quests:''' Not attached to any quest. <br> | '''Quests:''' Not attached to any quest.<br> | ||
'''Comments:''' Stormtree and his minions spawn in a narrow stretch of jungle between the Flayer Jungle and Lower Kurast. They're best killed by luring them back into the Flayer Jungle, then taking them on over a narrow bridge, where only one or two of the large Thrashers can fight at once. | '''Comments:''' Stormtree and his minions spawn in a narrow stretch of jungle between the Flayer Jungle and Lower Kurast. They're best killed by luring them back into the Flayer Jungle, then taking them on over a narrow bridge, where only one or two of the large Thrashers can fight at once. | ||
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===Battlemaid Sarina=== | ===Battlemaid Sarina=== | ||
[[Image:Mon-battlemaid.jpg|frame]] | [[Image:Mon-battlemaid.jpg|frame]] | ||
'''Full Stats:''' [[Battlemaid Sarina]] <br> | '''Full Stats:''' [[Battlemaid Sarina]]<br> | ||
'''Type:''' Flesh Hunter<br> | '''Type:''' [[Flesh Hunter]]<br> | ||
'''Special Attributes: '''Extra Fast, Spectral Hit<br> | '''Special Attributes: '''Extra Fast, Spectral Hit<br> | ||
'''Found in: '''The Ruined Temple.<br> | '''Found in: '''The Ruined Temple.<br> | ||
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===Icehawk Riftwing=== | ===Icehawk Riftwing=== | ||
[[Image:Mon-icehawk.jpg|frame]] | [[Image:Mon-icehawk.jpg|frame]] | ||
'''Full Stats:''' [[Icehawk Riftwing]] <br> | '''Full Stats:''' [[Icehawk Riftwing]]<br> | ||
'''Type:''' Gloombat<br> | '''Type:''' [[Gloombat]]<br> | ||
'''Special Attributes: '''Cold Enchanted, Teleportation<br> | '''Special Attributes: '''Cold Enchanted, Teleportation<br> | ||
'''Found in: '''Sewers Level 1<br> | '''Found in: '''Sewers Level 1<br> | ||
'''Quests:''' Not attached to any quest. <br> | '''Quests:''' Not attached to any quest.<br> | ||
'''Comments:''' Icehawk and his minions are always found near the entrance to Sewers Level 2, where you must proceed to retrieve Khalim's Brain. | '''Comments:''' Icehawk and his minions are always found near the entrance to Sewers Level 2, where you must proceed to retrieve Khalim's Brain. | ||
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===Ismail Vilehand=== | ===Ismail Vilehand=== | ||
[[Image:Mon-ismail.jpg|frame]] | [[Image:Mon-ismail.jpg|frame]] | ||
'''Full Stats:''' [[Ismail Vilehand]] <br> | '''Full Stats:''' [[Ismail Vilehand]]<br> | ||
'''Type:''' Council Member<br> | '''Type:''' Council Member<br> | ||
'''Special Attributes: '''Extra Fast, Cursed<br> | '''Special Attributes: '''Extra Fast, Cursed<br> | ||
'''Found in: '''Travincal<br> | '''Found in: '''Travincal<br> | ||
'''Quests:''' Ismail and the rest of the Travincal high council must be killed to complete Khalim's Flail. <br> | '''Quests:''' Ismail and the rest of the Travincal high council must be killed to complete Khalim's Flail.<br> | ||
'''Comments:''' Ismail, Geleb, Toorc, and their identical minions are hard to tell apart when they come swarming out of the temple in Tristram. They must all die, and the only one that really matters is Geleb, for his potentially-deadly Fire Enchanted death, so Ismail is dangerous for his Cursed nature, but unavoidable in the mass of his fellows. | '''Comments:''' Ismail, Geleb, Toorc, and their identical minions are hard to tell apart when they come swarming out of the temple in Tristram. They must all die, and the only one that really matters is Geleb, for his potentially-deadly Fire Enchanted death, so Ismail is dangerous for his Cursed nature, but unavoidable in the mass of his fellows. | ||
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===Geleb Flamefinger=== | ===Geleb Flamefinger=== | ||
[[Image:Mon-geleb.jpg|frame]] | [[Image:Mon-geleb.jpg|frame]] | ||
'''Full Stats:''' [[Geleb Flamefinger]] <br> | '''Full Stats:''' [[Geleb Flamefinger]]<br> | ||
'''Type:''' Council Member<br> | '''Type:''' Council Member<br> | ||
'''Special Attributes: '''Extra Strong, Fire Enchanted<br> | '''Special Attributes: '''Extra Strong, Fire Enchanted<br> | ||
'''Found in: '''Travincal<br> | '''Found in: '''Travincal<br> | ||
'''Quests:''' Geleb and the rest of the Travincal high council must be killed to complete Khalim's Flail. <br> | '''Quests:''' Geleb and the rest of the Travincal high council must be killed to complete Khalim's Flail.<br> | ||
'''Comments:''' Geleb was one of the deadliest monsters in the entire game prior to v1.09, not in life, but in death, since his Fire Enchanted death explosion dealt horrendous damage. Many, many hardcore characters met their end to that splat, until v1.09 fixed a bug and toned down the damage considerably. | '''Comments:''' Geleb was one of the deadliest monsters in the entire game prior to v1.09, not in life, but in death, since his Fire Enchanted death explosion dealt horrendous damage. Many, many hardcore characters met their end to that splat, until v1.09 fixed a bug and toned down the damage considerably. | ||
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===Toorc Icefist=== | ===Toorc Icefist=== | ||
[[Image:Mon-toorc.jpg|frame]] | [[Image:Mon-toorc.jpg|frame]] | ||
'''Full Stats:''' [[Toorc Icefist]] <br> | '''Full Stats:''' [[Toorc Icefist]]<br> | ||
'''Type:''' Council Member<br> | '''Type:''' Council Member<br> | ||
'''Special Attributes: '''Cold Enchanted, Stone Skin<br> | '''Special Attributes: '''Cold Enchanted, Stone Skin<br> | ||
'''Found in: '''Travincal<br> | '''Found in: '''Travincal<br> | ||
'''Quests:''' Toorc and the rest of the Travincal high council must be killed to complete Khalim's Flail. <br> | '''Quests:''' Toorc and the rest of the Travincal high council must be killed to complete Khalim's Flail.<br> | ||
'''Comments:''' Toorc is the least dangerous of the high council in Travincal, but often the hardest to kill on Hell, since he frequently spawns with Stone Skin and becomes physical immune. Bring elemental damage or an Amplify Damage object, or a melee character is in for a very long fight. | '''Comments:''' Toorc is the least dangerous of the high council in Travincal, but often the hardest to kill on Hell, since he frequently spawns with Stone Skin and becomes physical immune. Bring elemental damage or an Amplify Damage object, or a melee character is in for a very long fight. | ||
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===Bremm Sparkfist=== | ===Bremm Sparkfist=== | ||
[[Image:Mon-bremm.jpg|frame]] | [[Image:Mon-bremm.jpg|frame]] | ||
'''Full Stats:''' [[Bremm Sparkfist ]] <br> | '''Full Stats:''' [[Bremm Sparkfist ]]<br> | ||
'''Type:''' Council Member<br> | '''Type:''' Council Member<br> | ||
'''Special Attributes: '''Aura Enchanted and Fire Enchanted (Lightning Enchanted prior to v1.08.)<br> | '''Special Attributes: '''Aura Enchanted and Fire Enchanted (Lightning Enchanted prior to v1.08.)<br> | ||
'''Found in: '''Durance of Hate Level 3<br> | '''Found in: '''Durance of Hate Level 3<br> | ||
'''Quests:''' Not required for any quest. <br> | '''Quests:''' Not required for any quest.<br> | ||
'''Comments:''' Bremm is a nasty enemy, but he's not especially difficult to avoid if the goal is simply to get to Mephisto as quickly as possible. | '''Comments:''' Bremm is a nasty enemy, but he's not especially difficult to avoid if the goal is simply to get to Mephisto as quickly as possible. Fighting him can be risky, depending on his modifiers. Prior to v1.08 he was terrifying; always Lightning Enchanted and with the potential to spawn Multi-shot and/or Conviction for his aura. Pre v1.09, one hit of an MSLE with Conviction was almost certainly instant death for any melee character in the game, no matter your resistances or damage. Bremm's LE became FE in v1.08, and then in v1.09 the MSLE stacking bug was fixed, removing the instant death danger from monsters with that combination of mods. | ||
Bremm is the only member of the high council found on level 3 of the Durance of Hate who spawns with minions. | Bremm is the only member of the high council found on level 3 of the Durance of Hate who spawns with minions. | ||
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===Wyand Voidbringer=== | ===Wyand Voidbringer=== | ||
[[Image:Mon-wyand.jpg|frame]] | [[Image:Mon-wyand.jpg|frame]] | ||
'''Full Stats:''' [[Wyand Voidbringer ]] <br> | '''Full Stats:''' [[Wyand Voidbringer ]]<br> | ||
'''Type:''' Council Member<br> | '''Type:''' Council Member<br> | ||
'''Special Attributes: '''Mana Burn, Teleportation<br> | '''Special Attributes: '''Mana Burn, Teleportation<br> | ||
'''Found in: '''Durance of Hate Level 3<br> | '''Found in: '''Durance of Hate Level 3<br> | ||
'''Quests:''' Not required for any quest. <br> | '''Quests:''' Not required for any quest.<br> | ||
'''Comments:''' Wyand was quite annoying in earlier versions of the game, when the High Council were able to fully heal themselves, and teleporting bosses insta-healed every time they teleported. Since those features were modified, Wyand has become largely irrelevant. He does not spawn with any minions. | '''Comments:''' Wyand was quite annoying in earlier versions of the game, when the High Council were able to fully heal themselves, and teleporting bosses insta-healed every time they teleported. Since those features were modified, Wyand has become largely irrelevant. He does not spawn with any minions. | ||
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===Maffer Dragonhand=== | ===Maffer Dragonhand=== | ||
[[Image:Mon-maffer.jpg|frame]] | [[Image:Mon-maffer.jpg|frame]] | ||
'''Full Stats:''' [[Maffer Dragonhand]] <br> | '''Full Stats:''' [[Maffer Dragonhand]]<br> | ||
'''Type:''' Council Member<br> | '''Type:''' Council Member<br> | ||
'''Special Attributes: '''Extra Fast, Extra Strong<br> | '''Special Attributes: '''Extra Fast, Extra Strong<br> | ||
'''Found in: '''Durance of Hate Level 3<br> | '''Found in: '''Durance of Hate Level 3<br> | ||
'''Quests:''' Not required for any quest. <br> | '''Quests:''' Not required for any quest.<br> | ||
'''Comments:''' Maffer can do substantial damage with his enhanced speed and power, but like the other High Council, he tends to scurry around and pose more than fight, so he's not too dangerous. | '''Comments:''' Maffer can do substantial damage with his enhanced speed and power, but like the other High Council, he tends to scurry around and pose more than fight, so he's not too dangerous. | ||
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===Mephisto=== | ===Mephisto=== | ||
[[Image:Mon-mephisto1.jpg|frame]] | [[Image:Mon-mephisto1.jpg|frame]] | ||
'''Full Stats:''' [[Mephisto]] <br> | '''Full Stats:''' [[Mephisto]]<br> | ||
'''Type:''' Act Boss<br> | '''Type:''' Act Boss<br> | ||
'''Found in: '''Durance of Hate Level 3<br> | '''Found in: '''Durance of Hate Level 3<br> | ||
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Mephisto was the first hugely popular "item run" monster, since he drops very nice, high quality items, and can be reached fairly quickly from the Durance Two waypoint. v1.10 made him somewhat more difficult to find by increasing the size of Durance Two, and he can no longer be leached for life or mana on Nightmare or Hell difficulty, but he's still quite a popular item finding destination. | Mephisto was the first hugely popular "item run" monster, since he drops very nice, high quality items, and can be reached fairly quickly from the Durance Two waypoint. v1.10 made him somewhat more difficult to find by increasing the size of Durance Two, and he can no longer be leached for life or mana on Nightmare or Hell difficulty, but he's still quite a popular item finding destination. | ||
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===Izual=== | ===Izual=== | ||
[[Image:Mon-izual.jpg|frame]] | [[Image:Mon-izual.jpg|frame]] | ||
'''Full Stats:''' [[Izual]] <br> | '''Full Stats:''' [[Izual]]<br> | ||
'''Type:''' Special<br> | '''Type:''' Special<br> | ||
'''Found in: '''Plains of Despair<br> | '''Found in: '''Plains of Despair<br> | ||
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===Hephasto the Armorer=== | ===Hephasto the Armorer=== | ||
[[Image:Mon-hephasto.jpg|frame]] | [[Image:Mon-hephasto.jpg|frame]] | ||
'''Full Stats:''' [[Hephasto the Armorer]] <br> | '''Full Stats:''' [[Hephasto the Armorer]]<br> | ||
'''Type:''' Special<br> | '''Type:''' Special<br> | ||
'''Special Attributes: '''Aura Enchanted (Conviction), Spectral Hit<br> | '''Special Attributes: '''Aura Enchanted (Conviction), Spectral Hit<br> | ||
'''Found in: '''The River of Flame<br> | '''Found in: '''The River of Flame<br> | ||
'''Quests:''' Hephasto must be killed to acquire the Hellforge Hammer, which you must equip and use to smash Mephisto's soulstone on the Hellforge to [[Quests_Act_Four#Quest_Two:_The_Hellforge|finish that quest]].<br> | '''Quests:''' Hephasto must be killed to acquire the Hellforge Hammer, which you must equip and use to smash Mephisto's soulstone on the Hellforge to [[Quests_Act_Four#Quest_Two:_The_Hellforge|finish that quest]].<br> | ||
'''Comments:''' Hephasto isn't too fierce in D2X, but early in D2C, prior to v1.07, he was terrifying thanks to big damage and his Cursed and Extra Strong properties. In v1.07 he lost some of his damage and both of his nasty modifiers, making him far less dangerous. | '''Comments:''' Hephasto isn't too fierce in D2X, but early in D2C, prior to v1.07, he was terrifying thanks to big damage and his Cursed and Extra Strong properties. In v1.07 he lost some of his damage and both of his nasty modifiers, making him far less dangerous. He shares graphics with [[The Smith]] from Act One, and was clearly modeled in an homage to The Butcher, a famous monster from ''Diablo I''. | ||
===Grand Vizier of Chaos=== | ===Grand Vizier of Chaos=== | ||
[[Image:Mon-vizierofchaos.jpg|frame]] | [[Image:Mon-vizierofchaos.jpg|frame]] | ||
'''Full Stats:''' [[Grand Vizier of Chaos]] <br> | '''Full Stats:''' [[Grand Vizier of Chaos]]<br> | ||
'''Type:''' Storm Caster, Undead<br> | '''Type:''' [[Storm Caster]], [[Undead]]<br> | ||
'''Special Attributes: '''Extra Strong, Fire Enchanted<br> | '''Special Attributes: '''Extra Strong, Fire Enchanted<br> | ||
'''Found in: '''The Chaos Sanctuary<br> | '''Found in: '''The Chaos Sanctuary<br> | ||
'''Quests:''' The Vizier must be killed, along with the other two "Seal Bosses," Lord de Seis and the Infector of Souls, to summon Diablo.<br> | '''Quests:''' The Vizier must be killed, along with the other two "Seal Bosses," Lord de Seis and the Infector of Souls, to summon Diablo.<br> | ||
'''Comments:''' The Vizier is found in the northern (or left, depending on how you look at it) wing of the Chaos Sanctuary. | '''Comments:''' The Vizier is found in the northern (or left, depending on how you look at it) wing of the Chaos Sanctuary. Since MSLE was fixed/nerfed in v1.10, this Finger Mage boss and his pack are no longer very dangerous, though they can be annoying for some characters thanks to their mana-draining projectiles. | ||
===Lord de Seis=== | ===Lord de Seis=== | ||
[[Image:Mon-lord-de-seis1.jpg|thumb]] | [[Image:Mon-lord-de-seis1.jpg|thumb]] | ||
'''Full Stats:''' [[Lord de Seis ]] <br> | '''Full Stats:''' [[Lord de Seis ]]<br> | ||
'''Type:''' Oblivion Knight, Undead<br> | '''Type:''' [[Oblivion Knight]], [[Undead]]<br> | ||
'''Special Attributes: '''Extra Strong, Aura Enchanted (Fanaticism)<br> | '''Special Attributes: '''Extra Strong, Aura Enchanted (Fanaticism)<br> | ||
'''Found in: '''The Chaos Sanctuary<br> | '''Found in: '''The Chaos Sanctuary<br> | ||
'''Quests:''' Lord de Seis must be killed, along with the other two "Seal Bosses," The Grand Vizier of Chaos and the Infector of Souls, to summon Diablo.<br> | '''Quests:''' Lord de Seis must be killed, along with the other two "Seal Bosses," The Grand Vizier of Chaos and the Infector of Souls, to summon Diablo.<br> | ||
'''Comments:''' De Seis originally gifted with the [[Monster_Modifiers#Thief|Thief monster modifier]], a rare property that enabled him to snatch potions out of a character's belt during the battle. Thief was buggy, and was removed in an early patch. De Seis also lost his knack of spawning with a whole minion pack of other Oblivion Knights in v1.07, when boss shamans were changed to spawn with foot soldiers if their type, rather than other shamans. | '''Comments:''' De Seis was originally gifted with the [[Monster_Modifiers#Thief|Thief monster modifier]], a rare property that enabled him to snatch potions out of a character's belt during the battle. Thief was buggy, and was removed in an early patch. De Seis also lost his knack of spawning with a whole minion pack of other Oblivion Knights in v1.07, when boss shamans were changed to spawn with foot soldiers if their type, rather than other shamans. | ||
Thanks to these changes, De Seis is now simply another Oblivion Knight, and can be dangerous if he spawns with a nasty aura (such as Might to strengthen his minions), but he's nothing special anymore. | Thanks to these changes, De Seis is now simply another Oblivion Knight, and can be dangerous if he spawns with a nasty aura (such as Might to strengthen his minions), but he's nothing special anymore. | ||
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===Infector of Souls=== | ===Infector of Souls=== | ||
[[Image:Mon-infectorofsouls.jpg|frame]] | [[Image:Mon-infectorofsouls.jpg|frame]] | ||
'''Full Stats:''' [[Infector of Souls]] <br> | '''Full Stats:''' [[Infector of Souls]]<br> | ||
'''Type:''' Venom Lord<br> | '''Type:''' [[Venom Lord]]<br> | ||
'''Special Attributes: '''Extra Fast, Spectral Hit<br> | '''Special Attributes: '''Extra Fast, Spectral Hit<br> | ||
'''Found in: '''The Chaos Sanctuary<br> | '''Found in: '''The Chaos Sanctuary<br> | ||
'''Quests:''' The Infector of Souls must be killed, along with the other two "Seal Bosses," The Grand Vizier of Chaos and the Lord de Seis, to summon Diablo.<br> | '''Quests:''' The Infector of Souls must be killed, along with the other two "Seal Bosses," The Grand Vizier of Chaos and the Lord de Seis, to summon Diablo.<br> | ||
'''Comments:''' The Infector will spawn with Physical Immunity on Hell difficulty if he gets Stone Skin as a random mod. For this reason players who have trouble killing PI bosses sometimes hit his | '''Comments:''' The Infector will spawn with Physical Immunity on Hell difficulty if he gets Stone Skin as a random mod. For this reason players who have trouble killing PI bosses sometimes hit his seal (to the south) first, so they'll know if they must abort the Diablo run before spending time to clear out the rest of the Chaos Sanctuary. | ||
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'''Quests:''' Diablo is the final boss of Act Four, and must be killed to [[Quests_Act_Four#Quest_Three:_Terror.27s_End|finish the game]] in D2C, or to advance to Act Five in D2X.<br> | '''Quests:''' Diablo is the final boss of Act Four, and must be killed to [[Quests_Act_Four#Quest_Three:_Terror.27s_End|finish the game]] in D2C, or to advance to Act Five in D2X.<br> | ||
'''Comments:''' Diablo has a variety of spells and, like many monsters in the game, was much more dangerous in early versions, when his Firestorm and Pink Lightning Hose could insta-kill characters under the right circumstances. He's been nerfed in various patches, and is no longer quite the terror he once was. Especially not when compared to [[Uber Diablo]] or [[Pandemonium Diablo]], much fiercer versions of himself added in special realm-only quests in v1.10 and v1.11. | '''Comments:''' Diablo has a variety of spells and, like many monsters in the game, was much more dangerous in early versions, when his Firestorm and Pink Lightning Hose could insta-kill characters under the right circumstances. He's been nerfed in various patches, and is no longer quite the terror he once was. Especially not when compared to [[Uber Diablo]] or [[Pandemonium Diablo]], much fiercer versions of himself added in special realm-only quests in v1.10 and v1.11. | ||
==Act Five SuperUniques== | ==Act Five SuperUniques== | ||
Lord of Destruction only. | |||
===Dac Farren=== | ===Dac Farren=== | ||
[[Image:Mon-dac-farren1.jpg|frame]] | [[Image:Mon-dac-farren1.jpg|frame]] | ||
'''Full Stats:''' [[Dac Farren]] <br> | '''Full Stats:''' [[Dac Farren]]<br> | ||
'''Type:''' Demon Gremlin<br> | '''Type:''' [[Demon Gremlin]]<br> | ||
'''Special Attributes: '''Cold Enchanted<br> | '''Special Attributes: '''Cold Enchanted<br> | ||
'''Found in: '''The Bloody Foothills<br> | '''Found in: '''The Bloody Foothills<br> | ||
'''Quests:''' Not associated with any quest. <br> | '''Quests:''' Not associated with any quest.<br> | ||
'''Comments:''' | '''Comments:''' Dac Farren and his Imp pack are found in a narrow stretch midway through the Bloody Foothills. Prior to v1.10 and the reorganization of the static monster layout of Act Five, Dac's was the only boss pack in the entire level, not including Shenk's minion mob. | ||
===Shenk the Overseer=== | ===Shenk the Overseer=== | ||
[[Image:Mon-shenk01.jpg|frame]] | [[Image:Mon-shenk01.jpg|frame]] | ||
'''Full Stats:''' [[Shenk the Overseer]] <br> | '''Full Stats:''' [[Shenk the Overseer]]<br> | ||
'''Type:''' Overseer<br> | '''Type:''' [[Overseer]]<br> | ||
'''Special Attributes: '''Extra Strong<br> | '''Special Attributes: '''Extra Strong<br> | ||
'''Found in: '''The Bloody Foothills<br> | '''Found in: '''The Bloody Foothills<br> | ||
'''Quests:''' Kill Shenk to complete the [[Quests_Act_Five#Quest_One:_Stop_the_Siege|Stop the Siege quest]]. <br> | '''Quests:''' Kill Shenk to complete the [[Quests_Act_Five#Quest_One:_Stop_the_Siege|Stop the Siege quest]].<br> | ||
'''Comments:''' Shenk spawns amidst a huge mob of minions, and is a tempting item run and experience target, sitting as near as he does to the Frigid Highlands waypoint. Since MSLE was nerfed in v1.10, he is not a threat to any but the most underpowered characters. Shenk's corpse can not be touched by any corpse skill, including Find Item. Shenk gets his name from Phil Shenk, one of the lead artists on Diablo II. | '''Comments:''' Shenk spawns amidst a huge mob of minions, and is a tempting item run and experience target, sitting as near as he does to the Frigid Highlands waypoint. Since MSLE was nerfed in v1.10, he is not a threat to any but the most underpowered characters. Shenk's corpse can not be touched by any corpse skill, including Find Item. Shenk gets his name from Phil Shenk, one of the lead artists on Diablo II. | ||
===Eldritch the Rectifier=== | ===Eldritch the Rectifier=== | ||
[[Image:Mon-eldritch01.jpg|frame]] | [[Image:Mon-eldritch01.jpg|frame]] | ||
'''Full Stats:''' [[Eldritch the Rectifier]] <br> | '''Full Stats:''' [[Eldritch the Rectifier]]<br> | ||
'''Type:''' Enslaved<br> | '''Type:''' [[Enslaved]]<br> | ||
'''Special Attributes: '''Extra Fast<br> | '''Special Attributes: '''Extra Fast<br> | ||
'''Found in: '''Frigid Highlands<br> | '''Found in: '''Frigid Highlands<br> | ||
'''Quests:''' Not part of any quest. <br> | '''Quests:''' Not part of any quest.<br> | ||
'''Comments:''' Eldritch is an easy and quick kill, and is popular with item running characters. | '''Comments:''' Eldritch is an easy and quick kill, and is popular with item running characters. | ||
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===Sharptooth Slayer=== | ===Sharptooth Slayer=== | ||
[[Image:Mon-sharptooth01.jpg|frame]] | [[Image:Mon-sharptooth01.jpg|frame]] | ||
'''Full Stats:''' [[Sharptooth Slayer]] <br> | '''Full Stats:''' [[Sharptooth Slayer]]<br> | ||
'''Type:''' Overlord<br> | '''Type:''' [[Overlord]]<br> | ||
'''Special Attributes: '''Extra Fast<br> | '''Special Attributes: '''Extra Fast<br> | ||
'''Found in: '''Frigid Highlands<br> | '''Found in: '''Frigid Highlands<br> | ||
'''Quests:''' Not part of any quest. <br> | '''Quests:''' Not part of any quest.<br> | ||
'''Comments:''' Sharptooth Slayer is a lasher boss found in the first fortified walls area of the Frigid Highlands, often quite near the first pen of captured Barbarians. He spawns with several minions, who are quite noticeable for their Extra Fast footspeed. | '''Comments:''' Sharptooth Slayer is a lasher boss found in the first fortified walls area of the Frigid Highlands, often quite near the first pen of captured Barbarians. He spawns with several minions, who are quite noticeable for their Extra Fast footspeed. | ||
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===Eyeback the Unleashed=== | ===Eyeback the Unleashed=== | ||
[[Image:Mon-eyeback01.jpg|frame]] | [[Image:Mon-eyeback01.jpg|frame]] | ||
'''Full Stats:''' [[Eyeback the Unleashed]] <br> | '''Full Stats:''' [[Eyeback the Unleashed]]<br> | ||
'''Type:''' Death Mauler<br> | '''Type:''' [[Death Mauler]]<br> | ||
'''Special Attributes: '''Extra Fast, Extra Strong<br> | '''Special Attributes: '''Extra Fast, Extra Strong<br> | ||
'''Found in: '''Frigid Highlands<br> | '''Found in: '''Frigid Highlands<br> | ||
'''Quests:''' Not part of any quest. <br> | '''Quests:''' Not part of any quest.<br> | ||
'''Comments:''' Eyeback is found at the very end of Frigid Highlands, where the pathway narrows to enter the Arreat Plateau. | '''Comments:''' Eyeback is found at the very end of Frigid Highlands, where the pathway narrows to enter the Arreat Plateau. | ||
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===Thresh Socket=== | ===Thresh Socket=== | ||
[[Image:Mon-thresh01.jpg|frame]] | [[Image:Mon-thresh01.jpg|frame]] | ||
'''Full Stats:''' [[Thresh Socket]] <br> | '''Full Stats:''' [[Thresh Socket]]<br> | ||
'''Type:''' Blood Bringer<br> | '''Type:''' [[Blood Bringer]]<br> | ||
'''Special Attributes: '''Cursed<br> | '''Special Attributes: '''Cursed<br> | ||
'''Found in: '''Arreat Plateau<br> | '''Found in: '''Arreat Plateau<br> | ||
'''Quests:''' Not part of any quest. <br> | '''Quests:''' Not part of any quest.<br> | ||
'''Comments:''' Prior to v1.10, Thresh was found randomly located in the Frigid Highlands. After v1.10, he is found guarding the tunnel from the Arreat Plateau into the Crystalline Passage. Imps will sometimes mount up on Thresh and add their Inferno attack to the adventure. | '''Comments:''' Prior to v1.10, Thresh was found randomly located in the Frigid Highlands. After v1.10, he is found guarding the tunnel from the Arreat Plateau into the Crystalline Passage. Imps will sometimes mount up on Thresh and add their Inferno attack to the adventure. | ||
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===Frozenstein=== | ===Frozenstein=== | ||
[[Image:Mon-frozenstein01.jpg|frame]] | [[Image:Mon-frozenstein01.jpg|frame]] | ||
'''Full Stats:''' [[Frozenstein]] <br> | '''Full Stats:''' [[Frozenstein]]<br> | ||
'''Type:''' Frozen Abyss<br> | '''Type:''' [[Frozen Abyss]]<br> | ||
'''Special Attributes: '''Cold Enchanted, Mana Burn<br> | '''Special Attributes: '''Cold Enchanted, Mana Burn<br> | ||
'''Found in: '''Frozen River<br> | '''Found in: '''Frozen River<br> | ||
'''Quests:''' Frozenstein is not part of any quest, but he is found very near the frozen Anya, and it's hard not to kill him while completing the [[Quests_Act_Five#Quest_Three:_Prison_of_Ice|Prison of Ice quest]]. <br> | '''Quests:''' Frozenstein is not part of any quest, but he is found very near the frozen Anya, and it's hard not to kill him while completing the [[Quests_Act_Five#Quest_Three:_Prison_of_Ice|Prison of Ice quest]].<br> | ||
'''Comments:''' Frozenstein and his minions usually block the narrow bridge over the the island upon which Anya is imprisoned. The mob of Yeti can be difficult to deal with if they spawn with Extra Fast, to add to the inherent quick attack rate. It's best to use the various bridges in the area to force the pack to come at you one or two at a time. | '''Comments:''' Frozenstein and his minions usually block the narrow bridge over the the island upon which Anya is imprisoned. The mob of Yeti can be difficult to deal with if they spawn with Extra Fast, to add to the inherent quick attack rate. It's best to use the various bridges in the area to force the pack to come at you one or two at a time. | ||
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===Bonesaw Breaker=== | ===Bonesaw Breaker=== | ||
[[Image:Mon-bonesaw01.jpg|frame]] | [[Image:Mon-bonesaw01.jpg|frame]] | ||
'''Full Stats:''' [[Bonesaw Breaker]] <br> | '''Full Stats:''' [[Bonesaw Breaker]]<br> | ||
'''Type:''' Reanimated Horde<br> | '''Type:''' [[Reanimated Horde]]<br> | ||
'''Special Attributes: '''Extra Strong, Magic Resistant<br> | '''Special Attributes: '''Extra Strong, Magic Resistant<br> | ||
'''Found in: '''Glacial Trail<br> | '''Found in: '''Glacial Trail<br> | ||
'''Quests:''' Not part of any quest. <br> | '''Quests:''' Not part of any quest.<br> | ||
'''Comments:''' Bonesaw spawns in a special, stage-like area in the Glacial Trail, right beside a golden chest. It's worth the detour to kill this SuperUnique and open the super chest, if you are exploring the level. | '''Comments:''' Bonesaw spawns in a special, stage-like area in the Glacial Trail, right beside a golden chest. It's worth the detour to kill this SuperUnique and open the super chest, if you are exploring the level. | ||
===Snapchip Shatter=== | ===Snapchip Shatter=== | ||
[[Image:Mon-snapchip01.jpg|frame]] | [[Image:Mon-snapchip01.jpg|frame]] | ||
'''Full Stats:''' [[Snapchip Shatter]] <br> | '''Full Stats:''' [[Snapchip Shatter]]<br> | ||
'''Type:''' Frozen Creeper<br> | '''Type:''' [[Frozen Creeper]]<br> | ||
'''Special Attributes: '''Cursed, Cold Enchanted<br> | '''Special Attributes: '''Cursed, Cold Enchanted<br> | ||
'''Found in: '''Icy Cellar<br> | '''Found in: '''Icy Cellar<br> | ||
'''Quests:''' Not part of any quest. <br> | '''Quests:''' Not part of any quest.<br> | ||
'''Comments:''' Snapchip always spawns near the golden chest in the Icy Cellar dungeon level, below the Ancients' Way. Like all Frozen Creepers, he shatters upon death, so Find Item can not be used on him. | '''Comments:''' Snapchip always spawns near the golden chest in the Icy Cellar dungeon level, below the Ancients' Way. Like all Frozen Creepers, he shatters upon death, so Find Item can not be used on him. | ||
===Pindleskin=== | ===Pindleskin=== | ||
[[Image:Mon-pindleskin1.gif|frame]] | [[Image:Mon-pindleskin1.gif|frame]] | ||
'''Full Stats:''' [[Pindleskin]] <br> | '''Full Stats:''' [[Pindleskin]]<br> | ||
'''Type:''' Defiled Warrior<br> | '''Type:''' [[Defiled Warrior]]<br> | ||
'''Special Attributes: '''Fire Enchanted<br> | '''Special Attributes: '''Fire Enchanted<br> | ||
'''Found in: '''Nihlathak's Temple<br> | '''Found in: '''Nihlathak's Temple<br> | ||
'''Quests:''' Not part of any quest. <br> | '''Quests:''' Not part of any quest.<br> | ||
'''Comments:''' Pindleskin and his minions always appear in the narrow temple leading to the entrance to the Halls of Anguish. Pindleskin is one of the most popular "item run" monsters in the game, for his easy access and the fact that he can drop from the highest treasure class in the game. | '''Comments:''' Pindleskin and his minions always appear in the narrow temple leading to the entrance to the Halls of Anguish. Pindleskin is one of the most popular "item run" monsters in the game, for his easy access and the fact that he can drop from the highest treasure class in the game. Pindleskin, along with all Defiled Warriors, got a substantially boost to the accuracy and damage of their charge attack in v1.10, this made him potentially dangerous for characters with under 1000 hit points, especially when cursed. | ||
===Nihlathak=== | ===Nihlathak=== | ||
[[Image:Mon-nihlathak01.jpg|frame]] | [[Image:Mon-nihlathak01.jpg|frame]] | ||
'''Full Stats:''' [[Nihlathak]] <br> | '''Full Stats:''' [[Nihlathak]]<br> | ||
'''Type:''' Special<br> | '''Type:''' Special<br> | ||
'''Special Attributes: '''Corpse Explosion, Summon Baal's Minions, Arctic Blast<br> | '''Special Attributes: '''Corpse Explosion, Summon Baal's Minions, Arctic Blast<br> | ||
'''Found in: '''Halls of Vaught<br> | '''Found in: '''Halls of Vaught<br> | ||
'''Quests:''' Nihlathak must be slain to complete the [[Quests_Act_Five#Quest_Four:_Betrayal_of_Harrogath|Betrayal of Harrogath quest]].<br> | '''Quests:''' Nihlathak must be slain to complete the [[Quests_Act_Five#Quest_Four:_Betrayal_of_Harrogath|Betrayal of Harrogath quest]].<br> | ||
'''Comments:''' Nihlathak is one of the more dangerous SuperUniques in the game, thanks to his ability to cast the Necromancer skill, Corpse Explosion. | '''Comments:''' Nihlathak is one of the more dangerous SuperUniques in the game, thanks to his ability to cast the Necromancer skill, Corpse Explosion. See [[Nihlathak]]'s page for full details and stats. | ||
===Talic=== | ===Talic=== | ||
[[Image:Mon-talic.jpg|frame]] | [[Image:Mon-talic.jpg|frame]] | ||
'''Full Stats:''' [[Talic]] <br> | '''Full Stats:''' [[Talic]]<br> | ||
'''Type:''' Special Barbarian<br> | '''Type:''' Special Barbarian<br> | ||
'''Special Attributes: '''Whirlwind<br> | '''Special Attributes: '''Whirlwind<br> | ||
'''Found in: '''The Arreat Summit<br> | '''Found in: '''The Arreat Summit<br> | ||
'''Quests:''' Talic, Madawc, and Korlic must be killed to complete the [[Quests_Act_Five#Quest_Five:_Rite_of_Passage|Rite of Passage quest]]. <br> | '''Quests:''' Talic, Madawc, and Korlic must be killed to complete the [[Quests_Act_Five#Quest_Five:_Rite_of_Passage|Rite of Passage quest]].<br> | ||
'''Comments:''' Read about [[Talic]] and see his full stats and lore on his page. | '''Comments:''' Read about [[Talic]] and see his full stats and lore on his page. | ||
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===Madawc=== | ===Madawc=== | ||
[[Image:Mon-madawc01.jpg|frame]] | [[Image:Mon-madawc01.jpg|frame]] | ||
'''Full Stats:''' [[Madawc]] <br> | '''Full Stats:''' [[Madawc]]<br> | ||
'''Type:''' Special Barbarian<br> | '''Type:''' Special Barbarian<br> | ||
'''Special Attributes:''' Shout, Double Throw<br> | '''Special Attributes:''' Shout, Double Throw<br> | ||
'''Found in: '''The Arreat Summit<br> | '''Found in: '''The Arreat Summit<br> | ||
'''Quests:''' Talic, Madawc, and Korlic must be killed to complete the [[Quests_Act_Five#Quest_Five:_Rite_of_Passage|Rite of Passage quest]]. <br> | '''Quests:''' Talic, Madawc, and Korlic must be killed to complete the [[Quests_Act_Five#Quest_Five:_Rite_of_Passage|Rite of Passage quest]].<br> | ||
'''Comments:''' Read about [[Madawc]] and see his full stats and lore on his page. | '''Comments:''' Read about [[Madawc]] and see his full stats and lore on his page. | ||
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===Korlic=== | ===Korlic=== | ||
[[Image:Mon-korlic01.jpg|frame]] | [[Image:Mon-korlic01.jpg|frame]] | ||
'''Full Stats:''' [[Korlic]] <br> | '''Full Stats:''' [[Korlic]]<br> | ||
'''Type:''' Special Barbarian<br> | '''Type:''' Special Barbarian<br> | ||
'''Special Attributes: '''Leap Attack<br> | '''Special Attributes: '''Leap Attack<br> | ||
'''Found in: '''The Arreat Summit<br> | '''Found in: '''The Arreat Summit<br> | ||
'''Quests:''' Talic, Madawc, and Korlic must be killed to complete the [[Quests_Act_Five#Quest_Five:_Rite_of_Passage|Rite of Passage quest]]. <br> | '''Quests:''' Talic, Madawc, and Korlic must be killed to complete the [[Quests_Act_Five#Quest_Five:_Rite_of_Passage|Rite of Passage quest]].<br> | ||
'''Comments:''' Read about [[Korlic]] and see his full stats and lore on his page. | '''Comments:''' Read about [[Korlic]] and see his full stats and lore on his page. | ||
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[[Image:Mon-colenzo01.jpg|frame]] | [[Image:Mon-colenzo01.jpg|frame]] | ||
'''Full Stats:''' [[Colenzo the Annihilator]]<br> | '''Full Stats:''' [[Colenzo the Annihilator]]<br> | ||
'''Type:''' Warped Shaman<br> | '''Type:''' [[Warped Shaman]]<br> | ||
'''Special Attributes: '''Fire Enchanted<br> | '''Special Attributes: '''Fire Enchanted<br> | ||
'''Found in: '''Throne of Destruction<br> | '''Found in: '''Throne of Destruction<br> | ||
'''Quests:''' Colenzo and his entire pack must be killed or moved out of Baal's sight range (to the end of the throne room) range before Baal will summon up the next bunch of monsters. All the packs must be destroyed to continue on your way to completing the [[Quests_Act_Five#Quest_Six:_Eve_of_Destruction|Eve of Destruction quest]]. <br> | '''Quests:''' Colenzo and his entire pack must be killed or moved out of Baal's sight range (to the end of the throne room) range before Baal will summon up the next bunch of monsters. All the packs must be destroyed to continue on your way to completing the [[Quests_Act_Five#Quest_Six:_Eve_of_Destruction|Eve of Destruction quest]].<br> | ||
'''Comments:''' Prior to v1.07, Colenzo spawned with a mob of shamans. In v1.07 and later he spawns with regular foot soldier Fallen, who are quickly dispatched with. Colenzo can spawn with MSLE on Hell, but after v1.10 that combination of modifiers is no longer dangerous enough to take precautions to avoid. Colenzo represents Act One, in Baal's sequential run of Act-themed monster packs. | '''Comments:''' Prior to v1.07, Colenzo spawned with a mob of shamans. In v1.07 and later he spawns with regular foot soldier Fallen, who are quickly dispatched with. Colenzo can spawn with MSLE on Hell, but after v1.10 that combination of modifiers is no longer dangerous enough to take precautions to avoid. Colenzo represents Act One, in Baal's sequential run of Act-themed monster packs. | ||
Like [[Bishibosh]] and [[Rakanishu]], Colenzo is an apparent demi-god as his name is often muttered by his kind. | Like [[Bishibosh]] and [[Rakanishu]], Colenzo is an apparent demi-god as his name is often muttered by his kind. | ||
===Achmel the Cursed=== | ===Achmel the Cursed=== | ||
[[Image:Mon-achmel1.jpg|frame]] | [[Image:Mon-achmel1.jpg|frame]] | ||
'''Full Stats:''' [[Achmel the Cursed]]<br> | '''Full Stats:''' [[Achmel the Cursed]]<br> | ||
'''Type:''' Greater Mummy<br> | '''Type:''' [[Greater Mummy]]<br> | ||
'''Special Attributes: '''Immune to Poison<br> | '''Special Attributes: '''Immune to Poison<br> | ||
'''Found in: '''Throne of Destruction<br> | '''Found in: '''Throne of Destruction<br> | ||
'''Quests:''' Achmel and his entire pack must be killed or moved out of Baal's sight range (to the end of the throneroom) before Baal will summon up the next bunch of monsters. All the packs must be destroyed to continue on your way to completing the [[Quests_Act_Five#Quest_Six:_Eve_of_Destruction|Eve of Destruction quest]]. <br> | '''Quests:''' Achmel and his entire pack must be killed or moved out of Baal's sight range (to the end of the throneroom) before Baal will summon up the next bunch of monsters. All the packs must be destroyed to continue on your way to completing the [[Quests_Act_Five#Quest_Six:_Eve_of_Destruction|Eve of Destruction quest]].<br> | ||
'''Comments:''' Achmel is one of the few shaman bosses who still spawns with a pack of Shamans, rather than just foot soldiers. Achmel can spawn with MSLE on Hell, but after v1.10 that combination of modifiers is no longer dangerous enough to take precautions to avoid. Achmel represents Act Two, in Baal's sequential run of Act-themed monster packs. | '''Comments:''' Achmel is one of the few shaman bosses who still spawns with a pack of Shamans, rather than just foot soldiers. Achmel can spawn with MSLE on Hell, but after v1.10 that combination of modifiers is no longer dangerous enough to take precautions to avoid. Achmel represents Act Two, in Baal's sequential run of Act-themed monster packs. | ||
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[[Image:Mon-bartuc1.jpg|frame]] | [[Image:Mon-bartuc1.jpg|frame]] | ||
'''Full Stats:''' [[Bartuc the Bloody]]<br> | '''Full Stats:''' [[Bartuc the Bloody]]<br> | ||
'''Type:''' Council Member<br> | '''Type:''' [[Council Member]]<br> | ||
'''Special Attributes: '''Lightning Enchanted<br> | '''Special Attributes: '''Lightning Enchanted<br> | ||
'''Found in: '''Throne of Destruction<br> | '''Found in: '''Throne of Destruction<br> | ||
'''Quests:''' Bartuc and his entire pack must be killed or moved out of Baal's sight range (to the end of the throneroom) before Baal will summon up the next bunch of monsters. All the packs must be destroyed to continue on your way to completing the [[Quests_Act_Five#Quest_Six:_Eve_of_Destruction|Eve of Destruction quest]]. <br> | '''Quests:''' Bartuc and his entire pack must be killed or moved out of Baal's sight range (to the end of the throneroom) before Baal will summon up the next bunch of monsters. All the packs must be destroyed to continue on your way to completing the [[Quests_Act_Five#Quest_Six:_Eve_of_Destruction|Eve of Destruction quest]].<br> | ||
'''Comments:''' Bartuc spawns with a pack of High Council minions. They do not drop like Champions, as the High Council minions do in Act Three. They can, however, cast Hydras. Bartuc can spawn with MSLE on Nightmare and Hell, but after v1.10 that combination of modifiers is no longer dangerous enough to take precautions to avoid. Bartuc represents Act Three, in Baal's sequential run of Act-themed monster packs. | '''Comments:''' Bartuc spawns with a pack of High Council minions. They do not drop like Champions, as the High Council minions do in Act Three. They can, however, cast Hydras. Bartuc can spawn with MSLE on Nightmare and Hell, but after v1.10 that combination of modifiers is no longer dangerous enough to take precautions to avoid. Bartuc represents Act Three, in Baal's sequential run of Act-themed monster packs. | ||
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[[Image:Mon-ventar01.jpg|frame]] | [[Image:Mon-ventar01.jpg|frame]] | ||
'''Full Stats:''' [[Ventar the Unholy]]<br> | '''Full Stats:''' [[Ventar the Unholy]]<br> | ||
'''Type:''' Venom Lord<br> | '''Type:''' [[Venom Lord]]<br> | ||
'''Special Attributes: '''Extra Fast<br> | '''Special Attributes: '''Extra Fast<br> | ||
'''Found in: '''Throne of Destruction<br> | '''Found in: '''Throne of Destruction<br> | ||
'''Quests:''' Ventar and his entire pack must be killed or moved out of Baal's sight range (to the end of the throneroom) before Baal will summon up the next bunch of monsters. All the packs must be destroyed to continue on your way to completing the [[Quests_Act_Five#Quest_Six:_Eve_of_Destruction|Eve of Destruction quest]]. <br> | '''Quests:''' Ventar and his entire pack must be killed or moved out of Baal's sight range (to the end of the throneroom) before Baal will summon up the next bunch of monsters. All the packs must be destroyed to continue on your way to completing the [[Quests_Act_Five#Quest_Six:_Eve_of_Destruction|Eve of Destruction quest]].<br> | ||
'''Comments:''' Ventar can spawn with MSLE on Hell, but after v1.10 that combination of modifiers is no longer dangerous enough to take precautions to avoid. Ventar represents Act Four, in Baal's sequential run of Act-themed monster packs. | '''Comments:''' Ventar can spawn with MSLE on Hell, but after v1.10 that combination of modifiers is no longer dangerous enough to take precautions to avoid. Ventar represents Act Four, in Baal's sequential run of Act-themed monster packs. | ||
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[[Image:Mon-lister1.jpg|frame]] | [[Image:Mon-lister1.jpg|frame]] | ||
'''Full Stats:''' [[Lister the Tormentor]]<br> | '''Full Stats:''' [[Lister the Tormentor]]<br> | ||
'''Type:''' Minion of Destruction<br> | '''Type:''' [[Minion of Destruction]]<br> | ||
'''Special Attributes: '''Spectral Hit<br> | '''Special Attributes: '''Spectral Hit<br> | ||
'''Found in: '''Throne of Destruction<br> | '''Found in: '''Throne of Destruction<br> | ||
'''Quests:''' Lister and his entire pack must be killed or moved out of Baal's sight range (to the end of the throneroom) before Baal will enter The Worldstone Chamber. All the packs must be destroyed to continue on your way to completing the [[Quests_Act_Five#Quest_Six:_Eve_of_Destruction|Eve of Destruction quest]]. <br> | '''Quests:''' Lister and his entire pack must be killed or moved out of Baal's sight range (to the end of the throneroom) before Baal will enter The Worldstone Chamber. All the packs must be destroyed to continue on your way to completing the [[Quests_Act_Five#Quest_Six:_Eve_of_Destruction|Eve of Destruction quest]].<br> | ||
'''Comments:''' Minions of Destruction are a special, dragon-like type of monster found nowhere else in the game. Lister can not spawn with MSLE; the only one of Baal's five monster packs who can not. He's quite dangerous anyway, with the fast attack rate of his monster type, and quite high damage. Lister with Cursed, or Extra Strong, or Might, is quite dangerous. Give him two of those, and you're really in trouble. Lister represents Act Five, in Baal's sequential run of Act-themed monster packs. | '''Comments:''' Minions of Destruction are a special, dragon-like type of monster found nowhere else in the game. Lister can not spawn with MSLE; the only one of Baal's five monster packs who can not. He's quite dangerous anyway, with the fast attack rate of his monster type, and quite high damage. Lister with Cursed, or Extra Strong, or Might, is quite dangerous. Give him two of those, and you're really in trouble. Lister represents Act Five, in Baal's sequential run of Act-themed monster packs. | ||
===Baal=== | ===Baal=== | ||
[[Image:Mon-baal1.jpg|frame]] | [[Image:Mon-baal1.jpg|frame]] | ||
'''Full Stats:''' [[Baal]] <br> | '''Full Stats:''' [[Baal]]<br> | ||
'''Type:''' Act Boss<br> | '''Type:''' Act Boss<br> | ||
'''Found in:''' Worldstone Chamber<br> | '''Found in:''' Worldstone Chamber<br> | ||
'''Quests:''' Baal must be killed to complete the [[Quests_Act_Five#Quest_Six:_Eve_of_Destruction|Eve of Destruction quest]]. <br> | '''Quests:''' Baal must be killed to complete the [[Quests_Act_Five#Quest_Six:_Eve_of_Destruction|Eve of Destruction quest]].<br> | ||
'''Comments:''' Baal is the final monster in D2X, but seldom the most difficult. Many players find him to be somewhat easier than his minions, though he has enough spells and hit points to offer a challenge to most players. | '''Comments:''' Baal is the final monster in D2X, but seldom the most difficult. Many players find him to be somewhat easier than his minions, though he has enough spells and hit points to offer a challenge to most players. | ||
==Special Area SuperUniques== | ==Special Area SuperUniques== | ||
Besides the monsters found in the five acts, there are a few other special boss enemies to be concerned with. | Besides the monsters found in the five acts, there are a few other special boss enemies to be concerned with. | ||
===The Cow King=== | ===The Cow King=== | ||
Once a character defeats Baal on a given difficulty level, that character may open the red portal to the [[Secret Cow Level]]. There you will find the [[Cow King]], and countless numbers of his (her?) mooing brethren. Hamburger them all. | Once a character defeats Baal on a given difficulty level, that character may open the red portal to the [[Secret Cow Level]]. There you will find the [[Cow King]], and countless numbers of his (her?) mooing brethren. Hamburger them all. | ||
===Uber Diablo=== | ===Uber Diablo=== | ||
Besides the Cow King, there are two other realm-only quests. | Besides the Cow King, there are two other realm-only quests. The first has no proper name, and is commonly referred to as the Uber Diablo quest. In this quest players selling Stones of Jordan [[Unique Rings]] may trigger Uber Diablo to appear in the place of one of the SuperUniques in a given game. Uber Diablo is the only monster in the game who can drop [[Unique Charms|Annihilus]], the Unique small charm. See the [[Uber Diablo ]]page for more details. | ||
===The Pandemonium Event Bosses=== | ===The Pandemonium Event Bosses=== | ||
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[[category:monsters]] | [[category:monsters]] | ||
[[category:superuniques]] | [[category:superuniques]] | ||
{{D2 Monster Nav|monster_info}} | |||
