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Now all of the 3 damage auras now show which runeword they are granted from.
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m (Now all of the 3 damage auras now show which runeword they are granted from.) |
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==[[Holy Shock]]== | <includeonly>==[[Holy Shock]]==</includeonly> | ||
'''Required Level:''' 24<br | '''Required Level:''' 24<br> | ||
'''Prerequisites:''' [[Might]], [[Holy Fire]], [[Holy Freeze]]<br | '''Prerequisites:''' [[Might]], [[Holy Fire]], [[Holy Freeze]]<br> | ||
'''Synergies:''' The damage granted by Holy Shock is boosted by points in: | '''Synergies:''' The damage granted by Holy Shock is boosted by points in: | ||
* [[Resist Lightning]]: +12% Lightning Damage Per Level | * [[Resist Lightning]]: +12% Lightning Damage Per Level | ||
* [[Salvation]]: +4% Lightning Damage Per Level | * [[Salvation]]: +4% Lightning Damage Per Level | ||
'''Details:''' Holy Shock adds [[lightning]] damage to the [[Paladin]]'s attacks, as well as dealing a few points of lightning damage to every monster in range. This skill deals considerably more potential damage than Holy Fire, but is still not damaging enough for many Paladins to specialize in it. | '''Details:''' Holy Shock adds [[lightning]] damage to the [[Paladin]]'s attacks, as well as dealing a few points of lightning damage to every monster in range. This skill deals considerably more potential damage than Holy Fire, but is still not damaging enough for many Paladins to specialize in it. However, the damage is notably increased if the paladin adds a lot of points into resist lightning, making this skill more effective for common use, especially if the player is unable to find a weapon with good damage. | ||
* Holy Shock is granted if the [[Dream]] runeword is equipped. | |||
{{Skill Progression | {{Skill Progression | ||
|header=Radius | |header=Radius | ||
