→Diablo Shrines
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This page lists all the shrines found in Diablo and Hellfire. | This page lists all the shrines found in Diablo 1 and Hellfire. | ||
* [[Shrines|Diablo II Shrines]]. | * [[Shrines|Diablo II Shrines]]. | ||
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Goat Shrines and Cauldrons cause one shrine effect at random, selected from all shrines in the game. They do not ever create the effect of a spring or a pool. It is recommended that you not click any of these, since several shrine effects will permanently damage your character or other characters in the game. | Goat Shrines and Cauldrons cause one shrine effect at random, selected from all shrines in the game. They do not ever create the effect of a spring or a pool. It is recommended that you not click any of these, since several shrine effects will permanently damage your character or other characters in the game. | ||
* '''Goat Shrines''' may be found in levels 2-4 of the Cathedral, and are commonly found levels 5-8 of the Catacombs, always in enclosed rooms and always surrounded by eight goatmen of some type. | * '''<font color=yellow>Goat Shrines</font>''' may be found in levels 2-4 of the Cathedral, and are commonly found levels 5-8 of the Catacombs, always in enclosed rooms and always surrounded by eight goatmen of some type. | ||
* '''Cauldrons''' are found randomly spotted around the [[Diablo Levels#Hell|levels of hell]], levels 13-15. (None are found on 16.) They can be useful objects to take cover behind, but be careful you do not click one accidentally while fighting beside it. | * '''<font color=yellow>Cauldrons</font>''' are found randomly spotted around the [[Diablo Levels#Hell|levels of hell]], levels 13-15. (None are found on 16.) They can be useful objects to take cover behind, but be careful you do not click one accidentally while fighting beside it. | ||
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The following shrines are found in Diablo and Hellfire. Shrines are only found on dungeon levels 1-8, though cauldrons found on 13-15 give a random shrine effect (and should be avoided). | The following shrines are found in Diablo and Hellfire. Shrines are only found on dungeon levels 1-8, though cauldrons found on 13-15 give a random shrine effect (and should be avoided). | ||
'''Fascinating''', '''Ornate''', and '''Sacred''' shrines are the three shrines that permanently damage your character by lowering their potential mana. These shrines aren't actually a bad thing, for a Sorcerer who is only going to lay normal difficulty, since the +2 skill bonus is very helpful. These shrines are crippling for a high level Sorc though. | '''<font color=red>Fascinating</font>''', '''<font color=red>Ornate</font>''', and '''<font color=red>Sacred</font>''' shrines are the three shrines that '''<font color=red>permanently damage</font>''' your character by lowering their potential mana. These shrines aren't actually a bad thing, for a Sorcerer who is only going to lay normal difficulty, since the +2 skill bonus is very helpful. These shrines are crippling for a high level Sorc though. | ||
The '''Cryptic''' shrine could be potentially useful in early levels, if you lure a group of melee monsters towards the room where the shrine is contained, then trigger the Nova spell against them. Unfortunately, as most shrines are contained into small rooms, your character more likely might get swarmed and take a lot of damage or get killed, so at best you might takedown a handful of [[Scavenger]]s or a couple [[D1 Goatman|Goatmen]]. Keep in mind that you can activate shrines with telekinesis, which is very useful on levels 5-8 of the Catacombs and its inner rooms jam-packed with monsters, especially on Normal difficulty where a single click on the shrine may clean the entire room. | The '''Cryptic''' shrine could be potentially useful in early levels, if you lure a group of melee monsters towards the room where the shrine is contained, then trigger the Nova spell against them. Unfortunately, as most shrines are contained into small rooms, your character more likely might get swarmed and take a lot of damage or get killed, so at best you might takedown a handful of [[Scavenger]]s or a couple [[D1 Goatman|Goatmen]]. Keep in mind that you can activate shrines with telekinesis, which is very useful on levels 5-8 of the Catacombs and its inner rooms jam-packed with monsters, especially on Normal difficulty where a single click on the shrine may clean the entire room. | ||
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! width="33%" | Quote | ! width="33%" | Quote | ||
|- | |- | ||
| | | '''Abandoned''' | ||
'''Abandoned''' | | +2 Dexterity | ||
| | | "The hands of men may be guided by fate." | ||
+2 Dexterity | |||
| | |||
"The hands of men may be guided by fate." | |||
|- | |- | ||
| | | '''Creepy''' | ||
'''Creepy''' | | +2 Strength | ||
| | | "Strength is bolstered by heavenly faith." | ||
+2 Strength | |||
| | |||
"Strength is bolstered by heavenly faith." | |||
|- | |- | ||
| '''Cryptic''' | | '''Cryptic''' | ||
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| "Knowledge and wisdom at the cost of self." | | "Knowledge and wisdom at the cost of self." | ||
|- | |- | ||
| | | '''Eldritch''' | ||
'''Eldritch''' | | All health and mana potions become rejuvenation potions of the same quality. | ||
| | | "Crimson and Azure become as the sun." | ||
All health and mana potions become rejuvenation potions of the same quality. | |||
| | |||
"Crimson and | |||
|- | |- | ||
| '''Enchanted''' | | '''<font color=yellow>Enchanted</font>''' | ||
| -1 to one random spell level, +1 to all others. (Bug: Chain Lightning is usually the -1 in Diablo.) | | -1 to one random spell level, +1 to all others. (Bug: Chain Lightning is usually the -1 in Diablo.) | ||
| "Magic is not always what it seems to be." | | "Magic is not always what it seems to be." | ||
|- | |- | ||
| '''Fascinating''' | | '''<font color=red>Fascinating</font>''' | ||
| +2 to Firebolt skill, -10% maximum mana (permanent). | | +2 to Firebolt skill, -10% maximum mana (permanent). | ||
| "Intensity comes at the cost of wisdom." | | "Intensity comes at the cost of wisdom." | ||
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| "Those who defend seldom attack." | | "Those who defend seldom attack." | ||
|- | |- | ||
| '''Hidden''' | | '''<font color=yellow>Hidden</font>''' | ||
| -10 max durability to one equipped item, +10 durability to the others. (Permanent. This is how the [[D1 Unique Helms|Thinking Cap]] is made usable. Do not use indestructible items; they will not be selected to gain or lose and hurt your odds of not reducing what you want to increase. Go to town and buy some non-magical junk equipment, if need be. The shield is most often the item reduced. No item will ever be destroyed; just reduced to 1/1 durability, at worst.) | | -10 max durability to one equipped item, +10 durability to the others. (Permanent. This is how the [[D1 Unique Helms|Thinking Cap]] is made usable. Do not use indestructible items; they will not be selected to gain or lose and hurt your odds of not reducing what you want to increase. Go to town and buy some non-magical junk equipment, if need be. The shield is most often the item reduced. No item will ever be destroyed; just reduced to 1/1 durability, at worst.) | ||
| "New strength is forged through destruction." | | "New strength is forged through destruction." | ||
|- | |- | ||
| '''Holy''' | | '''<font color=yellow>Holy</font>''' | ||
| Activates a phasing spell (Teleport to random location on screen.) | | Activates a phasing spell (Teleport to random location on screen.) | ||
| "Wherever you go, there you are." | | "Wherever you go, there you are." | ||
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| "Some are weakened as one grows strong." | | "Some are weakened as one grows strong." | ||
|- | |- | ||
| ''' | | '''<font color=red>Ornate</font>''' | ||
| +2 Holy Bolt spell level, -10% max mana (permanent) | | +2 Holy Bolt spell level, -10% max mana (permanent) | ||
| "Salvation comes at the cost of wisdom." | | "Salvation comes at the cost of wisdom." | ||
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|- | |- | ||
| '''Religious''' | | '''Religious''' | ||
| Repairs all | | Repairs all items | ||
| "Time cannot diminish the power of steel." | | "Time cannot diminish the power of steel." | ||
|- | |- | ||
| '''Sacred''' | | '''<font color=red>Sacred</font>''' | ||
| Charged bolt +2 levels; lose 10% max mana | | Charged bolt +2 levels; lose 10% max mana | ||
| "Energy comes at the cost of wisdom." | | "Energy comes at the cost of wisdom." | ||
|- | |- | ||
| '''Secluded''' | | '''Secluded''' | ||
| Completes | | Completes the auto-map of the current level | ||
| "The way is | | "The way is made clear when viewed from above" | ||
|- | |- | ||
| '''Spiritual''' | | '''Spiritual''' | ||
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| '''Spooky''' | | '''Spooky''' | ||
| Full rejuvenation potions for other players | | Full rejuvenation potions for other players | ||
| You: "Where avarice fails | | You: "Where avarice fails, patience gains reward."<br />Others: "Blessed by a benevolent companion!" | ||
|- | |- | ||
| '''Stone''' | | '''Stone''' | ||
| Recharges all staves equipped and in inventory. | | Recharges all staves equipped and in inventory. | ||
| "The powers of | | "The powers of mana refocused renews." | ||
|- | |- | ||
| '''Tainted''' | | '''Tainted''' | ||
| +1 to a random stat of the player touching the shrine<br /> -1 to all stats of the other players in the game. | | +1 to a random stat of the player touching the shrine<br />-1 to all stats of the other players in the game. | ||
| You: "Those who are last may yet be first." Others: "Generosity brings its own rewards." | | You: "Those who are last may yet be first."<br />Others: "Generosity brings its own rewards." | ||
|- | |- | ||
| '''Thaumaturgic''' | | '''Thaumaturgic''' | ||
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| '''Blood Fountain''' | | '''Blood Fountain''' | ||
| +1 to health per click | | +1 to health per click | ||
| align="center" | | | align="center" | -- | ||
-- | |||
|- | |- | ||
| '''Fountain of Tears''' | | '''Fountain of Tears''' | ||
| +1 to one attribute; -1 to another.(random) | | +1 to one attribute; -1 to another.(random) | ||
| align="center" | | | align="center" | -- | ||
-- | |||
|- | |- | ||
| '''Goat Shrine/Cauldron''' | | '''<font color=yellow>Goat Shrine/Cauldron</font>''' | ||
| Random Shrine Effect | | Random Shrine Effect | ||
| align="center" | | | align="center" | -- | ||
-- | |||
|- | |- | ||
| '''Murky Pool''' | | '''Murky Pool''' | ||
| Infravision (Temporary: As if a scroll had been used.) | | Infravision (Temporary: As if a scroll had been used.) | ||
| align="center" | | | align="center" | -- | ||
-- | |||
|- | |- | ||
| '''Purifying Spring''' | | '''Purifying Spring''' | ||
| +1 to mana per click | | +1 to mana per click | ||
| align="center" | | | align="center" | -- | ||
-- | |||
|} | |} | ||
==Hellfire Shrines== | ==Hellfire Shrines== | ||
These shrines are found only in Hellfire. None of the Diablo shrines are removed or modified in Hellfire, there are just more shrines added into the mix. None of the added Hellfire shrines have permanent detrimental effects, but '''Murphy's''' should be avoided and '''Mendicant's''' can be annoying to high level characters with a lot of gold in their inventory (The gold lost could take a long time to recover, while the experience gained can be had from just a few monsters, on hell difficulty.) | These shrines are found only in Hellfire. None of the Diablo shrines are removed or modified in Hellfire, there are just more shrines added into the mix. None of the added Hellfire shrines have permanent detrimental effects, but '''Murphy's''' should be avoided and '''Mendicant's''' can be annoying to high level characters with a lot of gold in their inventory (The gold lost could take a long time to recover, while the experience gained can be had from just a few monsters, on hell difficulty.) | ||
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"That which does not kill you..." | "That which does not kill you..." | ||
|- | |- | ||
| | | '''Shimmering''' | ||
'''Shimmering''' | | Instant mana refill. | ||
| | | "Spiritual energy is restored" | ||
Instant mana refill. | |||
| | |||
"Spiritual energy is restored" | |||
|- | |- | ||
| | | '''Solar''' | ||
'''Solar''' | |||
| | | | ||
The Solar shrine's effect is determined by the clock time on your computer when the game was created. | The Solar shrine's effect is determined by the clock time on your computer when the game was created. | ||
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* 4:00-11:59 (4am-noon) = +2 Dexterity | * 4:00-11:59 (4am-noon) = +2 Dexterity | ||
| | | | ||
* "You feel stronger" | * "You feel stronger" | ||
* "You feel wiser" | * "You feel wiser" | ||
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* "You feel more agile" | * "You feel more agile" | ||
|- | |- | ||
| | | '''Sparkling''' | ||
'''Sparkling''' | | Player is hit by electrical charge, and gains 1000 experience per dungeon level (1000 on level 1, 2000 on level 2, etc.) | ||
| | | "Some experience is gained by touch" | ||
Player is hit by electrical charge, and gains 1000 experience per dungeon level (1000 on level 1, 2000 on level 2, etc.) | |||
| | |||
"Some experience is gained by touch" | |||
|- | |- | ||
| | | '''Town''' | ||
'''Town''' | | Opens portal to town | ||
| | | "There's no place like home" | ||
Opens portal to town | |||
| | |||
"There's no place like home" | |||
|} | |} | ||
==Beta Shrines== | ==Beta Shrines== | ||
Before release, the game featured shrines that were significantly changed or deleted. These can be found in the pre-release demo. | Before release, the game featured shrines that were significantly changed or deleted. These can be found in the pre-release demo. | ||
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|- | |- | ||
| '''Supernatural''' | | '''Supernatural''' | ||
| | | Resets the next level up in the dungeon, fully restocking it with monsters and refilling all chests. | ||
| "You hear a strange cry from the distance." | | "You hear a strange cry from the distance." | ||
|- | |- | ||
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It seems likely that there is a counterpart to the Imposing Shrine that would increase mana and reduce life. This might have been where the Eerie Shrine quote comes from: "Knowledge and wisdom at the cost of self" seems to imply a spiritual drawback to go with the vitality boost, but there is none. | It seems likely that there is a counterpart to the Imposing Shrine that would increase mana and reduce life. This might have been where the Eerie Shrine quote comes from: "Knowledge and wisdom at the cost of self" seems to imply a spiritual drawback to go with the vitality boost, but there is none. | ||
{{D1 masternav|Basics}} | |||
[[category:Diablo I]] | [[category:Diablo I]] | ||
[[category:D1 Strategy]] | [[category:D1 Strategy]] | ||
[[Category: D1 Basics]] | [[Category: D1 Basics]] | ||
