→Warrior Lore
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Warriors can learn the same spells as the other characters in Diablo and Hellfire, and they may use bows as well, but their real strength comes in fighting melee style, with a sword (or mace) and shield. They have the highest hit points and the best damage and swing speed of any character in Diablo (Barbarians match or exceed them in Hellfire), and while they can not clear most levels as quickly as the Sorcerer or Rogue, they are very good party players and are a lot of fun at higher levels. | Warriors can learn the same spells as the other characters in Diablo and Hellfire, and they may use bows as well, but their real strength comes in fighting melee style, with a sword (or mace) and shield. They have the highest hit points and the best damage and swing speed of any character in Diablo (Barbarians match or exceed them in Hellfire), and while they can not clear most levels as quickly as the Sorcerer or Rogue, they are very good party players and are a lot of fun at higher levels. | ||
'''Voice Actor:''' Paul Eiding | |||
==Inherent Skill== | ==Inherent Skill== | ||
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====Telekilling==== | ====Telekilling==== | ||
Telekilling is a technique that uses the teleport skill to pop right beside a monster that would otherwise run away. The technique is fairly simple, though it takes some practice to master the timing. Simply point the gauntlet at the monster, right click to teleport, and the instant you appear start swinging. The warrior will always appear below and to the left of the target (if that space is clear) and it's not difficult to move the mouse so you'll be facing up at the monster the instant you rematerialize. With a fast sword and good damage, stun lock is ensured, and mages and witches can be killed in just a few hits. | Telekilling is a technique that uses the teleport skill to pop right beside a monster that would otherwise run away. The technique is fairly simple, though it takes some practice to master the timing. Simply point the gauntlet at the monster, right click to teleport, and the instant you appear start swinging. The warrior will always appear below and to the left of the target (if that space is clear) and it's not difficult to move the mouse so you'll be facing up at the monster the instant you rematerialize. With a fast sword and good damage, stun lock is ensured, and mages and witches can be killed in just a few hits. | ||
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====Weapon Selection==== | ====Weapon Selection==== | ||
Melee weapons in Diablo have varied effects. Blunt weapons deal 150% damage to Undead and 50% to Animals. Swords deal 50% damage to Undead and 150% to Animals. Both types of weapons deal 100% damage to demons. This means it's better to use a blunt weapon against undead, and a sword against animal, and whichever weapon does the most damage against Demons. Since almost every monster in Hell is a Demon, and none are Undead, and since swords do more damage than blunts, this makes for a pretty easy weapon choice. | Melee weapons in Diablo have varied effects. Blunt weapons deal 150% damage to Undead and 50% to Animals. Swords deal 50% damage to Undead and 150% to Animals. Both types of weapons deal 100% damage to demons. This means it's better to use a blunt weapon against undead, and a sword against animal, and whichever weapon does the most damage against Demons. Since almost every monster in Hell is a Demon, and none are Undead, and since swords do more damage than blunts, this makes for a pretty easy weapon choice. | ||
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====Life Leech==== | ====Life Leech==== | ||
Life leech is very hard to obtain in Diablo and Hellfire. It's almost always found as a weapon suffix, and while leech is handy, faster attack rate is better. In multiplayer Diablo, the only way to get life leech, other than from a weapon, is from the ultra-rare [[D1_Unique_Helms#Helm_of_Sprits|Helm of Sprits]]. (Life leech is fairly easily obtained in single player, since the Skeleton King drops [[D1_Unique_Helms#The_Undead_Crown|The Undead Crown]] every game.) | Life leech is very hard to obtain in Diablo and Hellfire. It's almost always found as a weapon suffix, and while leech is handy, faster attack rate is better. In multiplayer Diablo, the only way to get life leech, other than from a weapon, is from the ultra-rare [[D1_Unique_Helms#Helm_of_Sprits|Helm of Sprits]]. (Life leech is fairly easily obtained in single player, since the Skeleton King drops [[D1_Unique_Helms#The_Undead_Crown|The Undead Crown]] every game.) | ||
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====Spell Support==== | ====Spell Support==== | ||
Warriors can use spells just like any other character, but they are hindered by low magic, low mana, and poor accuracy. To/hit with spells is determined by a character's magic attribute, and few Warriors have enough magic to hit monsters with Fireballs on hell difficulty. Even if hits can be landed, such as with Chain Lightning, the warrior's casting speed is quite slow. His best spells are Stone Curse, to stop running monsters or slow down attacking mobs of melee fighters, and Teleport, for quicker movement and telekilling. | Warriors can use spells just like any other character, but they are hindered by low magic, low mana, and poor accuracy. To/hit with spells is determined by a character's magic attribute, and few Warriors have enough magic to hit monsters with Fireballs on hell difficulty. Even if hits can be landed, such as with Chain Lightning, the warrior's casting speed is quite slow. His best spells are Stone Curse, to stop running monsters or slow down attacking mobs of melee fighters, and Teleport, for quicker movement and telekilling. | ||
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:''The Warriors of the lands of Khanduras are well trained in all of the weapons of war. Ranging from crusading paladins to unscrupulous mercenaries, Warriors can be found wherever there is conflict amongst their countrymen. Many of these adventuresome men joined with King Leoric´s army and went to battle against the Northern kingdom of Westmarch. As the fires of war burned themselves out, these Warriors returned home to find their kingdom in shattered disarray. | :''The Warriors of the lands of Khanduras are well trained in all of the weapons of war. Ranging from crusading paladins to unscrupulous mercenaries, Warriors can be found wherever there is conflict amongst their countrymen. Many of these adventuresome men joined with King Leoric´s army and went to battle against the Northern kingdom of Westmarch. As the fires of war burned themselves out, these Warriors returned home to find their kingdom in shattered disarray. | ||
:''Dark | :''Dark rumours of the mysterious demise of King Leoric abound and the evil that lurks within his Cathedral has drawn many Warriors to Khanduras seeking fortune and glory. Though they were warned by the people of Tristram, a few of these brave souls have ventured into the chaotic labyrinth beneath the earth. | ||
:''Whether they are driven by valor, honor, madness or greed, new Warriors arrive in Tristram every day, ready to challenge the dark unknown that awaits them beneath the earth. | :''Whether they are driven by valor, honor, madness or greed, new Warriors arrive in Tristram every day, ready to challenge the dark unknown that awaits them beneath the earth. | ||
:''The Warrior is the strongest and toughest of the three available Classes, and he excels in the art of close combat. His primary weakness is that his extensive physical training has left little time to develop more than a rudimentary knowledge of magic. The extended periods of time that most Warriors spend away from their homes and civilization requires that they learn of repair their own weapons and | :''The Warrior is the strongest and toughest of the three available Classes, and he excels in the art of close combat. His primary weakness is that his extensive physical training has left little time to develop more than a rudimentary knowledge of magic. The extended periods of time that most Warriors spend away from their homes and civilization requires that they learn of repair their own weapons and armour, although their skill is no match for the talent of a true blacksmith. | ||
Warriors were not found in ''Diablo II'', though Barbarians and Paladins could be seen as upgraded, specialized versions of the character. By the official game fiction though, the Warrior was the character who defeated Diablo at the end of the first game, and drove the soulstone into his head. His end was a tragic one, for he was corrupted by Diablo's malignant influence and became [[The Dark Wanderer]], before finally succumbing entirely to the Lord of Terror and perishing with him at the conclusion of Act Four. | Warriors were not found in ''Diablo II'', though Barbarians and Paladins could be seen as upgraded, specialized versions of the character. By the official game fiction though, the Warrior was the character who defeated Diablo at the end of the first game, and drove the soulstone into his head. His end was a tragic one, for he was corrupted by Diablo's malignant influence and became [[The Dark Wanderer]], before finally succumbing entirely to the Lord of Terror and perishing with him at the conclusion of Act Four. | ||
Diablo 3 further {{iw|Metcon Metconned}} the warrior, turning him from an anonymous male into King Leoric's eldest son, named Aiden. This change added more drama and pathos to the entire sage of the Dark Wanderer, and to Leoric's doomed family. It's interesting to consider how Diablo I would have felt different if that idea had been present; the Warrior would have been looking for not just the kidnapped prince, but his brother, and during the course of action would have had to kill his father's reanimated skeleton, and ultimately pry the soulstone out of the forehead of his own kid brother, who he'd just killed in the form of Diablo. | |||
Furthermore, Aiden slept with Adria the Witch before he left Tristram in the Dark Wanderer form, and that child became Leah, who was ultimately possessed and destroyed by Diablo's spirit in Diablo III, thus perpetuating the curse on the Leoric family line. | |||
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[[Category: Diablo I Classes]] | [[Category: Diablo I Classes]] | ||
